Player Matchup

Heimdallr
Heimdallr
IWARW0LFI
Heimdallr
Level 127
God Stats
14W - 11L
1,492 SR
Queue Stats
472W - 296L
1,650 Elo+
Party 2
Artio
Artio
JohnCenasToes
Artio
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 62L
1,494 Elo+
Solo
Bastet
Bastet
JovenTitan_
Bastet
Level 143
God Stats
37W - 39L
1,669 SR
Queue Stats
335W - 368L
1,573 Elo+
Solo
Chaac
Chaac
MarsUltor9999
Chaac
Level 159
God Stats
10W - 11L
1,531 SR
Queue Stats
784W - 553L
1,644 Elo+
Party 2
Nu Wa
Nu Wa
breakTheir_legs
Nu Wa
Level 104
God Stats
4W - 2L
1,500 SR
Queue Stats
4W - 13L
1,191 Elo+
Solo
Team Averages
Level 132
1,538 SR
1,510 Elo+

VS

Team Averages
Level 154
1,567 SR
1,518 Elo+
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
FairiesWearBoots
Baron Samedi
Level 154
God Stats
15W - 11L
1,558 SR
Queue Stats
279W - 301L
1,539 Elo+
Solo
Hachiman
Hachiman
Gh0stSamurai92
Hachiman
Level 160
God Stats
4W - 5L
1,618 SR
Queue Stats
348W - 255L
1,626 Elo+
Party 1
Lancelot
Lancelot
Navid
Lancelot
Level 160
God Stats
31W - 35L
1,498 SR
Queue Stats
680W - 755L
1,483 Elo+
Solo
Khepri
Khepri
X BLIKERISH X
Khepri
Level 134
God Stats
22W - 19L
1,661 SR
Queue Stats
191W - 188L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
IWARW0LFI
Heimdallr
12
1 / 0 / 0
6,914
1,152
5,569
4,319
2,754
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 1
6,127
1,021
2,432
6,902
5,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bastet
11
0 / 3 / 0
5,946
991
3,395
5,817
2,178
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 0 / 1
6,540
1,090
5,589
4,924
4,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 4 / 0
6,278
1,046
3,553
5,890
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

323

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 0 / 6
6,776
1,129
4,297
5,779
5,230
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Baron Samedi
FairiesWearBoots
Baron Samedi
12
1 / 0 / 5
6,935
1,156
6,919
3,891
2,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
12
3 / 0 / 5
7,397
1,233
5,881
2,185
980
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Lancelot
Navid
Lancelot
12
3 / 1 / 4
7,360
1,227
6,048
7,181
2,910
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 8
7,413
1,236
2,129
4,625
3,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
9
9
Deaths
1
2
Assists
28
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
0
6
5
W
Baron Samedi
FairiesWearBoots
Baron Samedi
1
0
5
3.5
W
Hachiman
3
0
5
5.5
L
Heimdallr
IWARW0LFI
Heimdallr
1
0
0
1
L
0
2
1
0.25
L
Bastet
0
3
0
0
L
0
0
1
0.5
W
Lancelot
Navid
Lancelot
3
1
4
5
W
0
0
8
4
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,538
Damage
25,274
27,852
Taken
23,661
16,387
Mitigated
15,023
3,726
Healing
3,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
4,297
427
0
0
5,779
5,230
0
1,297
4,353
0
12,703
W
Baron Samedi
FairiesWearBoots
Baron Samedi
6,919
734
1,048
1,028
3,891
2,552
0
927
2,841
20,669
0
W
Hachiman
5,881
3,098
0
0
2,185
980
0
165
2,016
0
23,384
L
Heimdallr
IWARW0LFI
Heimdallr
5,569
2,510
0
0
4,319
2,754
0
947
3,372
0
22,086
L
2,432
235
461
620
6,902
5,186
0
2,791
4,111
6,185
0
L
Bastet
3,395
504
83
316
5,817
2,178
0
2,160
3,657
0
5,330
L
5,589
378
0
1,980
4,924
4,210
0
1,986
2,938
0
19,239
W
Lancelot
Navid
Lancelot
6,048
875
0
0
7,181
2,910
0
1,815
4,891
0
15,624
W
2,129
271
0
1,305
4,625
3,351
0
1,498
2,998
8,186
0
L
3,553
1,156
0
266
5,890
2,059
0
1,164
4,726
13,997
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,805
Gold Earned
35,881
105
Minions Killed
134
4
Camps Cleared
8
500,234
Distance Traveled
657,759
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,776
1,129
21
4
0
159,746
0
W
Baron Samedi
6,935
1,156
36
6
2
114,090
1
W
Hachiman
7,397
1,233
44
7
1
107,827
0
L
Heimdallr
6,914
1,152
41
7
1
118,151
1
L
Artio
6,127
1,021
5
1
1
74,282
0
L
Bastet
5,946
991
3
1
0
96,624
1
L
Chaac
6,540
1,090
28
5
2
113,403
0
W
Lancelot
7,360
1,227
20
3
4
162,321
0
W
Khepri
7,413
1,236
13
2
1
113,775
0
L
Nu Wa
6,278
1,046
28
5
0
97,774
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role