Player Matchup

Ra
Ra
Hex27629
Ra
Level 85
God Stats
0W - 1L
1,383 SR
Queue Stats
5W - 11L
1,252 Elo+
Party 1
Camazotz
Camazotz
MrZamboni
Camazotz
Level 152
God Stats
0W - 1L
1,538 SR
Queue Stats
23W - 20L
1,437 Elo+
Party 1
Amaterasu
Amaterasu
pommyhua
Amaterasu
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 99
1,474 SR
1,396 Elo+

VS

Team Averages
Level 91
1,507 SR
1,368 Elo+
Merlin
Merlin
Ag_18n
Merlin
Level 89
God Stats
10W - 10L
1,612 SR
Queue Stats
109W - 132L
1,401 Elo+
Solo
Sylvanus
Sylvanus
BionicCentaur42
Sylvanus
Level 63
God Stats
90W - 115L
1,472 SR
Queue Stats
149W - 209L
1,369 Elo+
Solo
Lancelot
Lancelot
JA JA 111
Lancelot
Level 120
God Stats
32W - 33L
1,438 SR
Queue Stats
271W - 302L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 0
13,349
607
13,357
19,302
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Camazotz
MrZamboni
Camazotz
18
3 / 7 / 3
13,704
623
28,297
34,075
14,185
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
pommyhua
Amaterasu
18
0 / 3 / 5
12,554
571
7,516
20,362
13,992
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ag_18n
Merlin
20
3 / 4 / 13
14,497
659
23,972
16,451
7,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
20
0 / 2 / 16
15,177
690
10,996
23,365
27,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
JA JA 111
Lancelot
20
15 / 1 / 1
16,325
742
31,174
21,823
13,732
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
7
Kills
18
18
Deaths
7
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Merlin
Ag_18n
Merlin
3
4
13
2.38
W
Sylvanus
0
2
16
4
L
4
8
0
0.5
W
Lancelot
JA JA 111
Lancelot
15
1
1
15.5
L
Camazotz
MrZamboni
Camazotz
3
7
3
0.64
L
Amaterasu
pommyhua
Amaterasu
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,170
Damage
66,142
73,739
Taken
61,639
34,837
Mitigated
48,947
21,943
Healing
25,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Ag_18n
Merlin
23,972
1,231
273
3,626
16,451
7,790
997
1,848
14,603
76,459
0
W
Sylvanus
10,996
3,809
5,351
10,798
23,365
27,425
524
6,587
16,778
28,655
0
L
13,357
998
1,868
2,798
19,302
6,660
162
9,126
9,437
46,177
0
W
Lancelot
JA JA 111
Lancelot
31,174
3,284
0
5,861
21,823
13,732
1,296
5,355
16,468
0
95,402
L
Camazotz
MrZamboni
Camazotz
28,297
8,073
0
16,313
34,075
14,185
0
13,835
19,620
0
89,530
L
Amaterasu
pommyhua
Amaterasu
7,516
2,014
0
964
20,362
13,992
0
10,511
9,008
0
21,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
45,999
228
Minions Killed
255
5
Camps Cleared
13
1,138,089
Distance Traveled
1,180,422
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,497
659
125
6
3
365,490
2
W
Sylvanus
15,177
690
34
2
0
359,311
5
L
Ra
13,349
607
89
4
1
336,334
2
W
Lancelot
16,325
742
96
4
10
455,621
1
L
Camazotz
13,704
623
116
5
4
380,238
2
L
Amaterasu
12,554
571
23
1
0
421,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role