Player Matchup

Ares
Ares
FeetSiffer
Ares
Level 44
God Stats
3W - 0L
1,528 SR
Queue Stats
128W - 94L
1,470 Elo+
Party 2
Mulan
Mulan
Opst3r
Mulan
Level 25
God Stats
5W - 0L
1,919 SR
Queue Stats
43W - 41L
1,431 Elo+
Party 2
Chiron
Chiron
elliibo
Chiron
Level 86
God Stats
2W - 3L
1,182 SR
Queue Stats
312W - 253L
1,534 Elo+
Party 2
Chang'e
Chang'e
r3dsauc3
Chang'e
Level 67
God Stats
3W - 0L
1,539 SR
Queue Stats
249W - 215L
1,481 Elo+
Party 2
Bakasura
Bakasura
thimuss
Bakasura
Level 68
God Stats
2W - 2L
1,204 SR
Queue Stats
293W - 258L
1,459 Elo+
Party 2
Team Averages
Level 58
1,475 SR
1,475 Elo+

VS

Team Averages
Level 112
1,528 SR
1,489 Elo+
Artemis
Artemis
CodeName_KND6
Artemis
Level 123
God Stats
1W - 1L
1,680 SR
Queue Stats
22W - 37L
1,344 Elo+
Solo
Tiamat
Tiamat
ElDannyGoyoPC
Tiamat
Level 103
God Stats
0W - 1L
1,459 SR
Queue Stats
4W - 2L
1,668 Elo+
Solo
Chaac
Chaac
Gankedphobia
Chaac
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Hellzhopes
Erlang Shen
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
dominican_boston
Guan Yu
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 45L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 3 / 25
11,973
855
12,860
27,965
39,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mulan
Opst3r
Mulan
19
11 / 2 / 19
11,338
810
24,109
25,948
28,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
elliibo
Chiron
17
8 / 2 / 18
10,985
785
24,186
17,566
9,552
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
r3dsauc3
Chang'e
19
4 / 4 / 23
11,363
812
26,153
20,692
10,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
thimuss
Bakasura
17
6 / 5 / 23
11,191
799
16,738
22,370
15,429
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
1 / 6 / 11
9,104
650
22,460
27,729
12,940
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 6 / 9
11,185
799
28,609
18,732
15,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
0 / 8 / 8
8,298
593
11,100
23,107
23,758
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
Hellzhopes
Erlang Shen
14
1 / 9 / 9
8,504
607
6,458
19,945
10,414
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
8 / 6 / 6
11,007
786
18,844
22,923
34,529
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
59
35
Kills
16
16
Deaths
35
108
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Artemis
1
6
11
1.08
L
6
6
9
1.75
W
6
3
25
6.17
L
0
8
8
0.5
L
Erlang Shen
Hellzhopes
Erlang Shen
1
9
9
0.61
W
Mulan
Opst3r
Mulan
11
2
19
10.25
L
8
6
6
1.83
W
Chiron
elliibo
Chiron
8
2
18
8.5
W
Chang'e
r3dsauc3
Chang'e
4
4
23
3.88
W
Bakasura
thimuss
Bakasura
6
5
23
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,046
Damage
87,471
114,541
Taken
112,436
103,834
Mitigated
97,061
55,316
Healing
45,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
22,460
7,752
1,466
9,252
27,729
12,940
442
6,552
20,877
0
43,284
L
28,609
2,209
1,886
6,226
18,732
15,420
144
7,690
10,758
49,787
0
W
12,860
1,474
1,243
4,444
27,965
39,759
857
7,130
20,835
20,402
0
L
11,100
2,446
503
4,911
23,107
23,758
302
7,708
14,774
0
17,333
L
Erlang Shen
Hellzhopes
Erlang Shen
6,458
2,577
883
3,588
19,945
10,414
411
8,323
11,339
0
10,483
W
Mulan
Opst3r
Mulan
24,109
5,900
2,041
9,166
25,948
28,507
366
6,171
19,777
0
31,384
L
18,844
1,599
6,122
10,480
22,923
34,529
254
8,740
13,472
0
30,151
W
Chiron
elliibo
Chiron
24,186
10,952
4,481
4,345
17,566
9,552
1,721
4,803
12,763
0
44,627
W
Chang'e
r3dsauc3
Chang'e
26,153
5,172
11,603
7,283
20,692
10,587
2,384
5,805
14,887
44,463
0
W
Bakasura
thimuss
Bakasura
16,738
8,642
5,482
5,228
22,370
15,429
1,214
4,700
17,670
0
26,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,850
Gold Earned
48,098
175
Minions Killed
137
0
Camps Cleared
0
1,253,190
Distance Traveled
1,112,309
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
9,104
650
43
3
0
181,631
0
L
Tiamat
11,185
799
48
3
0
238,970
1
W
Ares
11,973
855
14
1
0
255,361
0
L
Chaac
8,298
593
13
1
0
216,197
0
L
Erlang Shen
8,504
607
11
1
0
212,923
0
W
Mulan
11,338
810
22
2
0
271,110
0
L
Guan Yu
11,007
786
22
2
0
262,588
1
W
Chiron
10,985
785
48
3
0
231,030
0
W
Chang'e
11,363
812
49
4
0
233,474
0
W
Bakasura
11,191
799
42
3
0
262,215
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role