Player Matchup

Mercury
Mercury
 
Mercury
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Xablauzzz
Atlas
Level 105
God Stats
25W - 26L
1,037 SR
Queue Stats
185W - 171L
1,518 Elo+
Party 1
Bastet
Bastet
fruizveloso
Bastet
Level 127
God Stats
5W - 5L
1,349 SR
Queue Stats
423W - 436L
1,509 Elo+
Party 1
Sol
Sol
ryanenzo75
Sol
Level 115
God Stats
7W - 4L
1,857 SR
Queue Stats
502W - 517L
1,472 Elo+
Solo
Vulcan
Vulcan
vi3ja
Vulcan
Level 160
God Stats
6W - 15L
1,175 SR
Queue Stats
202W - 225L
1,445 Elo+
Solo
Team Averages
Level 132
1,383 SR
1,489 Elo+

VS

Team Averages
Level 100
1,530 SR
1,450 Elo+
Agni
Agni
CHEKYMATY_DJS
Agni
Level 159
God Stats
10W - 9L
1,517 SR
Queue Stats
384W - 406L
1,429 Elo+
Solo
Chiron
Chiron
CesarsYe
Chiron
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,446 Elo+
Solo
Sylvanus
Sylvanus
M1RROR_iFdxs-
Sylvanus
Level 84
God Stats
4W - 5L
1,664 SR
Queue Stats
315W - 315L
1,472 Elo+
Party 2
Achilles
Achilles
SandStorm_BR-_-
Achilles
Level 82
God Stats
5W - 2L
1,469 SR
Queue Stats
191W - 201L
1,379 Elo+
Party 2
Fenrir
Fenrir
SpinoGamerBr
Fenrir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 121L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
1
0 / 0 / 0
2,694
449
0
0
0
Atlas
Xablauzzz
Atlas
5
0 / 0 / 0
3,652
609
2,779
4,521
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
6
0 / 1 / 0
3,705
618
2,855
5,574
1,543
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 0 / 0
3,638
606
2,670
2,689
828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vulcan
vi3ja
Vulcan
6
0 / 1 / 0
3,604
601
1,074
3,413
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 0
4,293
716
2,633
2,547
799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Chiron
CesarsYe
Chiron
6
0 / 0 / 0
3,695
616
2,171
3,721
1,272
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
M1RROR_iFdxs-
Sylvanus
6
0 / 0 / 1
3,799
633
1,648
4,500
2,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
7
1 / 0 / 0
4,398
733
1,967
4,314
2,447
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
6
0 / 0 / 1
3,825
638
1,665
4,372
1,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
4
0
Kills
2
2
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
0
0
0
W
1
0
0
1
W
Chiron
CesarsYe
Chiron
0
0
0
0
W
Sylvanus
M1RROR_iFdxs-
Sylvanus
0
0
1
0.5
W
Achilles
1
0
0
1
W
Fenrir
0
0
1
0.5
L
Atlas
Xablauzzz
Atlas
0
0
0
0
L
Bastet
0
1
0
0
L
0
0
0
0
L
Vulcan
vi3ja
Vulcan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,378
Damage
10,084
16,197
Taken
19,454
5,625
Mitigated
8,651
6,767
Healing
9,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
0
0
0
0
0
0
0
0
0
0
0
W
2,633
579
0
1,259
2,547
799
155
608
1,939
27,979
0
W
Chiron
CesarsYe
Chiron
2,171
1,158
440
1,345
3,721
1,272
0
2,114
1,607
0
25,081
W
Sylvanus
M1RROR_iFdxs-
Sylvanus
1,648
582
672
2,513
4,500
2,730
0
3,073
1,427
9,617
0
W
Achilles
1,967
158
0
840
4,314
2,447
0
0
4,314
0
17,431
W
Fenrir
1,665
353
0
2,770
4,372
1,403
0
220
4,152
0
19,532
L
Atlas
Xablauzzz
Atlas
2,779
1,449
0
2,150
4,521
1,974
0
1,266
3,251
6,850
0
L
Bastet
2,855
376
0
2,075
5,574
1,543
0
0
5,574
0
17,592
L
2,670
1,179
0
1,340
2,689
828
0
654
2,035
23,204
4,375
L
Vulcan
vi3ja
Vulcan
1,074
621
0
1,202
3,413
1,280
0
2,231
1,056
18,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,293
Gold Earned
20,010
135
Minions Killed
186
0
Camps Cleared
0
508,344
Distance Traveled
599,090
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
2,694
449
0
0
0
0
0
W
Agni
4,293
716
52
9
0
111,734
0
W
Chiron
3,695
616
40
7
0
114,952
0
W
Sylvanus
3,799
633
15
3
0
112,143
1
W
Achilles
4,398
733
37
6
0
135,432
0
W
Fenrir
3,825
638
42
7
0
124,829
0
L
Atlas
3,652
609
13
2
0
135,309
1
L
Bastet
3,705
618
36
6
0
136,000
1
L
Sol
3,638
606
53
9
0
110,651
1
L
Vulcan
3,604
601
33
6
0
126,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role