Player Matchup

Yemoja
Yemoja
DrJahl
Yemoja
Level 160
God Stats
9W - 16L
1,452 SR
Queue Stats
486W - 514L
1,483 Elo+
Solo
Thoth
Thoth
Kerel33
Thoth
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Artio
Artio
Kormik
Artio
Level 126
God Stats
0W - 3L
1,254 SR
Queue Stats
439W - 420L
1,480 Elo+
Solo
Osiris
Osiris
R3DxP4NDA
Osiris
Level 109
God Stats
1W - 3L
1,334 SR
Queue Stats
56W - 52L
1,493 Elo+
Solo
Tiamat
Tiamat
adjas
Tiamat
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,571 Elo+
Party 1
Team Averages
Level 101
1,408 SR
1,505 Elo+

VS

Team Averages
Level 95
1,482 SR
1,394 Elo+
Hel
Hel
Ascheriit95
Hel
Level 82
God Stats
3W - 0L
1,500 SR
Queue Stats
281W - 279L
1,527 Elo+
Party 2
Charybdis
Charybdis
Fyzico
Charybdis
Level 121
God Stats
4W - 1L
1,649 SR
Queue Stats
83W - 76L
1,476 Elo+
Solo
Freya
Freya
GuMyJaCk
Freya
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,164 Elo+
Solo
Ah Puch
Ah Puch
RicoXtrem
Ah Puch
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,324 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
apotenqul
Ah Muzen Cab
Level 142
God Stats
18W - 7L
1,263 SR
Queue Stats
661W - 639L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DrJahl
Yemoja
20
3 / 5 / 7
13,014
685
4,931
30,639
36,210
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
Kerel33
Thoth
20
9 / 7 / 6
13,382
704
18,439
22,440
12,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artio
Kormik
Artio
19
2 / 6 / 11
11,590
610
11,424
35,818
53,038
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Osiris
R3DxP4NDA
Osiris
19
2 / 8 / 12
11,986
631
17,851
31,885
33,411
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
adjas
Tiamat
20
4 / 6 / 11
12,727
670
29,532
23,501
18,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 3 / 21
12,485
657
12,828
13,690
7,493
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Charybdis
Fyzico
Charybdis
20
6 / 6 / 21
13,754
724
38,415
23,294
10,923
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Freya
GuMyJaCk
Freya
20
9 / 3 / 13
13,729
723
18,163
18,215
8,904
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
RicoXtrem
Ah Puch
20
5 / 4 / 18
12,801
674
26,368
18,527
7,243
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ah Muzen Cab
apotenqul
Ah Muzen Cab
20
11 / 4 / 15
14,239
749
36,928
19,777
9,478
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
120
20
Kills
32
32
Deaths
20
47
Assists
88
Player
Kills
Deaths
Assists
KDA
W
1
3
21
3.83
L
Yemoja
DrJahl
Yemoja
3
5
7
1.3
W
Charybdis
Fyzico
Charybdis
6
6
21
2.75
W
Freya
GuMyJaCk
Freya
9
3
13
5.17
L
Thoth
Kerel33
Thoth
9
7
6
1.71
L
Artio
Kormik
Artio
2
6
11
1.25
L
Osiris
R3DxP4NDA
Osiris
2
8
12
1
W
Ah Puch
RicoXtrem
Ah Puch
5
4
18
3.5
L
Tiamat
adjas
Tiamat
4
6
11
1.58
W
Ah Muzen Cab
apotenqul
Ah Muzen Cab
11
4
15
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,177
Damage
132,702
144,283
Taken
93,503
152,862
Mitigated
44,041
58,156
Healing
50,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,828
278
21,744
8,059
13,690
7,493
545
9,771
3,613
25,501
0
L
Yemoja
DrJahl
Yemoja
4,931
1,219
18,631
7,615
30,639
36,210
1,370
10,357
20,282
15,815
0
W
Charybdis
Fyzico
Charybdis
38,415
16,030
1,137
4,509
23,294
10,923
2,051
15,218
7,569
0
74,152
W
Freya
GuMyJaCk
Freya
18,163
5,387
110
4,535
18,215
8,904
927
11,432
6,458
29,704
0
L
Thoth
Kerel33
Thoth
18,439
1,047
2,530
2,182
22,440
12,068
515
8,187
14,253
39,456
0
L
Artio
Kormik
Artio
11,424
562
5,076
7,530
35,818
53,038
308
14,068
21,750
21,591
0
L
Osiris
R3DxP4NDA
Osiris
17,851
2,146
2,557
4,022
31,885
33,411
995
15,345
16,540
0
32,683
W
Ah Puch
RicoXtrem
Ah Puch
26,368
2,465
1,132
2,154
18,527
7,243
1,062
12,829
5,297
38,694
0
L
Tiamat
adjas
Tiamat
29,532
1,753
3,117
4,896
23,501
18,135
904
9,402
14,099
50,961
0
W
Ah Muzen Cab
apotenqul
Ah Muzen Cab
36,928
13,028
1,846
4,865
19,777
9,478
3,109
13,002
6,240
0
71,476

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,699
Gold Earned
67,008
249
Minions Killed
227
0
Camps Cleared
0
1,491,305
Distance Traveled
1,679,154
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
12,485
657
28
1
0
399,842
6
L
Yemoja
13,014
685
53
3
0
254,695
4
W
Charybdis
13,754
724
83
4
0
276,077
0
W
Freya
13,729
723
23
1
0
351,348
0
L
Thoth
13,382
704
71
4
0
309,455
0
L
Artio
11,590
610
22
1
0
306,519
4
L
Osiris
11,986
631
36
2
0
302,831
0
W
Ah Puch
12,801
674
28
1
0
300,663
0
L
Tiamat
12,727
670
67
4
0
317,805
0
W
Ah Muzen Cab
14,239
749
65
3
0
351,224
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role