Player Matchup

Jing Wei
Jing Wei
Nironmaster
Jing Wei
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,315 Elo+
Party 1
Yu Huang
Yu Huang
Odyssois1906
Yu Huang
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,513 Elo+
Party 1
Baron Samedi
Baron Samedi
RobinSpades
Baron Samedi
Level 30
God Stats
1W - 1L
1,633 SR
Queue Stats
6W - 5L
1,513 Elo+
Party 1
Kali
Kali
alex011299
Kali
Level 80
God Stats
2W - 2L
1,573 SR
Queue Stats
14W - 14L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
willibonkers
Cthulhu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,315 Elo+
Party 1
Team Averages
Level 47
1,541 SR
1,434 Elo+

VS

Team Averages
Level 72
1,585 SR
1,470 Elo+
Odin
Odin
FantasyEarthZero
Odin
Level 36
God Stats
2W - 2L
1,592 SR
Queue Stats
3W - 9L
1,381 Elo+
Party 3
Rama
Rama
SmilingTristy
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,460 Elo+
Party 3
Mercury
Mercury
TheSorrow99
Mercury
Level 129
God Stats
8W - 13L
1,490 SR
Queue Stats
155W - 130L
1,514 Elo+
Party 2
Chang'e
Chang'e
WunderwaffIe
Chang'e
Level 159
God Stats
4W - 10L
1,546 SR
Queue Stats
114W - 150L
1,374 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
hisham1404
Morgan Le Fay
Level 29
God Stats
2W - 3L
1,796 SR
Queue Stats
158W - 122L
1,620 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Nironmaster
Jing Wei
12
2 / 0 / 2
7,372
567
3,593
5,646
1,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yu Huang
Odyssois1906
Yu Huang
10
1 / 0 / 3
6,287
484
4,345
6,885
2,789
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
RobinSpades
Baron Samedi
13
3 / 1 / 1
7,482
576
6,854
7,185
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
5 / 2 / 2
7,388
568
6,882
11,990
4,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
willibonkers
Cthulhu
9
0 / 0 / 5
6,233
479
5,560
6,002
4,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,243
403
1,998
7,542
3,796
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 2 / 0
5,253
404
2,960
8,237
2,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
TheSorrow99
Mercury
11
3 / 3 / 0
6,705
516
6,007
11,316
3,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
WunderwaffIe
Chang'e
11
0 / 4 / 1
6,691
515
2,944
9,583
6,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morgan Le Fay
hisham1404
Morgan Le Fay
10
0 / 2 / 0
5,946
457
5,132
6,930
3,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
11
Kills
3
3
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Jing Wei
Nironmaster
Jing Wei
2
0
2
3
W
Yu Huang
Odyssois1906
Yu Huang
1
0
3
2.5
W
Baron Samedi
RobinSpades
Baron Samedi
3
1
1
3.5
L
0
2
0
0
L
Mercury
TheSorrow99
Mercury
3
3
0
1
L
Chang'e
WunderwaffIe
Chang'e
0
4
1
0.13
W
5
2
2
3
L
Morgan Le Fay
hisham1404
Morgan Le Fay
0
2
0
0
W
Cthulhu
willibonkers
Cthulhu
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,234
Damage
19,041
37,708
Taken
43,608
17,218
Mitigated
19,718
9,782
Healing
7,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,998
349
0
1,524
7,542
3,796
93
2,125
5,417
0
24,828
W
Jing Wei
Nironmaster
Jing Wei
3,593
2,544
0
2,544
5,646
1,751
846
0
5,646
0
51,058
W
Yu Huang
Odyssois1906
Yu Huang
4,345
498
106
816
6,885
2,789
62
3,051
3,834
31,784
0
W
Baron Samedi
RobinSpades
Baron Samedi
6,854
823
0
2,229
7,185
3,334
434
2,765
4,420
49,700
0
L
2,960
2,623
0
1,533
8,237
2,731
107
2,425
5,812
0
25,796
L
Mercury
TheSorrow99
Mercury
6,007
3,646
0
1,055
11,316
3,978
0
1,986
9,330
0
45,842
L
Chang'e
WunderwaffIe
Chang'e
2,944
478
0
2,747
9,583
6,074
31
6,239
3,344
38,776
0
W
6,882
3,491
0
3,168
11,990
4,954
0
1,775
10,215
0
47,712
L
Morgan Le Fay
hisham1404
Morgan Le Fay
5,132
536
0
1,102
6,930
3,139
0
3,984
2,946
38,411
0
W
Cthulhu
willibonkers
Cthulhu
5,560
491
22
897
6,002
4,390
0
551
5,451
25,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,762
Gold Earned
29,838
348
Minions Killed
300
0
Camps Cleared
0
1,233,012
Distance Traveled
1,233,499
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
5,243
403
33
3
0
272,184
0
W
Jing Wei
7,372
567
102
8
0
249,116
0
W
Yu Huang
6,287
484
50
4
0
203,527
0
W
Baron Samedi
7,482
576
89
7
0
238,219
0
L
Rama
5,253
404
50
4
0
239,340
0
L
Mercury
6,705
516
83
6
0
277,336
4
L
Chang'e
6,691
515
81
6
0
215,617
6
W
Kali
7,388
568
74
6
0
274,162
2
L
Morgan Le Fay
5,946
457
53
4
0
229,022
0
W
Cthulhu
6,233
479
33
3
0
267,988
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role