Player Matchup

Baba Yaga
Baba Yaga
Gold II
Cömëthazine
Baba Yaga
Gold II
Level 155
God Stats
5W - 4L
1,391 SR
Queue Stats
91W - 79L
1,627 MMR
Solo
Cabrakan
Cabrakan
Gold V
FoulTrousers
Cabrakan
Gold V
Level 146
God Stats
2W - 2L
1,505 SR
Queue Stats
26W - 19L
1,638 MMR
Solo
Medusa
Medusa
Gold I
Glainnn
Medusa
Gold I
Level 160
God Stats
6W - 1L
1,800 SR
Queue Stats
267W - 268L
1,655 MMR
Solo
Yu Huang
Yu Huang
Platinum III
jonathane9
Yu Huang
Platinum III
Level 149
God Stats
3W - 2L
1,728 SR
Queue Stats
467W - 472L
1,675 MMR
Solo
Kali
Kali
Gold II
loganwrench
Kali
Gold II
Level 155
God Stats
1W - 1L
1,632 SR
Queue Stats
79W - 75L
1,618 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 153
1,611 SR
1,642 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,615 SR
1,589 MMR
Mulan
Mulan
Gold I
 
Mulan
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum V
 
Ares
Platinum V
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold II
Milambere
Neith
Gold II
Level 68
God Stats
12W - 4L
1,815 SR
Queue Stats
171W - 169L
1,625 MMR
Solo
Sol
Sol
Gold IV
ZPainter
Sol
Gold IV
Level 112
God Stats
0W - 2L
1,760 SR
Queue Stats
76W - 71L
1,680 MMR
Solo
Ravana
Ravana
Gold II
ZeldaWelda
Ravana
Gold II
Level 112
God Stats
2W - 1L
1,500 SR
Queue Stats
170W - 171L
1,637 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Cömëthazine
Baba Yaga
18
4 / 0 / 1
11,732
587
11,739
11,768
5,957
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
FoulTrousers
Cabrakan
16
4 / 0 / 7
10,557
528
8,998
12,108
14,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
Glainnn
Medusa
17
1 / 2 / 4
10,680
534
10,012
18,361
8,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
jonathane9
Yu Huang
18
6 / 0 / 3
10,881
544
7,012
6,034
2,922
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
2 / 2 / 6
10,486
524
7,806
19,752
10,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
ChernobogMercuryFreyaOsirisKhepri

VS

Bans
BastetThothNemesisCliodhnaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
15
1 / 4 / 0
9,288
464
7,087
16,631
12,439
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ares
 
Ares
13
0 / 5 / 0
7,790
390
5,906
16,410
13,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Milambere
Neith
16
2 / 3 / 0
10,013
501
12,751
11,185
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 2
8,905
445
6,771
10,465
5,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
ZeldaWelda
Ravana
17
1 / 3 / 0
9,535
477
7,629
9,763
5,529
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
17
Kills
4
4
Deaths
17
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
L
Ares
 
Ares
0
5
0
0
W
Baba Yaga
Cömëthazine
Baba Yaga
4
0
1
4.5
W
Cabrakan
FoulTrousers
Cabrakan
4
0
7
7.5
W
Medusa
Glainnn
Medusa
1
2
4
1.5
L
Neith
Milambere
Neith
2
3
0
0.67
L
0
2
2
0.5
L
Ravana
ZeldaWelda
Ravana
1
3
0
0.33
W
Yu Huang
jonathane9
Yu Huang
6
0
3
7.5
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,567
Damage
40,144
68,023
Taken
64,454
42,991
Mitigated
42,760
26,588
Healing
20,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
7,087
1,392
0
7,146
16,631
12,439
0
8,461
8,170
0
68,220
L
Ares
 
Ares
5,906
886
0
3,674
16,410
13,966
0
8,019
8,391
26,366
0
W
Baba Yaga
Cömëthazine
Baba Yaga
11,739
1,278
0
3,934
11,768
5,957
556
1,071
10,697
95,974
0
W
Cabrakan
FoulTrousers
Cabrakan
8,998
1,209
0
3,157
12,108
14,866
0
3,168
8,940
29,681
0
W
Medusa
Glainnn
Medusa
10,012
4,830
0
8,569
18,361
8,870
1,062
3,466
14,895
0
110,411
L
Neith
Milambere
Neith
12,751
4,536
0
3,606
11,185
5,582
0
3,099
8,086
0
95,599
L
6,771
1,785
0
2,914
10,465
5,244
0
4,679
5,786
81,286
7,586
L
Ravana
ZeldaWelda
Ravana
7,629
1,973
0
3,642
9,763
5,529
0
3,491
6,272
0
98,197
W
Yu Huang
jonathane9
Yu Huang
7,012
899
0
1,346
6,034
2,922
876
2,392
3,642
93,686
0
W
7,806
4,013
0
9,582
19,752
10,376
0
2,416
17,336
0
85,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,336
Gold Earned
45,531
684
Minions Killed
646
0
Camps Cleared
0
1,969,707
Distance Traveled
1,815,548
37
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
9,288
464
138
7
0
272,715
3
L
Ares
7,790
390
27
1
0
372,280
9
W
Baba Yaga
11,732
587
185
9
0
392,681
7
W
Cabrakan
10,557
528
32
2
0
385,020
6
W
Medusa
10,680
534
177
9
0
390,173
10
L
Neith
10,013
501
158
8
0
334,373
3
L
Sol
8,905
445
159
8
0
376,181
5
L
Ravana
9,535
477
164
8
0
459,999
4
W
Yu Huang
10,881
544
167
8
0
399,466
8
W
Kali
10,486
524
123
6
0
402,367
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role