Player Matchup

Artemis
Artemis
 
Artemis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Hinderless
Geb
Level 144
God Stats
11W - 7L
1,601 SR
Queue Stats
142W - 157L
1,568 Elo+
Solo
Pele
Pele
Kaos0
Pele
Level 106
God Stats
4W - 4L
1,548 SR
Queue Stats
267W - 245L
1,591 Elo+
Solo
Ah Puch
Ah Puch
OJDaBigHead
Ah Puch
Level 117
God Stats
1W - 0L
1,925 SR
Queue Stats
132W - 168L
1,553 Elo+
Solo
Nox
Nox
christianxdct
Nox
Level 58
God Stats
11W - 8L
1,573 SR
Queue Stats
57W - 42L
1,586 Elo+
Solo
Team Averages
Level 114
1,629 SR
1,560 Elo+

VS

Team Averages
Level 84
1,639 SR
1,608 Elo+
Vulcan
Vulcan
Ausora
Vulcan
Level 141
God Stats
13W - 11L
1,639 SR
Queue Stats
354W - 259L
1,642 Elo+
Party 1
Hercules
Hercules
BigGucciPoncho
Hercules
Level 50
God Stats
47W - 31L
1,625 SR
Queue Stats
153W - 100L
1,604 Elo+
Party 1
Freya
Freya
BradySoul
Freya
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
387W - 297L
1,646 Elo+
Party 1
Neith
Neith
BradySoul
Neith
Level 7
God Stats
2W - 1L
1,854 SR
Queue Stats
3W - 4L
1,490 Elo+
Party 1
Horus
Horus
DanKaspro
Horus
Level 109
God Stats
8W - 7L
1,578 SR
Queue Stats
270W - 209L
1,656 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
3 / 1 / 13
8,013
801
7,799
6,608
3,294
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
6 / 0 / 13
9,020
902
6,825
10,891
11,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pele
Kaos0
Pele
14
3 / 1 / 12
8,036
804
8,668
11,128
7,201
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Puch
OJDaBigHead
Ah Puch
16
6 / 0 / 14
8,919
892
13,398
4,751
2,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 0 / 13
8,503
850
6,079
4,400
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ausora
Vulcan
13
0 / 5 / 2
7,163
716
9,642
8,035
3,735
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
12
0 / 4 / 0
6,468
647
2,537
10,600
8,718
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Freya
BradySoul
Freya
14
2 / 3 / 0
7,430
743
7,676
9,624
4,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Neith
BradySoul
Neith
12
0 / 5 / 0
6,510
651
1,764
6,820
3,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
DanKaspro
Horus
13
0 / 5 / 2
6,884
688
3,928
13,158
8,942
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
6
22
Kills
2
2
Deaths
22
65
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
1
13
9.5
L
Vulcan
Ausora
Vulcan
0
5
2
0.2
L
Hercules
0
4
0
0
L
Freya
BradySoul
Freya
2
3
0
0.67
L
Neith
BradySoul
Neith
0
5
0
0
L
Horus
DanKaspro
Horus
0
5
2
0.2
W
6
0
13
12.5
W
Pele
Kaos0
Pele
3
1
12
9
W
Ah Puch
OJDaBigHead
Ah Puch
6
0
14
13
W
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,769
Damage
25,547
37,778
Taken
48,237
27,105
Mitigated
28,826
7,301
Healing
7,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,799
1,904
0
1,938
6,608
3,294
651
3,641
2,841
0
26,901
L
Vulcan
Ausora
Vulcan
9,642
2,010
0
789
8,035
3,735
0
3,877
4,080
32,292
0
L
Hercules
2,537
458
0
1,192
10,600
8,718
187
5,844
4,540
0
8,352
L
Freya
BradySoul
Freya
7,676
2,897
0
2,321
9,624
4,409
0
4,840
4,664
24,603
0
L
Neith
BradySoul
Neith
1,764
336
0
37
6,820
3,022
0
4,032
2,532
0
8,757
L
Horus
DanKaspro
Horus
3,928
1,704
768
2,065
13,158
8,942
76
6,741
6,119
0
12,358
W
6,825
723
0
1,238
10,891
11,834
202
2,878
7,753
19,180
0
W
Pele
Kaos0
Pele
8,668
1,427
0
2,574
11,128
7,201
0
5,235
5,753
0
22,911
W
Ah Puch
OJDaBigHead
Ah Puch
13,398
360
0
841
4,751
2,390
0
3,546
1,062
36,416
0
W
6,079
395
0
710
4,400
2,386
922
1,464
2,876
29,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,491
Gold Earned
34,455
237
Minions Killed
163
0
Camps Cleared
0
1,080,026
Distance Traveled
931,075
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,013
801
35
4
0
202,571
1
L
Vulcan
7,163
716
54
5
0
203,270
1
L
Hercules
6,468
647
19
2
0
185,306
0
L
Freya
7,430
743
47
5
0
186,195
0
L
Neith
6,510
651
18
2
0
153,198
0
L
Horus
6,884
688
25
3
0
203,106
1
W
Geb
9,020
902
24
2
0
230,972
0
W
Pele
8,036
804
33
3
0
235,184
2
W
Ah Puch
8,919
892
72
7
0
196,418
0
W
Nox
8,503
850
73
7
0
214,881
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role