Player Matchup

Ravana
Ravana
Gold V
 
Ravana
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mulan
Mulan
Silver I
 
Mulan
Silver I
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Jormungandr
Jormungandr
Silver I
Edi1027
Jormungandr
Silver I
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
62W - 65L
1,423 MMR
Party 1
Heimdallr
Heimdallr
Silver I
Pablo_MP5K_QNK
Heimdallr
Silver I
Level 120
God Stats
4W - 7L
1,283 SR
Queue Stats
122W - 120L
1,416 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
arsenal786
Baron Samedi
Gold IV
Level 117
God Stats
9W - 8L
1,544 SR
Queue Stats
80W - 87L
1,453 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 112
1,465 SR
1,458 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,476 SR
1,476 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Vulcan
Vulcan
Gold III
Angel-Squid
Vulcan
Gold III
Level 114
God Stats
2W - 2L
1,154 SR
Queue Stats
170W - 168L
1,459 MMR
Party 4
Da Ji
Da Ji
Gold II
Main_Awilix_
Da Ji
Gold II
Level 62
God Stats
3W - 2L
1,542 SR
Queue Stats
32W - 35L
1,660 MMR
Party 3
Chernobog
Chernobog
Gold V
Mr-Karno
Chernobog
Gold V
Level 137
God Stats
4W - 3L
1,651 SR
Queue Stats
233W - 233L
1,407 MMR
Solo
Shiva
Shiva
Gold IV
Ossa_Magi_Rex
Shiva
Gold IV
Level 126
God Stats
4W - 3L
1,534 SR
Queue Stats
230W - 230L
1,354 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
16
4 / 6 / 4
10,622
483
15,786
18,323
10,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Mulan
 
Mulan
17
1 / 1 / 1
10,087
459
5,873
15,332
9,203
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Edi1027
Jormungandr
14
3 / 1 / 3
8,971
408
9,167
18,687
14,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Pablo_MP5K_QNK
Heimdallr
15
3 / 6 / 5
9,967
453
6,976
19,278
8,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
arsenal786
Baron Samedi
14
1 / 9 / 4
8,929
406
8,011
16,438
8,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
LokiAresNemesis

VS

Bans
ArachneBakasuraAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
18
9 / 4 / 7
12,189
554
21,101
22,680
10,370
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
18
5 / 2 / 2
12,253
557
16,982
10,594
5,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
3 / 2 / 8
11,785
536
8,373
20,978
10,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Mr-Karno
Chernobog
19
3 / 3 / 5
12,734
579
9,135
14,089
6,371
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 1 / 3
12,807
582
14,501
15,579
15,062
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
48
12
Kills
23
23
Deaths
12
17
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
4
6
4
1
L
Mulan
 
Mulan
1
1
1
1.5
W
Fenrir
 
Fenrir
9
4
7
3.13
W
Vulcan
5
2
2
3
L
Jormungandr
Edi1027
Jormungandr
3
1
3
4.5
W
3
2
8
3.5
W
Chernobog
Mr-Karno
Chernobog
3
3
5
1.83
W
3
1
3
4.5
L
Heimdallr
Pablo_MP5K_QNK
Heimdallr
3
6
5
0.92
L
Baron Samedi
arsenal786
Baron Samedi
1
9
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,813
Damage
70,092
88,058
Taken
83,920
50,770
Mitigated
46,981
25,134
Healing
27,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
15,786
5,547
0
4,545
18,323
10,077
0
4,238
14,085
0
83,139
L
Mulan
 
Mulan
5,873
1,131
218
6,801
15,332
9,203
0
1,412
13,920
0
69,482
W
Fenrir
 
Fenrir
21,101
5,845
0
7,107
22,680
10,370
0
5,191
17,489
0
93,417
W
Vulcan
16,982
5,539
439
1,805
10,594
5,136
570
3,802
6,792
96,914
0
L
Jormungandr
Edi1027
Jormungandr
9,167
2,771
0
5,500
18,687
14,695
0
4,734
13,953
56,153
0
W
8,373
1,443
0
8,485
20,978
10,042
0
2,687
18,291
0
117,339
W
Chernobog
Mr-Karno
Chernobog
9,135
6,899
0
5,157
14,089
6,371
0
4,695
9,394
0
114,663
W
14,501
2,520
1,050
3,834
15,579
15,062
567
3,054
12,525
0
98,671
L
Heimdallr
Pablo_MP5K_QNK
Heimdallr
6,976
2,789
0
4,025
19,278
8,170
0
1,289
17,989
0
73,032
L
Baron Samedi
arsenal786
Baron Samedi
8,011
182
552
3,493
16,438
8,625
0
5,309
11,129
60,150
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,576
Gold Earned
61,768
556
Minions Killed
710
0
Camps Cleared
0
1,993,662
Distance Traveled
2,325,868
32
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
10,622
483
126
6
0
407,263
8
L
Mulan
10,087
459
138
6
0
421,283
11
W
Fenrir
12,189
554
76
3
0
485,107
1
W
Vulcan
12,253
557
143
7
0
445,982
3
L
Jormungandr
8,971
408
88
4
0
412,140
4
W
Da Ji
11,785
536
136
6
0
497,606
1
W
Chernobog
12,734
579
196
9
0
445,603
5
W
Shiva
12,807
582
159
7
0
451,570
5
L
Heimdallr
9,967
453
101
5
0
406,010
6
L
Baron Samedi
8,929
406
103
5
0
346,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role