Player Matchup

Baron Samedi
Baron Samedi
Assassin-Ha
Baron Samedi
Level 158
God Stats
21W - 8L
1,613 SR
Queue Stats
230W - 224L
1,491 Elo+
Party 2
Bacchus
Bacchus
Daisukiramen
Bacchus
Level 69
God Stats
17W - 5L
1,691 SR
Queue Stats
131W - 138L
1,521 Elo+
Party 2
Charybdis
Charybdis
L-ynxEU
Charybdis
Level 26
God Stats
1W - 1L
1,805 SR
Queue Stats
47W - 49L
1,586 Elo+
Party 2
Poseidon
Poseidon
iFqKe-
Poseidon
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 89L
1,546 Elo+
Party 2
Tyr
Tyr
tagganerbroder
Tyr
Level 154
God Stats
4W - 4L
1,206 SR
Queue Stats
227W - 208L
1,524 Elo+
Party 2
Team Averages
Level 107
1,563 SR
1,533 Elo+

VS

Team Averages
Level 67
1,416 SR
1,537 Elo+
Chaac
Chaac
Dusty_Ghandi
Chaac
Level 46
God Stats
6W - 7L
1,372 SR
Queue Stats
79W - 94L
1,448 Elo+
Solo
Ra
Ra
Kriplin
Ra
Level 104
God Stats
14W - 18L
1,485 SR
Queue Stats
491W - 444L
1,595 Elo+
Party 1
Ymir
Ymir
Smaytelol
Ymir
Level 34
God Stats
10W - 10L
1,209 SR
Queue Stats
155W - 185L
1,458 Elo+
Solo
Horus
Horus
inykapo9
Horus
Level 109
God Stats
50W - 33L
1,674 SR
Queue Stats
599W - 570L
1,564 Elo+
Party 1
Neith
Neith
loliken
Neith
Level 44
God Stats
5W - 4L
1,338 SR
Queue Stats
145W - 115L
1,621 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Assassin-Ha
Baron Samedi
16
2 / 3 / 3
10,569
460
15,038
16,024
14,571
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bacchus
Daisukiramen
Bacchus
12
0 / 4 / 2
8,910
387
6,215
19,282
24,029
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
L-ynxEU
Charybdis
16
1 / 3 / 0
9,651
420
8,174
13,018
5,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
iFqKe-
Poseidon
18
4 / 8 / 1
11,672
507
13,471
17,015
6,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
4 / 4 / 2
11,176
486
12,196
23,527
13,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 7
10,145
441
6,181
17,917
18,738
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
6 / 3 / 6
12,177
529
14,524
15,547
8,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
17
2 / 1 / 9
11,539
502
11,609
13,487
19,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Horus
inykapo9
Horus
20
8 / 1 / 7
12,311
535
18,919
20,756
11,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
loliken
Neith
19
5 / 3 / 5
11,947
519
14,795
12,188
6,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
56
11
Kills
22
22
Deaths
11
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Assassin-Ha
Baron Samedi
2
3
3
1.17
L
Bacchus
Daisukiramen
Bacchus
0
4
2
0.25
W
1
3
7
1.5
W
6
3
6
3
L
Charybdis
L-ynxEU
Charybdis
1
3
0
0.33
W
Ymir
2
1
9
6.5
L
Poseidon
iFqKe-
Poseidon
4
8
1
0.56
W
Horus
inykapo9
Horus
8
1
7
11.5
W
Neith
loliken
Neith
5
3
5
2.5
L
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,094
Damage
66,028
88,866
Taken
79,895
64,314
Mitigated
64,395
26,230
Healing
25,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Assassin-Ha
Baron Samedi
15,038
904
1,568
6,025
16,024
14,571
559
1,900
14,032
67,939
0
L
Bacchus
Daisukiramen
Bacchus
6,215
1,190
715
3,594
19,282
24,029
0
7,116
12,112
23,815
0
W
6,181
830
0
5,928
17,917
18,738
1,026
8,914
9,003
0
54,849
W
14,524
2,004
893
5,652
15,547
8,069
0
9,845
5,702
120,501
0
L
Charybdis
L-ynxEU
Charybdis
8,174
4,734
0
3,409
13,018
5,258
840
3,869
9,149
0
80,074
W
Ymir
11,609
2,672
222
2,895
13,487
19,321
400
3,862
9,625
65,079
0
L
Poseidon
iFqKe-
Poseidon
13,471
1,538
0
1,880
17,015
6,664
485
7,137
9,486
100,722
0
W
Horus
inykapo9
Horus
18,919
10,328
1,739
5,763
20,756
11,732
0
6,894
13,862
0
117,525
W
Neith
loliken
Neith
14,795
5,551
0
2,849
12,188
6,535
2,391
5,209
6,979
0
114,678
L
12,196
2,215
0
9,039
23,527
13,792
0
5,295
17,954
0
100,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,978
Gold Earned
58,119
558
Minions Killed
681
0
Camps Cleared
0
2,113,657
Distance Traveled
2,167,722
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,569
460
118
5
0
402,497
3
L
Bacchus
8,910
387
39
2
0
453,851
10
W
Chaac
10,145
441
82
4
0
416,784
0
W
Ra
12,177
529
180
8
0
434,008
9
L
Charybdis
9,651
420
130
6
0
410,080
3
W
Ymir
11,539
502
75
3
0
416,307
2
L
Poseidon
11,672
507
131
6
0
401,088
7
W
Horus
12,311
535
160
7
0
504,266
12
W
Neith
11,947
519
184
8
0
396,357
0
L
Tyr
11,176
486
140
6
0
446,141
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role