Player Matchup

Chronos
Chronos
CallumTurner_
Chronos
Level 134
God Stats
18W - 5L
1,794 SR
Queue Stats
302W - 185L
1,623 Elo+
Party 1
Lancelot
Lancelot
Small-Ting-00
Lancelot
Level 127
God Stats
13W - 7L
1,659 SR
Queue Stats
440W - 280L
1,607 Elo+
Party 1
Osiris
Osiris
theabbott009
Osiris
Level 143
God Stats
12W - 13L
1,485 SR
Queue Stats
426W - 271L
1,612 Elo+
Party 1
Team Averages
Level 135
1,646 SR
1,614 Elo+

VS

Team Averages
Level 95
1,613 SR
1,383 Elo+
Ares
Ares
JeffTidus
Ares
Level 128
God Stats
0W - 1L
1,747 SR
Queue Stats
15W - 33L
1,381 Elo+
Solo
Medusa
Medusa
NerdxJedi
Medusa
Level 69
God Stats
3W - 2L
1,751 SR
Queue Stats
66W - 96L
1,377 Elo+
Party 2
Vulcan
Vulcan
TheBig-Lebowski7
Vulcan
Level 89
God Stats
1W - 4L
1,340 SR
Queue Stats
130W - 172L
1,390 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
14
2 / 0 / 3
9,629
688
10,535
13,601
5,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Lancelot
Small-Ting-00
Lancelot
14
2 / 1 / 5
9,251
661
9,453
11,460
7,896
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Osiris
14
3 / 0 / 4
10,408
743
11,404
15,991
16,528
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
11
0 / 4 / 1
8,351
597
7,178
15,679
17,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
NerdxJedi
Medusa
13
0 / 1 / 1
8,245
589
9,884
11,090
5,936
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 2 / 0
8,127
581
14,575
9,814
4,910
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
3
7
Kills
1
1
Deaths
7
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
2
0
3
3.5
L
Ares
0
4
1
0.13
L
Medusa
NerdxJedi
Medusa
0
1
1
0.5
W
Lancelot
Small-Ting-00
Lancelot
2
1
5
4.5
L
1
2
0
0.5
W
Osiris
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,392
Damage
31,637
41,052
Taken
36,583
30,143
Mitigated
28,645
14,107
Healing
6,094
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
10,535
4,934
0
6,551
13,601
5,719
3,130
7,994
5,607
53,400
0
L
Ares
7,178
201
0
3,174
15,679
17,799
0
5,441
9,836
12,171
0
L
Medusa
NerdxJedi
Medusa
9,884
3,649
0
480
11,090
5,936
0
2,632
8,344
0
39,851
W
Lancelot
Small-Ting-00
Lancelot
9,453
1,433
0
976
11,460
7,896
42
5,666
5,794
0
32,135
L
14,575
7,833
0
2,440
9,814
4,910
0
2,738
6,925
41,132
0
W
Osiris
11,404
4,139
1,636
4,944
15,991
16,528
200
8,394
7,597
0
21,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
24,723
157
Minions Killed
148
6
Camps Cleared
6
784,061
Distance Traveled
800,867
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,629
688
105
8
2
241,784
0
L
Ares
8,351
597
9
1
0
255,909
3
L
Medusa
8,245
589
68
5
3
279,213
2
W
Lancelot
9,251
661
42
3
3
251,049
1
L
Vulcan
8,127
581
71
5
3
265,745
6
W
Osiris
10,408
743
10
1
1
291,228
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role