Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
CrackWalker
Tiamat
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,400 Elo+
Solo
Aphrodite
Aphrodite
IchigoNiclas
Aphrodite
Level 106
God Stats
50W - 29L
1,643 SR
Queue Stats
101W - 101L
1,465 Elo+
Party 1
Set
Set
ShyroFang
Set
Level 132
God Stats
58W - 52L
1,567 SR
Queue Stats
291W - 326L
1,397 Elo+
Party 1
Team Averages
Level 132
1,542 SR
1,452 Elo+

VS

Team Averages
Level 121
1,502 SR
1,581 Elo+
Tsukuyomi
Tsukuyomi
DeathlydeadNL
Tsukuyomi
Level 160
God Stats
16W - 5L
1,500 SR
Queue Stats
276W - 217L
1,588 Elo+
Party 2
Amaterasu
Amaterasu
GreedySkely
Amaterasu
Level 116
God Stats
2W - 1L
1,115 SR
Queue Stats
337W - 263L
1,586 Elo+
Party 3
Yu Huang
Yu Huang
Nenkar
Yu Huang
Level 139
God Stats
2W - 0L
1,580 SR
Queue Stats
13W - 7L
1,700 Elo+
Solo
Odin
Odin
W00Di3
Odin
Level 68
God Stats
42W - 28L
1,570 SR
Queue Stats
302W - 229L
1,547 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
mrmozza
Morgan Le Fay
Level 124
God Stats
3W - 2L
1,744 SR
Queue Stats
140W - 115L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
16
3 / 4 / 2
8,804
800
12,068
13,462
9,495
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
 
Bellona
13
1 / 2 / 1
7,440
676
10,552
12,982
14,023
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
14
0 / 3 / 1
7,447
677
6,189
10,255
5,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
IchigoNiclas
Aphrodite
14
1 / 3 / 0
7,599
691
1,953
10,672
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 2
7,492
681
6,758
14,748
6,617
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeathlydeadNL
Tsukuyomi
16
4 / 0 / 9
8,910
810
10,822
10,651
4,848
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
GreedySkely
Amaterasu
14
0 / 2 / 8
7,866
715
8,102
12,934
9,459
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Nenkar
Yu Huang
16
3 / 0 / 7
8,843
804
11,900
8,957
4,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Odin
W00Di3
Odin
14
3 / 1 / 9
8,238
749
8,516
8,503
9,073
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Morgan Le Fay
mrmozza
Morgan Le Fay
15
6 / 3 / 7
8,976
816
14,010
9,555
4,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
56
6
Kills
16
16
Deaths
6
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
3
4
2
1
L
Bellona
 
Bellona
1
2
1
0.75
L
Tiamat
0
3
1
0.17
W
Tsukuyomi
DeathlydeadNL
Tsukuyomi
4
0
9
8.5
W
Amaterasu
GreedySkely
Amaterasu
0
2
8
2
L
Aphrodite
IchigoNiclas
Aphrodite
1
3
0
0.33
W
Yu Huang
Nenkar
Yu Huang
3
0
7
6.5
L
1
4
2
0.5
W
Odin
W00Di3
Odin
3
1
9
7.5
W
Morgan Le Fay
mrmozza
Morgan Le Fay
6
3
7
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,520
Damage
53,350
62,119
Taken
50,600
40,875
Mitigated
32,082
9,696
Healing
10,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
12,068
775
0
70
13,462
9,495
0
5,076
8,386
43,830
0
L
Bellona
 
Bellona
10,552
1,620
0
1,361
12,982
14,023
0
5,103
7,879
0
19,660
L
Tiamat
6,189
567
0
654
10,255
5,123
0
4,954
5,301
18,136
0
W
Tsukuyomi
DeathlydeadNL
Tsukuyomi
10,822
2,685
0
3,945
10,651
4,848
276
3,163
7,259
0
33,706
W
Amaterasu
GreedySkely
Amaterasu
8,102
3,733
0
4,326
12,934
9,459
620
4,820
7,835
0
21,982
L
Aphrodite
IchigoNiclas
Aphrodite
1,953
450
3,876
3,295
10,672
5,617
0
5,491
5,181
16,675
0
W
Yu Huang
Nenkar
Yu Huang
11,900
1,534
51
1,518
8,957
4,156
588
3,588
4,901
38,632
0
L
6,758
1,792
0
440
14,748
6,617
0
5,286
9,462
0
20,581
W
Odin
W00Di3
Odin
8,516
1,872
0
250
8,503
9,073
319
3,095
5,027
0
18,100
W
Morgan Le Fay
mrmozza
Morgan Le Fay
14,010
1,940
0
796
9,555
4,546
330
4,849
4,501
30,220
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,782
Gold Earned
42,833
200
Minions Killed
213
0
Camps Cleared
0
1,162,979
Distance Traveled
1,273,885
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,804
800
78
7
0
233,649
2
L
Bellona
7,440
676
21
2
0
247,248
0
L
Tiamat
7,447
677
32
3
0
225,246
2
W
Tsukuyomi
8,910
810
41
4
0
259,173
3
W
Amaterasu
7,866
715
30
3
0
276,958
5
L
Aphrodite
7,599
691
41
4
0
226,205
4
W
Yu Huang
8,843
804
81
7
0
246,115
2
L
Set
7,492
681
28
3
0
230,631
3
W
Odin
8,238
749
17
2
0
259,660
0
W
Morgan Le Fay
8,976
816
44
4
0
231,979
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role