Player Matchup

King Arthur
King Arthur
Onkeltoffel
King Arthur
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 32L
1,657 Elo+
Party 1
Zhong Kui
Zhong Kui
Sirnerdalot95
Zhong Kui
Level 107
God Stats
1W - 2L
1,640 SR
Queue Stats
14W - 14L
1,517 Elo+
Party 1
Bellona
Bellona
Sulpha
Bellona
Level 160
God Stats
0W - 3L
1,414 SR
Queue Stats
81W - 66L
1,608 Elo+
Party 1
Team Averages
Level 136
1,518 SR
1,594 Elo+

VS

Team Averages
Level 139
1,526 SR
1,490 Elo+
Zeus
Zeus
DDkillDD
Zeus
Level 120
God Stats
7W - 7L
1,581 SR
Queue Stats
63W - 59L
1,506 Elo+
Party 2
Atlas
Atlas
Ragnarocc
Atlas
Level 154
God Stats
4W - 1L
1,494 SR
Queue Stats
79W - 99L
1,452 Elo+
Solo
Hercules
Hercules
yxxyx
Hercules
Level 143
God Stats
8W - 9L
1,503 SR
Queue Stats
51W - 52L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Onkeltoffel
King Arthur
18
7 / 10 / 4
13,867
770
14,840
26,570
24,228
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zhong Kui
Sirnerdalot95
Zhong Kui
16
2 / 9 / 7
11,191
622
14,750
24,355
20,348
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
Sulpha
Bellona
17
2 / 8 / 8
11,749
653
13,042
24,887
24,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 7 / 17
12,945
719
29,366
21,331
11,237
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Atlas
Ragnarocc
Atlas
19
12 / 2 / 15
15,470
859
17,222
22,965
32,548
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
yxxyx
Hercules
20
10 / 2 / 15
14,609
812
19,875
19,437
20,650
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
11
Kills
27
27
Deaths
11
19
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Zeus
5
7
17
1.93
L
King Arthur
Onkeltoffel
King Arthur
7
10
4
0.9
W
Atlas
Ragnarocc
Atlas
12
2
15
9.75
L
Zhong Kui
Sirnerdalot95
Zhong Kui
2
9
7
0.61
L
Bellona
Sulpha
Bellona
2
8
8
0.75
W
Hercules
yxxyx
Hercules
10
2
15
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,632
Damage
66,463
75,812
Taken
63,733
68,872
Mitigated
64,435
6,129
Healing
23,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
29,366
6,107
0
8,026
21,331
11,237
539
5,702
15,629
83,600
0
L
King Arthur
Onkeltoffel
King Arthur
14,840
3,070
0
625
26,570
24,228
0
17,982
8,272
0
34,495
W
Atlas
Ragnarocc
Atlas
17,222
6,964
405
7,462
22,965
32,548
1,115
5,007
17,958
48,636
0
L
Zhong Kui
Sirnerdalot95
Zhong Kui
14,750
2,038
800
2,698
24,355
20,348
0
15,704
8,362
36,316
0
L
Bellona
Sulpha
Bellona
13,042
3,705
0
2,006
24,887
24,296
0
13,224
11,283
0
50,741
W
Hercules
yxxyx
Hercules
19,875
8,581
0
7,842
19,437
20,650
1,130
4,971
14,314
0
40,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,807
Gold Earned
43,024
142
Minions Killed
195
6
Camps Cleared
9
881,452
Distance Traveled
865,947
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,945
719
106
6
4
255,994
3
L
King Arthur
13,867
770
39
2
1
289,638
0
W
Atlas
15,470
859
49
3
1
287,474
1
L
Zhong Kui
11,191
622
45
3
0
270,456
4
L
Bellona
11,749
653
58
3
5
321,358
5
W
Hercules
14,609
812
40
2
4
322,479
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role