Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Franks-015
Yu Huang
Level 146
God Stats
0W - 1L
1,686 SR
Queue Stats
109W - 85L
1,561 Elo+
Party 1
Mulan
Mulan
PudgyPuds
Mulan
Level 155
God Stats
6W - 5L
1,550 SR
Queue Stats
309W - 296L
1,536 Elo+
Party 1
Anhur
Anhur
Raphhaaa
Anhur
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 51L
1,558 Elo+
Party 1
Team Averages
Level 112
1,547 SR
1,531 Elo+

VS

Team Averages
Level 102
1,480 SR
1,565 Elo+
Terra
Terra
 
Terra
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AbyssWalker07
Nu Wa
Level 127
God Stats
15W - 2L
1,627 SR
Queue Stats
191W - 168L
1,530 Elo+
Party 2
Sun Wukong
Sun Wukong
TavoTevas999
Sun Wukong
Level 129
God Stats
3W - 0L
1,510 SR
Queue Stats
131W - 125L
1,549 Elo+
Solo
Bastet
Bastet
Xtylezz
Bastet
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,801 Elo+
Party 2
Hera
Hera
simemannen
Hera
Level 111
God Stats
1W - 1L
1,263 SR
Queue Stats
40W - 35L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
3 / 8 / 20
12,621
664
11,703
26,427
42,814
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
 
Chang'e
19
4 / 7 / 15
12,264
645
10,901
23,793
14,707
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Yu Huang
Franks-015
Yu Huang
20
9 / 4 / 17
14,525
764
29,833
17,241
8,141
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
PudgyPuds
Mulan
20
12 / 7 / 17
13,931
733
26,187
36,763
49,973
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anhur
Raphhaaa
Anhur
16
2 / 8 / 9
10,858
571
6,473
21,165
7,773
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
6 / 4 / 14
13,103
690
9,326
18,281
30,271
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 7 / 24
14,205
748
27,964
15,898
7,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TavoTevas999
Sun Wukong
20
5 / 9 / 22
13,754
724
19,915
27,848
27,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bastet
Xtylezz
Bastet
20
8 / 5 / 19
14,142
744
19,124
19,536
11,428
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
10 / 6 / 17
14,641
771
30,517
15,368
8,917
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
130
30
Kills
34
34
Deaths
31
78
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
3
8
20
1.63
L
Chang'e
 
Chang'e
4
7
15
1.64
W
Terra
 
Terra
6
4
14
3.25
W
5
7
24
2.43
L
Yu Huang
Franks-015
Yu Huang
9
4
17
4.38
L
Mulan
PudgyPuds
Mulan
12
7
17
2.93
L
Anhur
Raphhaaa
Anhur
2
8
9
0.81
W
Sun Wukong
TavoTevas999
Sun Wukong
5
9
22
1.78
W
Bastet
Xtylezz
Bastet
8
5
19
3.5
W
10
6
17
3.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,097
Damage
106,846
125,389
Taken
96,931
123,408
Mitigated
86,091
49,438
Healing
28,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
11,703
686
443
1,794
26,427
42,814
541
15,120
11,307
26,460
0
L
Chang'e
 
Chang'e
10,901
1,356
14,357
7,763
23,793
14,707
1,461
13,525
10,268
43,477
0
W
Terra
 
Terra
9,326
646
4,832
2,464
18,281
30,271
266
9,303
8,484
16,305
0
W
27,964
5,768
1,894
1,195
15,898
7,629
4,008
7,643
7,995
58,322
0
L
Yu Huang
Franks-015
Yu Huang
29,833
1,417
4,042
2,835
17,241
8,141
1,522
9,130
8,111
69,211
0
L
Mulan
PudgyPuds
Mulan
26,187
2,939
2,348
12,388
36,763
49,973
1,467
18,341
18,422
0
55,362
L
Anhur
Raphhaaa
Anhur
6,473
2,218
1,688
1,780
21,165
7,773
1,578
11,691
9,474
0
27,616
W
Sun Wukong
TavoTevas999
Sun Wukong
19,915
3,432
1,756
5,922
27,848
27,846
0
14,866
12,748
0
49,124
W
Bastet
Xtylezz
Bastet
19,124
6,570
1,680
4,000
19,536
11,428
1,965
12,207
7,197
0
38,782
W
30,517
4,395
1,755
2,956
15,368
8,917
936
8,418
6,828
51,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,199
Gold Earned
69,845
278
Minions Killed
207
0
Camps Cleared
0
1,463,869
Distance Traveled
1,656,827
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,621
664
30
2
0
275,778
1
L
Chang'e
12,264
645
70
4
0
312,435
3
W
Terra
13,103
690
8
0
0
314,598
4
W
Nu Wa
14,205
748
62
3
0
319,669
0
L
Yu Huang
14,525
764
86
5
0
339,271
2
L
Mulan
13,931
733
45
2
0
284,210
0
L
Anhur
10,858
571
47
2
0
252,175
0
W
Sun Wukong
13,754
724
66
3
0
327,715
1
W
Bastet
14,142
744
32
2
0
366,411
0
W
Hera
14,641
771
39
2
0
328,434
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role