Player Matchup

Bacchus
Bacchus
DiegoDiamond
Bacchus
Level 107
God Stats
1W - 1L
1,570 SR
Queue Stats
99W - 99L
1,530 Elo+
Solo
Tiamat
Tiamat
ElechuOnlyFans
Tiamat
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,711 Elo+
Party 2
Chaac
Chaac
Fokaspokajs
Chaac
Level 119
God Stats
2W - 2L
1,337 SR
Queue Stats
215W - 201L
1,582 Elo+
Solo
Jormungandr
Jormungandr
ThyMurderMedic
Jormungandr
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
299W - 314L
1,491 Elo+
Solo
Apollo
Apollo
Vythorn
Apollo
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,525 Elo+
Party 2
Team Averages
Level 94
1,481 SR
1,568 Elo+

VS

Team Averages
Level 96
1,611 SR
1,598 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vamana
Vamana
Argey
Vamana
Level 156
God Stats
2W - 1L
1,704 SR
Queue Stats
87W - 52L
1,662 Elo+
Party 1
Cthulhu
Cthulhu
HillBu258
Cthulhu
Level 46
God Stats
8W - 3L
1,851 SR
Queue Stats
233W - 270L
1,494 Elo+
Party 1
Hades
Hades
Paga
Hades
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,821 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
VeganShark
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DiegoDiamond
Bacchus
15
3 / 5 / 8
9,440
726
6,770
15,064
19,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
7 / 3 / 9
10,745
827
20,197
11,330
7,244
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
2 / 6 / 11
9,287
714
13,018
20,680
17,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
ThyMurderMedic
Jormungandr
16
4 / 6 / 8
10,507
808
10,625
20,688
25,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Vythorn
Apollo
13
2 / 8 / 9
8,642
665
10,559
14,939
7,488
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
19 / 4 / 9
12,351
950
32,003
14,983
9,801
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
Argey
Vamana
19
6 / 2 / 20
11,619
894
15,972
20,768
20,111
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
HillBu258
Cthulhu
16
1 / 4 / 22
9,805
754
7,556
16,774
18,917
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Paga
Hades
14
1 / 5 / 17
9,084
699
7,738
13,679
9,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Morgan Le Fay
VeganShark
Morgan Le Fay
16
1 / 3 / 16
9,561
735
11,021
9,417
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
112
18
Kills
28
28
Deaths
18
45
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
19
4
9
5.88
W
Vamana
Argey
Vamana
6
2
20
8
L
Bacchus
DiegoDiamond
Bacchus
3
5
8
1.4
L
7
3
9
3.83
L
2
6
11
1.25
W
Cthulhu
HillBu258
Cthulhu
1
4
22
3
W
Hades
Paga
Hades
1
5
17
1.9
L
Jormungandr
ThyMurderMedic
Jormungandr
4
6
8
1.33
W
Morgan Le Fay
VeganShark
Morgan Le Fay
1
3
16
3
L
Apollo
Vythorn
Apollo
2
8
9
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,169
Damage
74,290
82,701
Taken
75,621
77,487
Mitigated
63,676
13,701
Healing
25,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
32,003
16,392
1,041
3,229
14,983
9,801
3,616
8,054
6,929
0
50,645
W
Vamana
Argey
Vamana
15,972
8,003
4,102
9,513
20,768
20,111
1,121
10,122
10,646
1,782
37,334
L
Bacchus
DiegoDiamond
Bacchus
6,770
256
819
1,111
15,064
19,368
0
5,049
10,015
11,470
0
L
20,197
1,604
634
3,468
11,330
7,244
573
3,179
8,151
34,207
0
L
13,018
1,106
0
3,271
20,680
17,884
440
7,185
13,495
0
20,700
W
Cthulhu
HillBu258
Cthulhu
7,556
527
1,722
1,305
16,774
18,917
340
6,237
10,537
16,618
0
W
Hades
Paga
Hades
7,738
2,036
340
1,533
13,679
9,941
929
6,967
6,712
10,623
0
L
Jormungandr
ThyMurderMedic
Jormungandr
10,625
1,562
538
2,299
20,688
25,503
192
7,169
13,519
24,716
0
W
Morgan Le Fay
VeganShark
Morgan Le Fay
11,021
548
1,281
1,420
9,417
4,906
1,367
6,212
3,205
26,499
0
L
Apollo
Vythorn
Apollo
10,559
3,825
458
1,103
14,939
7,488
357
4,721
10,218
0
19,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,621
Gold Earned
52,420
114
Minions Killed
138
0
Camps Cleared
0
1,180,911
Distance Traveled
1,200,668
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,351
950
40
3
0
224,840
0
W
Vamana
11,619
894
34
3
0
285,739
2
L
Bacchus
9,440
726
8
1
0
212,822
2
L
Tiamat
10,745
827
39
3
0
259,150
0
L
Chaac
9,287
714
14
1
0
275,136
1
W
Cthulhu
9,805
754
15
1
0
227,686
0
W
Hades
9,084
699
11
1
0
213,853
0
L
Jormungandr
10,507
808
23
2
0
201,664
0
W
Morgan Le Fay
9,561
735
38
3
0
248,550
0
L
Apollo
8,642
665
30
2
0
232,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role