Player Matchup

Chiron
Chiron
 
Chiron
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Susano
Susano
Biohazard14x
Susano
Level 157
God Stats
34W - 9L
1,663 SR
Queue Stats
129W - 100L
1,627 Elo+
Solo
Terra
Terra
MTF-EpsilonNine
Terra
Level 150
God Stats
3W - 4L
1,506 SR
Queue Stats
645W - 548L
1,560 Elo+
Solo
Guan Yu
Guan Yu
SageApollo
Guan Yu
Level 160
God Stats
1W - 0L
1,739 SR
Queue Stats
111W - 120L
1,558 Elo+
Party 2
Chang'e
Chang'e
Yametee--Kudasai
Chang'e
Level 62
God Stats
7W - 8L
1,487 SR
Queue Stats
115W - 106L
1,503 Elo+
Solo
Team Averages
Level 137
1,579 SR
1,549 Elo+

VS

Team Averages
Level 121
1,612 SR
1,615 Elo+
Shiva
Shiva
EJMACK87
Shiva
Level 107
God Stats
16W - 19L
1,518 SR
Queue Stats
169W - 185L
1,514 Elo+
Solo
Neith
Neith
HarambeRevenge8
Neith
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
211W - 110L
1,695 Elo+
Party 1
Mercury
Mercury
MasterChef4120
Mercury
Level 157
God Stats
11W - 5L
1,660 SR
Queue Stats
646W - 269L
1,693 Elo+
Party 1
Cthulhu
Cthulhu
RikudoBreaker
Cthulhu
Level 108
God Stats
4W - 2L
1,622 SR
Queue Stats
104W - 90L
1,586 Elo+
Solo
Zhong Kui
Zhong Kui
TextbookCloth37
Zhong Kui
Level 107
God Stats
0W - 2L
1,759 SR
Queue Stats
42W - 29L
1,588 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
17
5 / 2 / 9
11,204
1,120
17,763
16,437
8,722
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
17
3 / 2 / 9
10,581
1,058
17,832
14,226
8,359
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
2 / 0 / 14
11,632
1,163
10,898
16,667
21,012
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
SageApollo
Guan Yu
17
5 / 1 / 11
11,243
1,124
16,691
23,251
30,785
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 1 / 15
10,702
1,070
16,278
15,493
9,051
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

244

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
EJMACK87
Shiva
15
2 / 3 / 3
10,310
1,031
17,958
20,640
27,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 1 / 3
10,562
1,056
13,186
7,180
3,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 4
10,263
1,026
17,870
16,427
7,930
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
16
0 / 2 / 6
10,600
1,060
18,890
18,834
26,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
TextbookCloth37
Zhong Kui
15
0 / 6 / 5
9,679
968
12,801
20,794
14,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
27
16
Kills
6
6
Deaths
16
58
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
2
9
4.75
W
Susano
3
2
9
3.75
L
Shiva
EJMACK87
Shiva
2
3
3
1.17
L
2
1
3
3.5
W
2
0
14
9
L
2
4
4
1
L
Cthulhu
0
2
6
1.5
W
Guan Yu
SageApollo
Guan Yu
5
1
11
10.5
L
Zhong Kui
TextbookCloth37
Zhong Kui
0
6
5
0.42
W
1
1
15
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,462
Damage
80,705
86,074
Taken
83,875
77,929
Mitigated
80,283
32,838
Healing
12,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
17,763
7,607
1,357
2,277
16,437
8,722
0
4,906
11,370
0
51,220
W
Susano
17,832
3,606
0
0
14,226
8,359
0
4,520
9,596
0
32,548
L
Shiva
EJMACK87
Shiva
17,958
2,010
597
1,444
20,640
27,337
0
7,137
13,503
0
31,000
L
13,186
4,608
0
2,555
7,180
3,641
0
2,482
4,698
0
48,063
W
10,898
753
5,403
2,749
16,667
21,012
0
6,479
9,885
25,722
0
L
17,870
6,983
0
1,132
16,427
7,930
0
5,326
11,101
0
27,310
L
Cthulhu
18,890
1,254
1,556
1,605
18,834
26,748
0
5,992
12,842
34,748
0
W
Guan Yu
SageApollo
Guan Yu
16,691
1,419
4,344
3,235
23,251
30,785
0
9,625
12,586
0
21,531
L
Zhong Kui
TextbookCloth37
Zhong Kui
12,801
553
0
3,615
20,794
14,627
0
6,239
14,555
32,900
0
W
16,278
988
7,439
6,034
15,493
9,051
0
6,161
9,233
41,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,362
Gold Earned
51,414
219
Minions Killed
214
10
Camps Cleared
7
1,103,220
Distance Traveled
1,067,990
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,204
1,120
82
8
4
209,076
0
W
Susano
10,581
1,058
38
4
4
224,699
1
L
Shiva
10,310
1,031
25
3
2
224,664
0
L
Neith
10,562
1,056
83
8
2
191,046
0
W
Terra
11,632
1,163
23
2
1
221,268
3
L
Mercury
10,263
1,026
24
2
1
242,558
1
L
Cthulhu
10,600
1,060
27
3
0
211,225
0
W
Guan Yu
11,243
1,124
18
2
0
231,886
0
L
Zhong Kui
9,679
968
55
6
2
198,497
0
W
Chang'e
10,702
1,070
58
6
1
216,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role