Player Matchup

Achilles
Achilles
MrStressles
Achilles
Level 88
God Stats
66W - 62L
1,491 SR
Queue Stats
95W - 100L
1,450 Elo+
Party 2
Neith
Neith
Soprano352
Neith
Level 64
God Stats
2W - 4L
1,173 SR
Queue Stats
11W - 20L
1,264 Elo+
Solo
Ymir
Ymir
StresslessDude
Ymir
Level 59
God Stats
3W - 2L
1,274 SR
Queue Stats
257W - 296L
1,404 Elo+
Party 2
Raijin
Raijin
TinCanHitMan
Raijin
Level 49
God Stats
4W - 1L
1,467 SR
Queue Stats
238W - 251L
1,492 Elo+
Solo
Loki
Loki
vrotnaoborot
Loki
Level 48
God Stats
106W - 46L
1,730 SR
Queue Stats
265W - 156L
1,647 Elo+
Solo
Team Averages
Level 62
1,427 SR
1,452 Elo+

VS

Team Averages
Level 79
1,561 SR
1,453 Elo+
Vulcan
Vulcan
Bazínga
Vulcan
Level 104
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cupid
Cupid
Keybordbash
Cupid
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,449 Elo+
Party 1
Bastet
Bastet
Leviek
Bastet
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 38L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
Moewhaha
Baron Samedi
Level 152
God Stats
592W - 502L
1,528 SR
Queue Stats
833W - 887L
1,500 Elo+
Solo
Geb
Geb
Recefice
Geb
Level 119
God Stats
1W - 3L
1,776 SR
Queue Stats
69W - 82L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
MrStressles
Achilles
17
3 / 0 / 6
12,357
1,123
15,154
13,963
19,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Neith
17
1 / 1 / 5
10,664
969
12,357
6,871
3,483
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
1 / 0 / 7
11,689
1,063
6,585
18,527
22,658
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
17
1 / 2 / 9
11,493
1,045
20,033
9,324
4,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 2 / 5
13,027
1,184
21,917
11,830
5,378
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

243

VS

Team 2 Tickets

184

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Bazínga
Vulcan
16
3 / 2 / 2
11,008
1,001
14,668
11,205
5,827
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 2 / 3
10,015
910
8,806
17,424
9,023
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bastet
Leviek
Bastet
16
0 / 4 / 4
9,941
904
10,532
15,195
6,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Moewhaha
Baron Samedi
17
1 / 3 / 3
11,845
1,077
16,504
14,280
8,951
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
1 / 4 / 1
11,511
1,046
5,339
21,970
27,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
15
Kills
5
5
Deaths
15
32
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Vulcan
Bazínga
Vulcan
3
2
2
2
L
0
2
3
0.75
L
Bastet
Leviek
Bastet
0
4
4
0.5
L
Baron Samedi
Moewhaha
Baron Samedi
1
3
3
0.83
W
Achilles
MrStressles
Achilles
3
0
6
6
L
1
4
1
0.38
W
Neith
1
1
5
3.5
W
1
0
7
4.5
W
Raijin
1
2
9
2.75
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,046
Damage
55,849
60,515
Taken
80,074
55,864
Mitigated
57,888
11,481
Healing
21,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
Bazínga
Vulcan
14,668
4,064
0
310
11,205
5,827
0
3,087
8,118
36,028
0
L
8,806
5,652
2,869
2,028
17,424
9,023
0
6,020
11,404
0
19,104
L
Bastet
Leviek
Bastet
10,532
2,656
45
1,631
15,195
6,901
0
4,642
10,553
0
13,881
L
Baron Samedi
Moewhaha
Baron Samedi
16,504
1,165
6,399
4,475
14,280
8,951
0
5,454
8,826
57,600
0
W
Achilles
MrStressles
Achilles
15,154
2,034
747
6,033
13,963
19,753
0
7,288
6,675
1,143
27,680
L
5,339
502
1,230
2,079
21,970
27,186
0
7,693
14,277
11,200
0
W
Neith
12,357
5,683
0
1,434
6,871
3,483
0
4,724
2,147
0
32,175
W
6,585
190
0
2,654
18,527
22,658
0
10,852
7,675
22,335
0
W
Raijin
20,033
1,195
0
613
9,324
4,592
0
6,457
2,867
41,103
0
W
21,917
7,520
0
0
11,830
5,378
0
7,190
4,640
0
48,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,230
Gold Earned
54,320
236
Minions Killed
195
15
Camps Cleared
3
1,132,587
Distance Traveled
1,148,017
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,008
1,001
52
5
2
260,838
1
L
Cupid
10,015
910
25
2
0
211,108
2
L
Bastet
9,941
904
6
1
0
233,633
0
L
Baron Samedi
11,845
1,077
109
10
1
210,313
2
W
Achilles
12,357
1,123
22
2
1
235,946
0
L
Geb
11,511
1,046
3
0
0
232,125
1
W
Neith
10,664
969
53
5
0
194,159
0
W
Ymir
11,689
1,063
37
3
0
231,549
0
W
Raijin
11,493
1,045
73
7
5
214,805
2
W
Loki
13,027
1,184
51
5
9
256,128
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role