Player Matchup

Ullr
Ullr
 
Ullr
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
 
Ra
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
LiFeLeSsboy06
Fenrir
Level 25
God Stats
0W - 1L
1,432 SR
Queue Stats
2W - 2L
1,436 Elo+
Party 3
Ravana
Ravana
Smelly Bast
Ravana
Level 103
God Stats
17W - 13L
1,601 SR
Queue Stats
265W - 281L
1,429 Elo+
Party 1
Danzaburou
Danzaburou
YKM-Scottyyy
Danzaburou
Level 68
God Stats
2W - 2L
1,559 SR
Queue Stats
31W - 33L
1,390 Elo+
Party 3
Team Averages
Level 72
1,518 SR
1,451 Elo+

VS

Team Averages
Level 69
1,528 SR
1,512 Elo+
Odin
Odin
 
Odin
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
Bunnyvenom1225
Khepri
Level 13
God Stats
3W - 3L
1,758 SR
Queue Stats
19W - 15L
1,530 Elo+
Party 2
Skadi
Skadi
Cfamdad
Skadi
Level 78
God Stats
109W - 76L
1,592 SR
Queue Stats
294W - 316L
1,458 Elo+
Solo
Lancelot
Lancelot
GAMExCHAMP
Lancelot
Level 80
God Stats
3W - 5L
1,608 SR
Queue Stats
29W - 19L
1,536 Elo+
Party 2
Sol
Sol
TheBigBoyBuford
Sol
Level 97
God Stats
1W - 1L
1,182 SR
Queue Stats
41W - 35L
1,537 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
7
3 / 2 / 0
4,815
482
1,643
4,657
1,751
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ra
 
Ra
6
0 / 3 / 1
4,327
433
3,039
5,662
3,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
0 / 2 / 0
3,856
386
116
5,510
1,612
Ravana
10
0 / 0 / 0
5,806
581
966
2,064
1,188
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
YKM-Scottyyy
Danzaburou
6
0 / 0 / 2
4,539
454
2,830
5,715
1,577
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
11
0 / 0 / 0
6,201
620
1,056
3,192
1,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
0 / 0 / 1
4,766
477
687
2,444
1,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Skadi
Cfamdad
Skadi
8
1 / 1 / 1
5,043
504
4,458
3,784
1,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
GAMExCHAMP
Lancelot
9
2 / 2 / 3
5,699
570
4,762
5,552
2,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
4 / 0 / 1
6,415
642
4,335
4,454
1,559
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
13
3
Kills
7
7
Deaths
3
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
2
0
1.5
L
Ra
 
Ra
0
3
1
0.17
W
Odin
 
Odin
0
0
0
0
W
0
0
1
0.5
W
Skadi
Cfamdad
Skadi
1
1
1
1.5
W
Lancelot
GAMExCHAMP
Lancelot
2
2
3
1.75
L
0
2
0
0
L
Ravana
0
0
0
0
W
4
0
1
4.5
L
Danzaburou
YKM-Scottyyy
Danzaburou
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,594
Damage
15,298
23,608
Taken
19,426
9,386
Mitigated
7,832
3,898
Healing
6,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,643
342
0
0
4,657
1,751
0
1,796
2,861
0
4,874
L
Ra
 
Ra
3,039
260
87
732
5,662
3,258
0
2,019
3,643
20,735
0
W
Odin
 
Odin
1,056
583
0
500
3,192
1,424
0
0
3,192
0
38,684
W
687
0
0
681
2,444
1,106
0
636
1,808
8,134
0
W
Skadi
Cfamdad
Skadi
4,458
1,480
0
1,091
3,784
1,667
0
801
2,983
0
32,543
W
Lancelot
GAMExCHAMP
Lancelot
4,762
649
0
2,186
5,552
2,076
240
462
5,090
0
30,519
L
116
0
0
593
5,510
1,612
0
525
4,985
0
10,732
L
Ravana
966
370
0
1,239
2,064
1,188
0
0
2,064
0
39,094
W
4,335
2,191
0
2,103
4,454
1,559
3,798
1,140
3,314
43,176
0
L
Danzaburou
YKM-Scottyyy
Danzaburou
2,830
1,570
0
1,247
5,715
1,577
0
682
5,033
0
15,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,343
Gold Earned
28,124
176
Minions Killed
301
0
Camps Cleared
0
874,077
Distance Traveled
1,000,215
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,815
482
9
1
0
141,108
0
L
Ra
4,327
433
36
4
0
182,390
3
W
Odin
6,201
620
94
9
0
207,766
1
W
Khepri
4,766
477
16
2
0
199,122
1
W
Skadi
5,043
504
57
6
0
183,286
3
W
Lancelot
5,699
570
59
6
0
240,457
1
L
Fenrir
3,856
386
20
2
0
194,978
0
L
Ravana
5,806
581
83
8
0
160,085
1
W
Sol
6,415
642
75
8
0
169,584
0
L
Danzaburou
4,539
454
28
3
0
195,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role