Player Matchup

Morgan Le Fay
Morgan Le Fay
Bronze V
J0S50l
Morgan Le Fay
Bronze V
Level 154
God Stats
0W - 1L
1,149 SR
Queue Stats
1W - 3L
1,521 MMR
Party 2
Jing Wei
Jing Wei
Bronze III
juan082
Jing Wei
Bronze III
Level 148
God Stats
0W - 2L
1,398 SR
Queue Stats
1W - 3L
1,510 MMR
Party 2
Bacchus
Bacchus
Bronze III
skrilker1
Bacchus
Bronze III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,432 MMR
Solo
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 136
1,349 SR
1,488 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 149
1,568 SR
1,602 MMR
Nike
Nike
Gold IV
 
Nike
Gold IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
Andrew999
Anhur
Gold III
Level 135
God Stats
16W - 18L
1,600 SR
Queue Stats
78W - 96L
1,503 MMR
Party 1
Ah Puch
Ah Puch
Platinum IV
PickUpTruckDude
Ah Puch
Platinum IV
Level 153
God Stats
2W - 3L
1,602 SR
Queue Stats
101W - 100L
1,804 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
J0S50l
Morgan Le Fay
10
0 / 3 / 2
6,486
649
6,971
6,815
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
juan082
Jing Wei
8
1 / 5 / 0
6,428
643
5,071
9,292
2,697
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
skrilker1
Bacchus
10
1 / 2 / 1
6,714
671
3,132
8,524
6,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
FreyaBaron SamediXing TianAh Muzen CabHorus

VS

Bans
ThothAthenaFenrirKumbhakarnaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
3 / 1 / 5
7,548
755
7,143
9,407
8,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
Andrew999
Anhur
11
4 / 1 / 3
7,417
742
7,168
9,379
3,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
3 / 0 / 4
7,801
780
7,508
5,945
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
2
Kills
10
10
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
1
5
5.5
W
Anhur
Andrew999
Anhur
4
1
3
5.5
L
Morgan Le Fay
J0S50l
Morgan Le Fay
0
3
2
0.33
W
3
0
4
5
L
Jing Wei
juan082
Jing Wei
1
5
0
0.2
L
Bacchus
skrilker1
Bacchus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,174
Damage
21,819
24,631
Taken
24,731
12,271
Mitigated
14,486
2,857
Healing
9,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
7,143
884
0
2,601
9,407
8,300
443
3,642
5,435
0
16,848
W
Anhur
Andrew999
Anhur
7,168
4,177
0
3,765
9,379
3,774
426
3,976
5,107
0
25,657
L
Morgan Le Fay
J0S50l
Morgan Le Fay
6,971
438
0
591
6,815
2,628
0
3,084
3,611
22,749
0
W
7,508
278
0
3,259
5,945
2,412
1,015
2,016
3,783
37,030
0
L
Jing Wei
juan082
Jing Wei
5,071
4,385
0
632
9,292
2,697
0
2,793
6,182
0
12,871
L
Bacchus
skrilker1
Bacchus
3,132
542
0
1,634
8,524
6,946
0
1,791
6,479
6,597
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,628
Gold Earned
22,766
88
Minions Killed
118
1
Camps Cleared
7
549,144
Distance Traveled
588,019
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
7,548
755
16
2
0
206,899
1
W
Anhur
7,417
742
42
4
4
186,737
1
L
Morgan Le Fay
6,486
649
54
5
0
180,477
4
W
Ah Puch
7,801
780
60
6
3
194,383
4
L
Jing Wei
6,428
643
28
3
1
187,427
3
L
Bacchus
6,714
671
6
1
0
181,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role