Player Matchup

Baron Samedi
Baron Samedi
Ausora
Baron Samedi
Level 141
God Stats
24W - 21L
1,659 SR
Queue Stats
354W - 259L
1,644 Elo+
Party 2
Neith
Neith
BigGucciPoncho
Neith
Level 50
God Stats
48W - 20L
1,773 SR
Queue Stats
153W - 100L
1,603 Elo+
Party 2
Anhur
Anhur
BradySoul
Anhur
Level 114
God Stats
50W - 48L
1,627 SR
Queue Stats
387W - 297L
1,649 Elo+
Party 2
Cthulhu
Cthulhu
BradySoul
Cthulhu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,381 Elo+
Party 2
Discordia
Discordia
DanKaspro
Discordia
Level 109
God Stats
1W - 2L
1,492 SR
Queue Stats
270W - 209L
1,659 Elo+
Party 2
Team Averages
Level 84
1,610 SR
1,587 Elo+

VS

Team Averages
Level 82
1,574 SR
1,529 Elo+
Thoth
Thoth
ArcofEvilx
Thoth
Level 148
God Stats
1W - 1L
1,407 SR
Queue Stats
43W - 35L
1,580 Elo+
Party 1
Fenrir
Fenrir
Axe2Face52
Fenrir
Level 64
God Stats
2W - 0L
1,740 SR
Queue Stats
7W - 10L
1,414 Elo+
Party 1
Cupid
Cupid
Donutstix33
Cupid
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,491 Elo+
Party 1
Horus
Horus
JayLuna1
Horus
Level 43
God Stats
4W - 7L
1,534 SR
Queue Stats
28W - 34L
1,556 Elo+
Solo
Aphrodite
Aphrodite
LuMiGaming7
Aphrodite
Level 29
God Stats
2W - 0L
1,691 SR
Queue Stats
138W - 90L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Ausora
Baron Samedi
16
8 / 5 / 4
9,906
762
13,088
18,543
15,190
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 8 / 2
8,112
624
3,287
11,268
4,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anhur
BradySoul
Anhur
17
3 / 3 / 5
9,584
737
17,530
17,660
7,415
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
BradySoul
Cthulhu
13
0 / 5 / 3
7,674
590
3,171
14,187
12,526
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
DanKaspro
Discordia
16
1 / 6 / 8
9,034
695
12,868
12,509
4,100
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
19
10 / 1 / 8
11,205
862
17,828
8,936
3,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
Axe2Face52
Fenrir
15
2 / 4 / 7
8,635
664
7,324
13,770
6,291
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
6 / 2 / 9
9,895
761
14,410
14,990
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Horus
JayLuna1
Horus
17
5 / 3 / 8
10,005
770
12,045
17,584
16,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Aphrodite
LuMiGaming7
Aphrodite
16
4 / 3 / 13
9,881
760
13,538
16,663
14,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
13
Kills
27
27
Deaths
13
22
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Thoth
10
1
8
14
L
Baron Samedi
Ausora
Baron Samedi
8
5
4
2
W
Fenrir
Axe2Face52
Fenrir
2
4
7
1.38
L
1
8
2
0.25
L
Anhur
BradySoul
Anhur
3
3
5
1.83
L
Cthulhu
BradySoul
Cthulhu
0
5
3
0.3
L
Discordia
DanKaspro
Discordia
1
6
8
0.83
W
6
2
9
5.25
W
Horus
JayLuna1
Horus
5
3
8
3
W
Aphrodite
LuMiGaming7
Aphrodite
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,944
Damage
65,145
74,167
Taken
71,943
43,754
Mitigated
47,441
14,396
Healing
27,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
17,828
1,056
0
1,771
8,936
3,832
265
3,717
4,902
50,125
0
L
Baron Samedi
Ausora
Baron Samedi
13,088
1,738
2,666
5,195
18,543
15,190
0
7,176
11,217
27,908
0
W
Fenrir
Axe2Face52
Fenrir
7,324
892
0
2,169
13,770
6,291
599
7,058
6,246
0
15,681
L
3,287
476
0
492
11,268
4,523
529
3,069
8,023
0
14,724
L
Anhur
BradySoul
Anhur
17,530
12,158
0
4,721
17,660
7,415
0
8,335
9,136
0
46,523
L
Cthulhu
BradySoul
Cthulhu
3,171
0
0
479
14,187
12,526
0
8,443
5,626
5,294
0
L
Discordia
DanKaspro
Discordia
12,868
482
0
843
12,509
4,100
0
4,343
7,974
26,780
0
W
14,410
7,234
156
3,848
14,990
6,667
124
5,438
9,232
0
30,529
W
Horus
JayLuna1
Horus
12,045
4,947
1,312
6,246
17,584
16,177
1,044
5,474
11,888
0
27,200
W
Aphrodite
LuMiGaming7
Aphrodite
13,538
935
4,105
7,860
16,663
14,474
245
5,806
10,548
26,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,310
Gold Earned
49,621
175
Minions Killed
203
0
Camps Cleared
0
1,065,967
Distance Traveled
1,295,847
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,205
862
68
5
0
284,184
2
L
Baron Samedi
9,906
762
29
2
0
218,466
0
W
Fenrir
8,635
664
20
2
0
268,799
0
L
Neith
8,112
624
19
1
0
155,039
0
L
Anhur
9,584
737
65
5
0
234,748
1
L
Cthulhu
7,674
590
11
1
0
229,051
0
L
Discordia
9,034
695
51
4
0
228,663
1
W
Cupid
9,895
761
34
3
0
242,666
0
W
Horus
10,005
770
45
3
0
253,260
1
W
Aphrodite
9,881
760
36
3
0
246,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role