Player Matchup

Scylla
Scylla
Akademicon
Scylla
Level 159
God Stats
4W - 10L
1,405 SR
Queue Stats
92W - 117L
1,397 Elo+
Solo
Amaterasu
Amaterasu
Cheaterbolt
Amaterasu
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
210W - 207L
1,436 Elo+
Party 3
Tiamat
Tiamat
VilVilBil
Tiamat
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 10L
1,594 Elo+
Party 2
Thoth
Thoth
Yakineko
Thoth
Level 124
God Stats
2W - 1L
1,309 SR
Queue Stats
193W - 182L
1,437 Elo+
Party 3
Khepri
Khepri
空条承太郎JOJO
Khepri
Level 102
God Stats
1W - 0L
1,710 SR
Queue Stats
102W - 86L
1,600 Elo+
Party 2
Team Averages
Level 118
1,485 SR
1,493 Elo+

VS

Team Averages
Level 85
1,458 SR
1,522 Elo+
Kukulkan
Kukulkan
Ehlex
Kukulkan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 50L
1,514 Elo+
Party 1
Serqet
Serqet
ISwagyI
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,575 Elo+
Solo
Sol
Sol
KILLERFEY99
Sol
Level 160
God Stats
7W - 8L
1,470 SR
Queue Stats
780W - 827L
1,518 Elo+
Solo
Merlin
Merlin
L3wL
Merlin
Level 91
God Stats
1W - 2L
1,529 SR
Queue Stats
64W - 56L
1,533 Elo+
Party 1
Yu Huang
Yu Huang
Renvis555
Yu Huang
Level 85
God Stats
6W - 4L
1,289 SR
Queue Stats
227W - 224L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Akademicon
Scylla
20
8 / 2 / 12
12,039
752
15,850
10,364
5,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Amaterasu
Cheaterbolt
Amaterasu
19
7 / 1 / 10
12,308
769
12,953
13,961
15,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
VilVilBil
Tiamat
19
7 / 3 / 10
11,616
726
16,087
14,641
11,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thoth
Yakineko
Thoth
16
0 / 1 / 12
10,011
626
11,461
10,079
4,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
5 / 0 / 15
12,227
764
7,576
15,259
15,825
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ehlex
Kukulkan
17
1 / 5 / 5
9,784
612
11,719
12,551
6,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
ISwagyI
Serqet
17
3 / 9 / 3
10,261
641
5,038
18,172
10,148
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 4 / 4
8,621
539
5,759
11,822
5,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
L3wL
Merlin
18
1 / 3 / 3
9,482
593
9,094
9,544
4,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yu Huang
Renvis555
Yu Huang
17
2 / 6 / 4
9,907
619
9,588
14,982
7,029
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
26
27
Kills
7
7
Deaths
27
59
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
Akademicon
Scylla
8
2
12
7
W
Amaterasu
Cheaterbolt
Amaterasu
7
1
10
12
L
Kukulkan
Ehlex
Kukulkan
1
5
5
0.7
L
Serqet
ISwagyI
Serqet
3
9
3
0.5
L
0
4
4
0.5
L
Merlin
L3wL
Merlin
1
3
3
0.83
L
Yu Huang
Renvis555
Yu Huang
2
6
4
0.67
W
Tiamat
VilVilBil
Tiamat
7
3
10
4
W
Thoth
Yakineko
Thoth
0
1
12
6
W
5
0
15
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,927
Damage
41,198
64,304
Taken
67,071
53,878
Mitigated
33,873
37,255
Healing
15,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Akademicon
Scylla
15,850
0
2,739
3,404
10,364
5,701
929
5,091
5,273
45,597
0
W
Amaterasu
Cheaterbolt
Amaterasu
12,953
3,280
6,550
4,765
13,961
15,477
1,468
7,472
6,195
0
17,205
L
Kukulkan
Ehlex
Kukulkan
11,719
315
2,206
1,762
12,551
6,659
0
8,498
4,053
24,487
0
L
Serqet
ISwagyI
Serqet
5,038
1,351
342
883
18,172
10,148
0
14,166
4,006
0
6,462
L
5,759
806
605
3,214
11,822
5,403
210
9,184
2,638
20,265
0
L
Merlin
L3wL
Merlin
9,094
622
1,483
2,044
9,544
4,634
0
7,703
1,841
28,578
0
L
Yu Huang
Renvis555
Yu Huang
9,588
665
1,210
2,178
14,982
7,029
0
11,423
3,559
28,588
0
W
Tiamat
VilVilBil
Tiamat
16,087
427
3,330
5,577
14,641
11,935
200
9,818
4,736
32,937
0
W
Thoth
Yakineko
Thoth
11,461
556
1,308
2,357
10,079
4,940
4,509
6,766
2,749
25,304
0
W
7,576
335
2,909
4,316
15,259
15,825
412
7,013
8,246
18,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,201
Gold Earned
48,055
169
Minions Killed
144
0
Camps Cleared
0
1,672,862
Distance Traveled
1,322,658
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
12,039
752
59
4
0
353,022
0
W
Amaterasu
12,308
769
7
0
0
390,585
2
L
Kukulkan
9,784
612
35
2
0
293,926
1
L
Serqet
10,261
641
10
1
0
215,354
0
L
Sol
8,621
539
24
2
0
233,629
2
L
Merlin
9,482
593
35
2
0
298,049
1
L
Yu Huang
9,907
619
40
3
0
281,700
0
W
Tiamat
11,616
726
45
3
0
326,710
0
W
Thoth
10,011
626
31
2
0
302,459
0
W
Khepri
12,227
764
27
2
0
300,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role