Player Matchup

Tiamat
Tiamat
Gold V
 
Tiamat
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
HT_GullyGoonie
Kuzenbo
Silver I
Level 148
God Stats
27W - 30L
1,462 SR
Queue Stats
175W - 185L
1,237 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
PEPOPy
Ao Kuang
Silver II
Level 144
God Stats
5W - 3L
1,747 SR
Queue Stats
92W - 102L
1,180 MMR
Solo
Tyr
Tyr
Silver I
SeJeSiSdArCk
Tyr
Silver I
Level 147
God Stats
3W - 4L
1,559 SR
Queue Stats
432W - 432L
1,194 MMR
Solo
Chiron
Chiron
Bronze V
sch_fl
Chiron
Bronze V
Level 87
God Stats
1W - 1L
1,510 SR
Queue Stats
5W - 12L
1,183 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 137
1,556 SR
1,259 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 134
1,560 SR
1,200 MMR
Kumbhakarna
Kumbhakarna
Silver III
BAR-anon
Kumbhakarna
Silver III
Level 139
God Stats
5W - 7L
1,517 SR
Queue Stats
125W - 126L
1,229 MMR
Solo
Bakasura
Bakasura
Silver II
SilentWxrld
Bakasura
Silver II
Level 153
God Stats
3W - 0L
1,764 SR
Queue Stats
136W - 144L
917 MMR
Party 1
Poseidon
Poseidon
Silver I
YanTheBuilder
Poseidon
Silver I
Level 148
God Stats
10W - 7L
1,541 SR
Queue Stats
465W - 474L
1,232 MMR
Solo
Bellona
Bellona
Silver III
content-maestro3
Bellona
Silver III
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,383 MMR
Party 1
Cupid
Cupid
Gold IV
linkba
Cupid
Gold IV
Level 160
God Stats
3W - 4L
1,478 SR
Queue Stats
679W - 690L
1,240 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
17
1 / 4 / 4
11,136
428
16,844
15,853
11,697
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
1 / 4 / 4
9,935
382
7,058
23,498
22,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
PEPOPy
Ao Kuang
17
5 / 7 / 2
11,652
448
7,404
30,602
14,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
0 / 5 / 2
11,919
458
11,768
22,812
25,932
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
sch_fl
Chiron
16
3 / 12 / 1
11,281
434
10,317
26,240
11,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
GebCharybdisShivaFenrir

VS

Bans
ArachneCamazotzBaron SamediCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BAR-anon
Kumbhakarna
16
1 / 0 / 24
11,919
458
8,461
23,109
22,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
SilentWxrld
Bakasura
20
9 / 2 / 11
13,771
530
17,303
24,933
14,056
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
YanTheBuilder
Poseidon
20
4 / 4 / 8
13,318
512
15,666
16,814
8,074
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 2 / 9
13,036
501
12,740
20,366
23,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
linkba
Cupid
20
11 / 2 / 9
13,995
538
23,725
14,612
7,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
92
10
Kills
31
32
Deaths
10
13
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
4
0.75
W
Kumbhakarna
BAR-anon
Kumbhakarna
1
0
24
13
L
1
4
4
0.75
L
Ao Kuang
PEPOPy
Ao Kuang
5
7
2
0.86
L
0
5
2
0.2
W
Bakasura
SilentWxrld
Bakasura
9
2
11
7.25
W
Poseidon
YanTheBuilder
Poseidon
4
4
8
2
W
6
2
9
5.25
W
Cupid
linkba
Cupid
11
2
9
7.75
L
Chiron
sch_fl
Chiron
3
12
1
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,391
Damage
77,895
119,005
Taken
99,834
86,701
Mitigated
75,401
28,237
Healing
29,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
16,844
867
0
3,361
15,853
11,697
169
6,085
9,187
83,755
0
W
Kumbhakarna
BAR-anon
Kumbhakarna
8,461
1,348
0
9,953
23,109
22,017
378
5,839
17,270
35,334
0
L
7,058
2,838
2,423
2,313
23,498
22,824
0
6,343
16,653
37,105
0
L
Ao Kuang
PEPOPy
Ao Kuang
7,404
1,735
0
9,071
30,602
14,702
34
6,684
23,760
81,440
0
L
11,768
1,605
0
7,216
22,812
25,932
1,199
1,752
19,686
0
114,831
W
Bakasura
SilentWxrld
Bakasura
17,303
10,739
0
5,066
24,933
14,056
1,745
6,494
18,439
0
110,238
W
Poseidon
YanTheBuilder
Poseidon
15,666
2,147
0
3,571
16,814
8,074
1,495
9,601
7,213
135,726
0
W
12,740
2,992
0
1,954
20,366
23,704
715
3,787
16,579
0
80,591
W
Cupid
linkba
Cupid
23,725
18,807
349
8,558
14,612
7,550
3,799
6,228
8,384
0
125,987
L
Chiron
sch_fl
Chiron
10,317
2,562
218
3,635
26,240
11,546
0
3,752
21,662
0
69,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,923
Gold Earned
66,039
556
Minions Killed
718
0
Camps Cleared
0
2,263,583
Distance Traveled
2,653,852
18
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,136
428
139
5
0
450,530
2
W
Kumbhakarna
11,919
458
26
1
0
541,632
6
L
Kuzenbo
9,935
382
37
1
0
497,014
12
L
Ao Kuang
11,652
448
110
4
0
485,599
3
L
Tyr
11,919
458
172
7
0
483,837
1
W
Bakasura
13,771
530
182
7
0
610,365
1
W
Poseidon
13,318
512
217
8
0
488,000
9
W
Bellona
13,036
501
124
5
0
546,372
2
W
Cupid
13,995
538
169
7
0
467,483
2
L
Chiron
11,281
434
98
4
0
346,603
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role