Player Matchup

Fenrir
Fenrir
DarkRageMagic
Fenrir
Level 67
God Stats
6W - 12L
1,347 SR
Queue Stats
308W - 296L
1,525 Elo+
Solo
Izanami
Izanami
KINGxSPAIN
Izanami
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
97W - 80L
1,550 Elo+
Party 3
Hercules
Hercules
ManBearPigMPEG
Hercules
Level 152
God Stats
1W - 2L
1,260 SR
Queue Stats
449W - 453L
1,474 Elo+
Solo
Ratatoskr
Ratatoskr
leb20
Ratatoskr
Level 92
God Stats
1W - 0L
1,326 SR
Queue Stats
37W - 43L
1,498 Elo+
Party 3
Chang'e
Chang'e
palesun
Chang'e
Level 153
God Stats
11W - 9L
1,316 SR
Queue Stats
330W - 333L
1,535 Elo+
Solo
Team Averages
Level 117
1,350 SR
1,516 Elo+

VS

Team Averages
Level 91
1,534 SR
1,592 Elo+
Guan Yu
Guan Yu
Magaries
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,752 Elo+
Party 2
Khepri
Khepri
SmokeBreak-rec
Khepri
Level 86
God Stats
6W - 8L
1,528 SR
Queue Stats
101W - 112L
1,530 Elo+
Party 1
Hades
Hades
WINKYMEATANG
Hades
Level 65
God Stats
7W - 7L
1,514 SR
Queue Stats
212W - 241L
1,463 Elo+
Party 1
Charybdis
Charybdis
WitchyHD
Charybdis
Level 148
God Stats
6W - 3L
1,629 SR
Queue Stats
116W - 95L
1,579 Elo+
Party 1
Mercury
Mercury
Wýre
Mercury
Level 149
God Stats
3W - 2L
1,500 SR
Queue Stats
115W - 102L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 7
12,993
500
8,512
26,044
34,677
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
KINGxSPAIN
Izanami
20
7 / 1 / 8
15,296
588
25,015
22,781
10,879
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
20
3 / 0 / 5
16,070
618
19,565
28,757
43,813
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ratatoskr
leb20
Ratatoskr
19
3 / 4 / 4
12,470
480
10,154
21,812
10,440
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
palesun
Chang'e
20
5 / 3 / 3
14,035
540
21,846
18,935
9,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Magaries
Guan Yu
19
0 / 3 / 0
11,251
433
6,895
21,109
30,649
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
2 / 5 / 5
10,790
415
6,210
20,654
24,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 3 / 4
11,766
453
16,126
26,136
15,795
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
WitchyHD
Charybdis
20
2 / 7 / 2
12,558
483
25,957
24,998
9,999
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
Wýre
Mercury
20
4 / 4 / 3
12,522
482
18,407
25,294
12,999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
24
22
Kills
10
10
Deaths
22
27
Assists
14
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
Izanami
KINGxSPAIN
Izanami
7
1
8
11
L
Guan Yu
Magaries
Guan Yu
0
3
0
0
W
Hercules
3
0
5
5.5
L
2
5
5
0.9
L
2
3
4
1.33
L
Charybdis
WitchyHD
Charybdis
2
7
2
0.43
L
Mercury
Wýre
Mercury
4
4
3
1.38
W
Ratatoskr
leb20
Ratatoskr
3
4
4
1.25
W
Chang'e
palesun
Chang'e
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,092
Damage
73,595
118,329
Taken
118,191
109,138
Mitigated
94,416
54,017
Healing
28,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,512
3,087
347
8,208
26,044
34,677
602
6,275
19,769
0
35,391
W
Izanami
KINGxSPAIN
Izanami
25,015
17,891
0
14,299
22,781
10,879
6,326
1,989
20,792
0
177,473
L
Guan Yu
Magaries
Guan Yu
6,895
1,179
476
4,876
21,109
30,649
0
479
20,630
0
81,047
W
Hercules
19,565
4,698
0
13,567
28,757
43,813
1,259
1,871
26,886
0
129,959
L
6,210
595
0
1,816
20,654
24,974
46
2,840
17,814
32,780
0
L
16,126
2,921
219
11,135
26,136
15,795
0
11,436
14,700
114,133
0
L
Charybdis
WitchyHD
Charybdis
25,957
18,161
0
7,293
24,998
9,999
2,298
3,176
21,822
0
155,545
L
Mercury
Wýre
Mercury
18,407
9,374
0
3,111
25,294
12,999
0
3,915
21,379
0
136,394
W
Ratatoskr
leb20
Ratatoskr
10,154
1,100
0
7,420
21,812
10,440
2,963
5,158
16,654
0
101,028
W
Chang'e
palesun
Chang'e
21,846
2,988
2,639
7,537
18,935
9,329
1,236
9,149
9,786
122,539
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,864
Gold Earned
58,887
833
Minions Killed
747
0
Camps Cleared
0
2,602,433
Distance Traveled
2,533,209
42
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,993
500
55
2
0
551,162
3
W
Izanami
15,296
588
235
9
0
489,507
10
L
Guan Yu
11,251
433
151
6
0
495,636
0
W
Hercules
16,070
618
228
9
0
496,993
6
L
Khepri
10,790
415
27
1
0
504,196
3
L
Hades
11,766
453
177
7
0
456,486
8
L
Charybdis
12,558
483
217
8
0
448,387
6
L
Mercury
12,522
482
175
7
0
628,504
7
W
Ratatoskr
12,470
480
139
5
0
587,393
15
W
Chang'e
14,035
540
176
7
0
477,378
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role