Player Matchup

Chronos
Chronos
LockCaroleUp
Chronos
Level 98
God Stats
51W - 42L
1,535 SR
Queue Stats
207W - 208L
1,542 Elo+
Solo
Mulan
Mulan
N00BsP00PonME
Mulan
Level 116
God Stats
2W - 2L
1,773 SR
Queue Stats
26W - 14L
1,671 Elo+
Party 1
Freya
Freya
Ranar
Freya
Level 58
God Stats
3W - 3L
1,934 SR
Queue Stats
59W - 33L
1,689 Elo+
Party 1
Tsukuyomi
Tsukuyomi
VangartheViking
Tsukuyomi
Level 83
God Stats
31W - 22L
1,364 SR
Queue Stats
135W - 107L
1,486 Elo+
Party 1
Kumbhakarna
Kumbhakarna
pigmaster17
Kumbhakarna
Level 95
God Stats
1W - 1L
1,780 SR
Queue Stats
67W - 38L
1,646 Elo+
Party 1
Team Averages
Level 90
1,677 SR
1,607 Elo+

VS

Team Averages
Level 82
1,513 SR
1,601 Elo+
Nemesis
Nemesis
 
Nemesis
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Arillius
Zhong Kui
Level 105
God Stats
44W - 27L
1,690 SR
Queue Stats
150W - 123L
1,578 Elo+
Solo
Neith
Neith
FrostyKeatTv
Neith
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 28L
1,696 Elo+
Party 2
Nu Wa
Nu Wa
Roya1MrPink
Nu Wa
Level 77
God Stats
4W - 4L
1,375 SR
Queue Stats
336W - 304L
1,535 Elo+
Solo
Horus
Horus
iReign V
Horus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
147W - 82L
1,698 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
LockCaroleUp
Chronos
13
1 / 7 / 1
8,808
383
5,349
14,989
5,142
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 3 / 2
11,099
483
13,443
33,677
27,838
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Freya
Ranar
Freya
15
4 / 8 / 1
10,236
445
9,692
27,713
10,671
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Tsukuyomi
VangartheViking
Tsukuyomi
13
0 / 11 / 5
8,734
380
11,979
29,499
13,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Kumbhakarna
pigmaster17
Kumbhakarna
13
0 / 4 / 4
8,729
380
5,748
21,635
23,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
5 / 3 / 16
12,786
556
17,045
23,123
12,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
Arillius
Zhong Kui
19
3 / 1 / 14
13,241
576
21,532
20,909
19,215
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
6 / 0 / 7
14,417
627
18,839
14,588
7,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
7 / 3 / 15
12,978
564
27,189
13,429
6,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
iReign V
Horus
18
12 / 0 / 12
14,093
613
17,685
29,739
30,398
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
97
6
Kills
33
33
Deaths
7
13
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
5
3
16
4.33
W
Zhong Kui
Arillius
Zhong Kui
3
1
14
10
W
6
0
7
9.5
L
Chronos
LockCaroleUp
Chronos
1
7
1
0.21
L
1
3
2
0.67
L
Freya
Ranar
Freya
4
8
1
0.56
W
7
3
15
4.83
L
Tsukuyomi
VangartheViking
Tsukuyomi
0
11
5
0.23
W
Horus
iReign V
Horus
12
0
12
18
L
Kumbhakarna
pigmaster17
Kumbhakarna
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,211
Damage
102,290
127,513
Taken
101,788
81,341
Mitigated
75,617
28,102
Healing
57,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
17,045
8,557
0
11,208
23,123
12,168
2,201
6,009
17,114
0
106,639
W
Zhong Kui
Arillius
Zhong Kui
21,532
1,117
0
10,323
20,909
19,215
424
2,998
17,911
104,176
0
W
18,839
10,823
0
11,872
14,588
7,366
4,882
6,698
7,890
0
153,194
L
Chronos
LockCaroleUp
Chronos
5,349
1,232
0
1,064
14,989
5,142
0
4,335
10,654
60,525
0
L
13,443
2,080
0
11,438
33,677
27,838
1,084
13,917
19,760
0
106,795
L
Freya
Ranar
Freya
9,692
3,520
0
8,684
27,713
10,671
0
12,825
14,888
74,722
0
W
27,189
7,484
0
3,053
13,429
6,470
3,013
3,289
10,140
96,758
0
L
Tsukuyomi
VangartheViking
Tsukuyomi
11,979
3,194
0
5,097
29,499
13,965
147
9,439
20,060
0
62,308
W
Horus
iReign V
Horus
17,685
7,577
7,468
13,920
29,739
30,398
1,190
5,647
24,092
0
62,503
L
Kumbhakarna
pigmaster17
Kumbhakarna
5,748
1,079
0
1,819
21,635
23,725
0
8,205
13,430
27,133
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,606
Gold Earned
67,515
545
Minions Killed
698
0
Camps Cleared
0
1,963,697
Distance Traveled
2,198,027
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,786
556
138
6
0
506,700
1
W
Zhong Kui
13,241
576
165
7
0
412,965
5
W
Neith
14,417
627
205
9
0
392,969
1
L
Chronos
8,808
383
91
4
0
324,524
1
L
Mulan
11,099
483
206
9
0
422,811
2
L
Freya
10,236
445
112
5
0
371,817
3
W
Nu Wa
12,978
564
122
5
0
414,270
7
L
Tsukuyomi
8,734
380
92
4
0
433,150
0
W
Horus
14,093
613
68
3
0
471,123
5
L
Kumbhakarna
8,729
380
44
2
0
411,395
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role