Player Matchup

Artio
Artio
Silver IV
Brotha_Tev-32
Artio
Silver IV
Level 76
God Stats
10W - 16L
1,450 SR
Queue Stats
32W - 46L
1,313 MMR
Solo
Raijin
Raijin
Gold III
Elnefardo
Raijin
Gold III
Level 126
God Stats
1W - 3L
1,145 SR
Queue Stats
407W - 411L
1,352 MMR
Solo
Xbalanque
Xbalanque
Gold IV
Ladytoots69
Xbalanque
Gold IV
Level 159
God Stats
1W - 2L
1,276 SR
Queue Stats
290W - 291L
1,368 MMR
Solo
Mulan
Mulan
Silver II
LeeringPig
Mulan
Silver II
Level 147
God Stats
1W - 3L
1,160 SR
Queue Stats
45W - 62L
1,378 MMR
Solo
Loki
Loki
Gold V
xVBMuchihaxD
Loki
Gold V
Level 158
God Stats
11W - 4L
1,714 SR
Queue Stats
231W - 247L
1,313 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 133
1,349 SR
1,345 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,546 SR
1,345 MMR
Nu Wa
Nu Wa
Bronze III
BacaniCat
Nu Wa
Bronze III
Level 126
God Stats
0W - 2L
1,544 SR
Queue Stats
0W - 3L
1,354 MMR
Solo
Horus
Horus
Gold V
ItsYourBoyLeroy
Horus
Gold V
Level 106
God Stats
1W - 5L
1,375 SR
Queue Stats
109W - 110L
1,375 MMR
Solo
Cthulhu
Cthulhu
Silver I
JovialYapper161
Cthulhu
Silver I
Level 160
God Stats
9W - 4L
1,629 SR
Queue Stats
88W - 84L
1,313 MMR
Solo
Chernobog
Chernobog
Silver II
LigerZero1338
Chernobog
Silver II
Level 80
God Stats
2W - 1L
1,681 SR
Queue Stats
13W - 19L
1,353 MMR
Solo
Pele
Pele
Gold IV
Wockheart
Pele
Gold IV
Level 66
God Stats
18W - 13L
1,500 SR
Queue Stats
93W - 86L
1,331 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 8
9,587
505
6,455
21,946
16,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Elnefardo
Raijin
17
6 / 4 / 4
11,068
583
11,138
15,568
6,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
Ladytoots69
Xbalanque
16
4 / 1 / 6
10,541
555
16,950
14,812
5,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Mulan
16
3 / 3 / 4
10,208
537
10,954
23,348
17,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 4 / 6
9,866
519
7,143
17,977
7,141
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
King ArthurKaliAh Muzen CabBakasuraMercury

VS

Bans
CabrakanGebRavanaBaron SamediArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BacaniCat
Nu Wa
14
2 / 3 / 3
8,775
462
14,219
9,247
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 3 / 3
9,385
494
13,358
16,394
17,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

13
0 / 2 / 6
8,010
422
15,929
20,970
13,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chernobog
LigerZero1338
Chernobog
16
3 / 4 / 1
10,201
537
6,223
13,454
5,904
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pele
13
6 / 4 / 4
9,141
481
10,092
13,921
5,605
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
16
Kills
13
13
Deaths
16
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
BacaniCat
Nu Wa
2
3
3
1.17
W
2
1
8
6
W
Raijin
Elnefardo
Raijin
6
4
4
2
L
2
3
3
1.17
L
0
2
6
1.5
W
Xbalanque
Ladytoots69
Xbalanque
4
1
6
7
W
Mulan
3
3
4
1.67
L
Chernobog
LigerZero1338
Chernobog
3
4
1
0.88
L
Pele
6
4
4
2
W
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,640
Damage
59,821
93,651
Taken
73,986
53,307
Mitigated
46,007
37,997
Healing
23,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
BacaniCat
Nu Wa
14,219
4,732
0
2,136
9,247
4,056
212
3,933
5,314
54,906
0
W
6,455
1,114
4,436
6,918
21,946
16,762
0
10,616
10,288
30,833
0
W
Raijin
Elnefardo
Raijin
11,138
1,738
319
3,627
15,568
6,202
243
6,963
7,995
94,415
0
L
13,358
5,595
820
6,299
16,394
17,208
0
2,104
14,290
0
68,363
L
15,929
1,746
718
5,954
20,970
13,234
342
7,018
13,952
48,220
0
W
Xbalanque
Ladytoots69
Xbalanque
16,950
8,423
0
5,862
14,812
5,392
3,933
3,594
10,748
0
100,664
W
Mulan
10,954
1,132
0
10,395
23,348
17,810
0
3,775
18,517
509
79,405
L
Chernobog
LigerZero1338
Chernobog
6,223
3,612
0
4,004
13,454
5,904
0
1,610
11,844
0
86,996
L
Pele
10,092
3,821
0
3,912
13,921
5,605
504
3,090
10,831
0
53,193
W
7,143
1,313
0
6,440
17,977
7,141
0
4,295
13,263
0
90,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,270
Gold Earned
45,512
606
Minions Killed
490
0
Camps Cleared
0
1,770,661
Distance Traveled
1,736,424
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,775
462
94
5
0
319,424
4
W
Artio
9,587
505
35
2
0
390,252
5
W
Raijin
11,068
583
163
9
0
326,438
1
L
Horus
9,385
494
83
4
0
372,561
4
L
Cthulhu
8,010
422
67
4
0
363,606
4
W
Xbalanque
10,541
555
145
8
0
343,570
4
W
Mulan
10,208
537
127
7
0
324,477
8
L
Chernobog
10,201
537
173
9
0
357,599
9
L
Pele
9,141
481
73
4
0
323,234
0
W
Loki
9,866
519
136
7
0
385,924
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role