Player Matchup

Guan Yu
Guan Yu
Dr Killjoyful
Guan Yu
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 34L
1,771 Elo+
Party 1
Baron Samedi
Baron Samedi
HercHurts
Baron Samedi
Level 135
God Stats
13W - 3L
1,896 SR
Queue Stats
289W - 122L
1,759 Elo+
Party 1
Mulan
Mulan
sickghandi
Mulan
Level 129
God Stats
1W - 0L
1,687 SR
Queue Stats
16W - 11L
1,733 Elo+
Party 1
Team Averages
Level 131
1,694 SR
1,754 Elo+

VS

Team Averages
Level 130
1,546 SR
1,736 Elo+
Heimdallr
Heimdallr
Blur Serenity
Heimdallr
Level 145
God Stats
2W - 2L
1,738 SR
Queue Stats
262W - 137L
1,725 Elo+
Party 2
Terra
Terra
FortuneJinxy
Terra
Level 119
God Stats
4W - 6L
1,406 SR
Queue Stats
191W - 85L
1,704 Elo+
Party 2
Janus
Janus
Sinvful
Janus
Level 126
God Stats
5W - 4L
1,493 SR
Queue Stats
225W - 110L
1,781 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
1 / 0 / 4
10,367
610
9,839
21,408
21,475
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Baron Samedi
HercHurts
Baron Samedi
17
5 / 1 / 2
11,437
673
16,544
11,775
5,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
17
1 / 0 / 5
10,964
645
12,930
20,289
17,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blur Serenity
Heimdallr
13
0 / 3 / 0
9,279
546
8,821
11,281
4,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
0 / 2 / 1
10,248
603
9,824
25,703
27,492
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Sinvful
Janus
14
1 / 2 / 0
9,775
575
18,257
7,559
2,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
2
7
Kills
1
1
Deaths
7
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Blur Serenity
Heimdallr
0
3
0
0
W
Guan Yu
1
0
4
3
L
0
2
1
0.25
W
Baron Samedi
HercHurts
Baron Samedi
5
1
2
6
L
Janus
Sinvful
Janus
1
2
0
0.5
W
Mulan
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,313
Damage
36,902
53,472
Taken
44,543
44,304
Mitigated
35,067
28,378
Healing
12,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Blur Serenity
Heimdallr
8,821
3,441
0
2,244
11,281
4,665
0
3,767
6,974
0
35,989
W
Guan Yu
9,839
1,228
4,081
6,411
21,408
21,475
567
9,407
12,001
0
28,309
L
9,824
623
1,221
8,246
25,703
27,492
0
9,411
14,775
19,697
0
W
Baron Samedi
HercHurts
Baron Samedi
16,544
624
2,877
4,216
11,775
5,617
1,449
8,598
3,177
56,260
0
L
Janus
Sinvful
Janus
18,257
1,627
0
709
7,559
2,910
0
2,325
4,886
50,165
0
W
Mulan
12,930
2,148
0
10,793
20,289
17,212
805
10,935
9,354
382
45,970

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,768
Gold Earned
29,302
187
Minions Killed
154
14
Camps Cleared
2
1,030,413
Distance Traveled
862,608
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,279
546
47
3
2
249,436
5
W
Guan Yu
10,367
610
30
2
4
344,793
5
L
Terra
10,248
603
22
1
0
312,581
2
W
Baron Samedi
11,437
673
89
5
5
300,411
4
L
Janus
9,775
575
85
5
0
300,591
4
W
Mulan
10,964
645
68
4
5
385,209
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role