Player Matchup

Jing Wei
Jing Wei
BloodPidgeon
Jing Wei
Level 108
God Stats
2W - 1L
1,285 SR
Queue Stats
110W - 118L
1,480 Elo+
Solo
Sol
Sol
Bosmarter
Sol
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 57L
1,480 Elo+
Solo
Cupid
Cupid
Maximys2003
Cupid
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 241L
1,511 Elo+
Solo
Jormungandr
Jormungandr
SparseRage
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,694 Elo+
Solo
Hun Batz
Hun Batz
fafa53
Hun Batz
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 72
1,457 SR
1,533 Elo+

VS

Team Averages
Level 102
1,524 SR
1,524 Elo+
Olorun
Olorun
Glorendel
Olorun
Level 156
God Stats
7W - 9L
1,469 SR
Queue Stats
566W - 579L
1,521 Elo+
Solo
Ullr
Ullr
Me-In-My-Jakuzzi
Ullr
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 83L
1,513 Elo+
Solo
Poseidon
Poseidon
Paga
Poseidon
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,872 Elo+
Solo
Bellona
Bellona
jughostra
Bellona
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,248 Elo+
Solo
Neith
Neith
mo_hawai
Neith
Level 160
God Stats
5W - 12L
1,651 SR
Queue Stats
554W - 568L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BloodPidgeon
Jing Wei
20
5 / 4 / 15
12,479
657
19,604
17,344
8,953
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
4 / 2 / 15
12,601
663
23,583
18,912
8,929
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
9 / 3 / 15
13,759
724
16,136
17,577
8,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
SparseRage
Jormungandr
18
1 / 4 / 18
12,364
651
9,038
29,289
32,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
fafa53
Hun Batz
20
8 / 3 / 15
12,821
675
24,224
23,126
12,956
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Glorendel
Olorun
20
3 / 4 / 11
12,023
633
15,504
19,544
11,065
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
0 / 4 / 8
10,575
557
16,846
22,019
11,094
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Poseidon
Paga
Poseidon
19
6 / 8 / 7
12,480
657
23,650
16,920
7,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
jughostra
Bellona
17
2 / 7 / 10
10,911
574
16,522
21,218
22,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Neith
mo_hawai
Neith
19
5 / 4 / 10
12,245
644
23,009
21,775
11,138
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
62
27
Kills
16
16
Deaths
27
78
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
BloodPidgeon
Jing Wei
5
4
15
3.13
W
4
2
15
5.75
L
Olorun
Glorendel
Olorun
3
4
11
2.13
W
9
3
15
5.5
L
0
4
8
1
L
Poseidon
Paga
Poseidon
6
8
7
1.19
W
Jormungandr
SparseRage
Jormungandr
1
4
18
2.5
W
Hun Batz
fafa53
Hun Batz
8
3
15
5.17
L
Bellona
jughostra
Bellona
2
7
10
1
L
Neith
mo_hawai
Neith
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,585
Damage
95,531
106,248
Taken
101,476
72,727
Mitigated
62,542
41,937
Healing
42,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
BloodPidgeon
Jing Wei
19,604
15,358
2,197
1,700
17,344
8,953
2,095
7,032
10,312
0
37,744
W
23,583
2,745
1,372
5,675
18,912
8,929
1,920
6,106
12,806
40,109
0
L
Olorun
Glorendel
Olorun
15,504
6,842
8,397
8,497
19,544
11,065
1,629
6,153
13,391
39,988
0
W
16,136
6,808
10,329
5,439
17,577
8,960
2,732
4,716
12,861
0
53,066
L
16,846
3,937
4,890
6,697
22,019
11,094
96
7,430
14,589
0
28,656
L
Poseidon
Paga
Poseidon
23,650
2,704
1,055
662
16,920
7,223
0
6,139
10,781
40,793
0
W
Jormungandr
SparseRage
Jormungandr
9,038
1,672
1,971
5,793
29,289
32,929
256
14,060
15,229
24,833
0
W
Hun Batz
fafa53
Hun Batz
24,224
5,616
3,366
4,095
23,126
12,956
1,240
7,240
15,886
0
40,426
L
Bellona
jughostra
Bellona
16,522
2,452
0
2,241
21,218
22,022
0
6,999
14,219
0
24,111
L
Neith
mo_hawai
Neith
23,009
6,094
2,028
8,220
21,775
11,138
258
5,900
15,875
0
45,978

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,024
Gold Earned
58,234
194
Minions Killed
191
0
Camps Cleared
0
1,698,535
Distance Traveled
1,594,633
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,479
657
33
2
0
350,371
1
W
Sol
12,601
663
39
2
0
342,651
0
L
Olorun
12,023
633
53
3
0
317,608
0
W
Cupid
13,759
724
78
4
0
328,346
3
L
Ullr
10,575
557
29
2
0
351,341
3
L
Poseidon
12,480
657
42
2
0
292,929
1
W
Jormungandr
12,364
651
24
1
0
312,867
1
W
Hun Batz
12,821
675
20
1
0
364,300
1
L
Bellona
10,911
574
11
1
0
328,042
0
L
Neith
12,245
644
56
3
0
304,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role