Player Matchup

Hel
Hel
AkuaElia
Hel
Level 86
God Stats
35W - 38L
1,497 SR
Queue Stats
334W - 327L
1,441 Elo+
Party 1
Geb
Geb
Canadadoo
Geb
Level 106
God Stats
7W - 3L
1,513 SR
Queue Stats
70W - 62L
1,521 Elo+
Solo
Lancelot
Lancelot
akuakolomona
Lancelot
Level 108
God Stats
5W - 4L
1,484 SR
Queue Stats
204W - 213L
1,498 Elo+
Party 1
Team Averages
Level 100
1,498 SR
1,487 Elo+

VS

Team Averages
Level 104
1,604 SR
1,508 Elo+
Horus
Horus
CDUB72
Horus
Level 149
God Stats
5W - 6L
1,438 SR
Queue Stats
154W - 165L
1,438 Elo+
Party 2
Chiron
Chiron
Prominidas
Chiron
Level 39
God Stats
4W - 1L
1,775 SR
Queue Stats
18W - 13L
1,640 Elo+
Solo
Hera
Hera
RoBBinDaHoodsp
Hera
Level 124
God Stats
15W - 12L
1,601 SR
Queue Stats
85W - 105L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 4
11,841
623
14,504
17,850
8,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 2 / 5
12,187
641
11,228
23,631
33,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
akuakolomona
Lancelot
16
4 / 1 / 1
11,378
599
13,719
20,995
26,140
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
CDUB72
Horus
16
1 / 3 / 5
11,433
602
10,647
22,791
22,481
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
Prominidas
Chiron
18
3 / 1 / 4
12,710
669
28,465
15,473
6,781
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 2 / 4
12,302
647
16,600
9,884
4,575
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
20
6
Kills
7
7
Deaths
6
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
4
4
1
W
Horus
CDUB72
Horus
1
3
5
1.17
L
0
2
5
1.25
W
Chiron
Prominidas
Chiron
3
1
4
5
W
3
2
4
2.5
L
Lancelot
akuakolomona
Lancelot
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,451
Damage
55,712
62,476
Taken
48,148
68,247
Mitigated
33,837
18,021
Healing
16,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,504
172
6,182
7,285
17,850
8,616
0
4,155
13,695
70,203
0
W
Horus
CDUB72
Horus
10,647
3,334
4,132
6,465
22,791
22,481
164
9,289
13,502
2,843
18,656
L
11,228
703
646
3,437
23,631
33,491
0
8,416
15,215
31,103
0
W
Chiron
Prominidas
Chiron
28,465
13,193
2,487
3,201
15,473
6,781
2,411
10,956
4,517
0
83,778
W
16,600
5,255
0
0
9,884
4,575
201
5,589
4,295
51,546
0
L
Lancelot
akuakolomona
Lancelot
13,719
1,418
0
471
20,995
26,140
0
5,873
15,122
0
48,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,406
Gold Earned
36,445
215
Minions Killed
219
9
Camps Cleared
8
1,108,489
Distance Traveled
1,044,202
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,841
623
132
7
4
317,908
1
W
Horus
11,433
602
22
1
4
368,370
2
L
Geb
12,187
641
16
1
0
351,062
8
W
Chiron
12,710
669
133
7
4
357,375
5
W
Hera
12,302
647
64
3
0
318,457
4
L
Lancelot
11,378
599
67
4
5
439,519
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role