Player Matchup

Set
Set
ChemsBurguer
Set
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 83L
1,575 Elo+
Solo
Hades
Hades
DPierce 360
Hades
Level 159
God Stats
1W - 2L
1,618 SR
Queue Stats
275W - 240L
1,610 Elo+
Solo
Freya
Freya
Dagoodboi621_uwu
Freya
Level 143
God Stats
1W - 1L
1,407 SR
Queue Stats
147W - 134L
1,584 Elo+
Solo
Nu Wa
Nu Wa
Iovemeplz
Nu Wa
Level 80
God Stats
17W - 20L
1,596 SR
Queue Stats
539W - 531L
1,624 Elo+
Solo
Horus
Horus
SouthernSteel65
Horus
Level 124
God Stats
12W - 3L
1,595 SR
Queue Stats
502W - 487L
1,564 Elo+
Solo
Team Averages
Level 123
1,543 SR
1,591 Elo+

VS

Team Averages
Level 120
1,545 SR
1,572 Elo+
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DustG23
Mercury
Level 135
God Stats
13W - 11L
1,439 SR
Queue Stats
228W - 204L
1,556 Elo+
Solo
Athena
Athena
GSLegendary
Athena
Level 151
God Stats
7W - 6L
1,575 SR
Queue Stats
492W - 462L
1,577 Elo+
Party 1
Izanami
Izanami
Gs_puner1
Izanami
Level 79
God Stats
279W - 254L
1,555 SR
Queue Stats
280W - 255L
1,545 Elo+
Party 1
Ratatoskr
Ratatoskr
Jojos180
Ratatoskr
Level 111
God Stats
4W - 2L
1,656 SR
Queue Stats
69W - 44L
1,681 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,003
500
1,707
8,314
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 3 / 0
5,722
572
5,740
9,645
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 0
5,072
507
3,903
6,994
2,358
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
Iovemeplz
Nu Wa
8
1 / 3 / 0
5,214
521
4,432
6,910
2,490
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 1 / 1
4,470
447
3,505
6,296
2,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 0 / 2
6,163
616
3,915
3,348
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mercury
DustG23
Mercury
11
7 / 1 / 1
6,716
672
5,881
8,097
2,970
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
9
1 / 0 / 2
5,862
586
4,745
8,226
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Gs_puner1
Izanami
9
1 / 1 / 0
5,530
553
4,279
6,808
2,929
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ratatoskr
Jojos180
Ratatoskr
11
0 / 1 / 3
6,388
639
6,878
10,232
4,380
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
3
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
0
2
2
L
0
3
0
0
L
0
3
0
0
L
1
0
0
1
W
Mercury
DustG23
Mercury
7
1
1
7.5
W
Athena
1
0
2
2
W
Izanami
Gs_puner1
Izanami
1
1
0
1
L
Nu Wa
Iovemeplz
Nu Wa
1
3
0
0.33
W
Ratatoskr
Jojos180
Ratatoskr
0
1
3
1.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,287
Damage
25,698
38,159
Taken
36,711
14,766
Mitigated
15,597
14,627
Healing
11,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
3,915
1,776
0
500
3,348
1,071
465
768
2,404
49,578
0
L
1,707
580
0
3,082
8,314
3,337
0
1,871
6,443
0
29,956
L
5,740
1,720
53
5,300
9,645
3,696
0
301
9,344
41,757
0
L
3,903
1,614
0
3,301
6,994
2,358
210
1,969
5,025
31,723
0
W
Mercury
DustG23
Mercury
5,881
3,299
0
500
8,097
2,970
136
2,475
5,411
0
44,514
W
Athena
4,745
1,767
0
3,652
8,226
4,247
189
2,107
5,701
19,568
0
W
Izanami
Gs_puner1
Izanami
4,279
2,459
0
3,171
6,808
2,929
54
2,465
4,248
0
49,065
L
Nu Wa
Iovemeplz
Nu Wa
4,432
586
0
547
6,910
2,490
0
2,591
4,319
28,204
0
W
Ratatoskr
Jojos180
Ratatoskr
6,878
2,307
0
3,758
10,232
4,380
0
5,683
4,505
0
48,765
L
3,505
1,987
601
1,743
6,296
2,885
192
1,928
4,368
0
15,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,481
Gold Earned
30,659
284
Minions Killed
369
0
Camps Cleared
0
997,711
Distance Traveled
1,092,757
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,163
616
103
10
0
207,715
5
L
Set
5,003
500
63
6
0
202,492
1
L
Hades
5,722
572
82
8
0
169,280
1
L
Freya
5,072
507
60
6
0
203,976
4
W
Mercury
6,716
672
79
8
0
255,685
2
W
Athena
5,862
586
19
2
0
223,401
6
W
Izanami
5,530
553
78
8
0
172,387
0
L
Nu Wa
5,214
521
57
6
0
202,152
2
W
Ratatoskr
6,388
639
90
9
0
233,569
1
L
Horus
4,470
447
22
2
0
219,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role