Player Matchup

Aphrodite
Aphrodite
AuraKadachi
Aphrodite
Level 63
God Stats
4W - 7L
1,523 SR
Queue Stats
138W - 169L
1,338 Elo+
Party 1
Lancelot
Lancelot
Justavian
Lancelot
Level 57
God Stats
22W - 17L
1,603 SR
Queue Stats
108W - 112L
1,445 Elo+
Party 1
Tsukuyomi
Tsukuyomi
MiniNeodowz
Tsukuyomi
Level 89
God Stats
1W - 0L
1,602 SR
Queue Stats
205W - 220L
1,384 Elo+
Party 1
Team Averages
Level 70
1,576 SR
1,389 Elo+

VS

Team Averages
Level 61
1,578 SR
1,498 Elo+
Thor
Thor
 
Thor
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
LeNerdRaps
Cthulhu
Level 30
God Stats
1W - 1L
1,735 SR
Queue Stats
6W - 3L
1,498 Elo+
Party 2
Anubis
Anubis
PyreFiend99
Anubis
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 10L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
AuraKadachi
Aphrodite
15
1 / 0 / 14
9,595
685
10,015
13,804
6,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Justavian
Lancelot
15
9 / 1 / 5
10,637
760
15,220
15,454
15,132
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
MiniNeodowz
Tsukuyomi
15
5 / 3 / 10
9,981
713
13,619
13,114
6,115
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
0 / 8 / 3
8,295
593
9,107
18,546
15,404
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
LeNerdRaps
Cthulhu
14
0 / 1 / 3
9,114
651
11,227
12,900
16,455
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Anubis
13
3 / 6 / 0
8,724
623
9,803
12,304
6,881
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
15
Kills
3
4
Deaths
15
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
0
8
3
0.19
W
Aphrodite
AuraKadachi
Aphrodite
1
0
14
8
W
Lancelot
Justavian
Lancelot
9
1
5
11.5
L
Cthulhu
LeNerdRaps
Cthulhu
0
1
3
1.5
W
Tsukuyomi
MiniNeodowz
Tsukuyomi
5
3
10
3.33
L
Anubis
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,854
Damage
30,137
42,372
Taken
43,750
27,770
Mitigated
38,740
23,814
Healing
5,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,107
1,347
336
1,131
18,546
15,404
0
5,453
13,093
0
29,313
W
Aphrodite
AuraKadachi
Aphrodite
10,015
1,578
8,918
11,072
13,804
6,523
316
8,042
5,762
29,858
0
W
Lancelot
Justavian
Lancelot
15,220
3,644
351
2,566
15,454
15,132
70
8,058
7,396
0
33,541
L
Cthulhu
LeNerdRaps
Cthulhu
11,227
577
93
1,071
12,900
16,455
0
2,356
10,544
28,444
0
W
Tsukuyomi
MiniNeodowz
Tsukuyomi
13,619
2,722
0
907
13,114
6,115
489
5,119
7,995
0
44,896
L
Anubis
9,803
0
0
2,925
12,304
6,881
0
2,686
9,618
30,002
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,213
Gold Earned
26,133
161
Minions Killed
133
7
Camps Cleared
5
864,601
Distance Traveled
705,992
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,295
593
42
3
2
213,858
2
W
Aphrodite
9,595
685
69
5
1
269,902
1
W
Lancelot
10,637
760
39
3
2
300,633
0
L
Cthulhu
9,114
651
32
2
0
284,657
3
W
Tsukuyomi
9,981
713
53
4
4
294,066
0
L
Anubis
8,724
623
59
4
3
207,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role