Player Matchup

Bakasura
Bakasura
Caleb Umbra
Bakasura
Level 113
God Stats
1W - 1L
1,782 SR
Queue Stats
127W - 86L
1,583 Elo+
Party 1
Sun Wukong
Sun Wukong
DONAGHY656
Sun Wukong
Level 65
God Stats
12W - 5L
1,815 SR
Queue Stats
201W - 160L
1,496 Elo+
Party 1
Merlin
Merlin
Endymion40k
Merlin
Level 66
God Stats
5W - 6L
1,526 SR
Queue Stats
19W - 9L
1,647 Elo+
Party 1
Atlas
Atlas
Moncher Of Bred
Atlas
Level 145
God Stats
29W - 24L
1,619 SR
Queue Stats
236W - 205L
1,537 Elo+
Party 1
Chernobog
Chernobog
OldSouledSpirit
Chernobog
Level 143
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 92L
1,509 Elo+
Party 1
Team Averages
Level 106
1,648 SR
1,554 Elo+

VS

Team Averages
Level 112
1,518 SR
1,470 Elo+
Horus
Horus
KitsuneFox04
Horus
Level 68
God Stats
5W - 6L
1,177 SR
Queue Stats
89W - 86L
1,491 Elo+
Solo
Olorun
Olorun
PaleCaliburn
Olorun
Level 135
God Stats
1W - 2L
1,500 SR
Queue Stats
357W - 345L
1,456 Elo+
Party 3
Odin
Odin
PaleJotunn
Odin
Level 125
God Stats
86W - 70L
1,643 SR
Queue Stats
220W - 179L
1,506 Elo+
Party 3
Agni
Agni
TheWhiteDeath_18
Agni
Level 124
God Stats
8W - 4L
1,769 SR
Queue Stats
29W - 38L
1,457 Elo+
Party 2
Fenrir
Fenrir
piter540
Fenrir
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 10L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Caleb Umbra
Bakasura
10
2 / 4 / 2
6,279
571
4,875
11,307
4,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
DONAGHY656
Sun Wukong
10
0 / 3 / 1
5,931
539
4,429
7,857
5,439
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
9
0 / 4 / 0
4,755
432
1,664
5,838
1,861
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 0 / 1
5,170
470
5,329
6,694
3,602
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chernobog
OldSouledSpirit
Chernobog
7
0 / 2 / 2
4,670
425
4,702
7,106
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 2
5,714
519
3,174
9,252
4,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
10
1 / 1 / 0
5,644
513
6,909
8,472
3,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 1
6,183
562
6,062
8,469
4,499
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
3 / 0 / 4
7,017
638
4,335
2,367
876
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
piter540
Fenrir
11
6 / 1 / 3
6,835
621
6,039
8,726
3,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
13
13
Deaths
4
6
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Caleb Umbra
Bakasura
2
4
2
0.75
L
Sun Wukong
DONAGHY656
Sun Wukong
0
3
1
0.17
L
Merlin
0
4
0
0
W
1
1
2
2
L
1
0
1
1.5
L
Chernobog
OldSouledSpirit
Chernobog
0
2
2
0.5
W
Olorun
1
1
0
1
W
2
1
1
2.5
W
3
0
4
5
W
Fenrir
piter540
Fenrir
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,999
Damage
26,519
38,802
Taken
37,286
16,721
Mitigated
17,210
6,365
Healing
18,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Caleb Umbra
Bakasura
4,875
3,556
0
2,435
11,307
4,071
0
1,461
9,748
0
38,442
L
Sun Wukong
DONAGHY656
Sun Wukong
4,429
847
0
818
7,857
5,439
206
501
6,982
0
41,145
L
Merlin
1,664
36
0
595
5,838
1,861
0
3,227
2,611
26,876
0
W
3,174
1,302
574
4,185
9,252
4,875
0
2,325
6,727
0
14,306
L
5,329
2,996
0
1,333
6,694
3,602
0
3,416
3,278
19,153
0
L
Chernobog
OldSouledSpirit
Chernobog
4,702
2,840
0
1,184
7,106
1,748
156
3,140
3,966
0
21,687
W
Olorun
6,909
3,344
698
5,072
8,472
3,365
0
2,267
6,029
50,643
0
W
6,062
1,857
0
3,456
8,469
4,499
0
314
8,100
0
36,121
W
4,335
229
0
250
2,367
876
528
807
1,560
46,113
0
W
Fenrir
piter540
Fenrir
6,039
2,218
0
4,040
8,726
3,595
0
1,594
7,005
0
39,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,805
Gold Earned
31,393
234
Minions Killed
334
0
Camps Cleared
0
1,061,250
Distance Traveled
1,062,764
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,279
571
84
8
0
244,065
1
L
Sun Wukong
5,931
539
68
6
0
220,744
1
L
Merlin
4,755
432
36
3
0
192,942
2
W
Horus
5,714
519
19
2
0
218,724
2
L
Atlas
5,170
470
11
1
0
206,195
3
L
Chernobog
4,670
425
35
3
0
197,304
0
W
Olorun
5,644
513
88
8
0
191,494
4
W
Odin
6,183
562
76
7
0
188,122
1
W
Agni
7,017
638
88
8
0
208,544
3
W
Fenrir
6,835
621
63
6
0
255,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role