Player Matchup

Zeus
Zeus
AceecA777
Zeus
Level 127
God Stats
130W - 95L
1,618 SR
Queue Stats
246W - 175L
1,560 Elo+
Party 1
Hachiman
Hachiman
Quistmas
Hachiman
Level 65
God Stats
1W - 2L
1,610 SR
Queue Stats
175W - 138L
1,445 Elo+
Party 1
Ymir
Ymir
U_SuCk-_-aT_LiFe
Ymir
Level 124
God Stats
198W - 132L
1,657 SR
Queue Stats
246W - 178L
1,646 Elo+
Party 1
Team Averages
Level 105
1,628 SR
1,550 Elo+

VS

Team Averages
Level 81
1,664 SR
1,525 Elo+
Chaac
Chaac
Captain16
Chaac
Level 48
God Stats
17W - 15L
1,557 SR
Queue Stats
138W - 108L
1,555 Elo+
Party 2
Vulcan
Vulcan
CareBearStare97
Vulcan
Level 126
God Stats
11W - 8L
1,795 SR
Queue Stats
244W - 242L
1,566 Elo+
Party 2
Kukulkan
Kukulkan
X3PHYR_W0lF156
Kukulkan
Level 68
God Stats
0W - 1L
1,640 SR
Queue Stats
3W - 4L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
15
10 / 1 / 2
9,128
913
11,930
5,652
2,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Quistmas
Hachiman
12
1 / 0 / 8
7,173
717
7,247
6,629
2,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 2 / 11
7,873
787
6,443
15,411
13,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Captain16
Chaac
10
1 / 3 / 2
6,901
690
7,027
13,780
8,128
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

10
1 / 4 / 2
6,497
650
9,813
7,153
2,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
10
1 / 5 / 1
6,729
673
5,641
8,100
2,826
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
12
Kills
3
3
Deaths
12
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
10
1
2
11
L
Chaac
Captain16
Chaac
1
3
2
0.67
L
1
4
2
0.5
W
Hachiman
Quistmas
Hachiman
1
0
8
5
W
1
2
11
3.25
L
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,620
Damage
22,481
27,692
Taken
29,033
18,909
Mitigated
13,488
8,832
Healing
5,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
11,930
461
577
1,224
5,652
2,305
570
3,708
1,820
33,083
0
L
Chaac
Captain16
Chaac
7,027
1,807
0
3,736
13,780
8,128
0
8,322
5,458
0
19,907
L
9,813
4,829
0
500
7,153
2,534
0
4,444
2,709
21,245
0
W
Hachiman
Quistmas
Hachiman
7,247
3,657
294
1,027
6,629
2,809
926
3,866
2,631
0
24,827
W
6,443
1,041
543
5,167
15,411
13,795
0
7,858
7,316
19,407
0
L
Kukulkan
5,641
210
156
638
8,100
2,826
0
5,745
2,355
16,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,174
Gold Earned
20,127
123
Minions Killed
98
7
Camps Cleared
2
590,812
Distance Traveled
596,167
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,128
913
67
7
3
200,225
5
L
Chaac
6,901
690
30
3
0
210,361
1
L
Vulcan
6,497
650
28
3
2
207,733
2
W
Hachiman
7,173
717
38
4
3
194,763
1
W
Ymir
7,873
787
18
2
1
195,824
1
L
Kukulkan
6,729
673
40
4
0
178,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role