Player Matchup

Scylla
Scylla
 
Scylla
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
CesarsYe
Neith
Level 65
God Stats
1W - 4L
1,374 SR
Queue Stats
16W - 22L
1,466 Elo+
Solo
Cerberus
Cerberus
JORJA1BR
Cerberus
Level 44
God Stats
2W - 3L
1,421 SR
Queue Stats
131W - 190L
1,247 Elo+
Party 1
Thanatos
Thanatos
vi3ja
Thanatos
Level 160
God Stats
6W - 12L
1,349 SR
Queue Stats
202W - 225L
1,457 Elo+
Solo
Cupid
Cupid
wagner175-brutal
Cupid
Level 79
God Stats
0W - 2L
1,248 SR
Queue Stats
94W - 155L
1,322 Elo+
Party 1
Team Averages
Level 90
1,378 SR
1,398 Elo+

VS

Team Averages
Level 103
1,573 SR
1,441 Elo+
Ymir
Ymir
Dom lucas5529
Ymir
Level 93
God Stats
11W - 9L
1,534 SR
Queue Stats
287W - 300L
1,440 Elo+
Solo
Xbalanque
Xbalanque
Facu33x3
Xbalanque
Level 82
God Stats
6W - 1L
1,500 SR
Queue Stats
109W - 119L
1,460 Elo+
Solo
Horus
Horus
adriano_2015arth
Horus
Level 156
God Stats
10W - 23L
1,286 SR
Queue Stats
338W - 314L
1,411 Elo+
Solo
Set
Set
ksy_KaLiFha
Set
Level 69
God Stats
2W - 0L
1,721 SR
Queue Stats
131W - 146L
1,428 Elo+
Solo
Sol
Sol
ryanenzo75
Sol
Level 115
God Stats
7W - 4L
1,823 SR
Queue Stats
502W - 517L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
0 / 2 / 1
5,720
572
2,508
4,618
1,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
CesarsYe
Neith
12
2 / 0 / 0
6,804
680
6,096
6,819
2,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cerberus
JORJA1BR
Cerberus
7
0 / 2 / 0
4,850
485
2,728
9,045
4,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
vi3ja
Thanatos
8
1 / 0 / 0
5,054
505
2,314
4,908
2,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

7
0 / 4 / 0
4,493
449
4,794
8,842
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,961
596
5,062
7,680
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Xbalanque
Facu33x3
Xbalanque
9
4 / 0 / 2
5,673
567
7,841
5,749
1,900
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 2 / 0
5,205
521
5,864
9,201
4,473
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 1 / 1
5,385
539
1,034
6,362
2,773
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 0
6,370
637
1,801
4,591
1,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
15
3
Kills
8
8
Deaths
3
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
1
0.25
L
Neith
CesarsYe
Neith
2
0
0
2
W
2
0
4
4
W
Xbalanque
Facu33x3
Xbalanque
4
0
2
5
L
Cerberus
JORJA1BR
Cerberus
0
2
0
0
W
0
2
0
0
W
1
1
1
1.5
W
1
0
0
1
L
Thanatos
vi3ja
Thanatos
1
0
0
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,440
Damage
21,602
34,232
Taken
33,583
13,215
Mitigated
16,551
13,769
Healing
10,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,508
964
0
250
4,618
1,432
0
1,120
3,498
39,645
0
L
Neith
CesarsYe
Neith
6,096
2,990
0
2,859
6,819
2,229
1,074
0
6,819
0
51,601
W
5,062
1,887
335
2,968
7,680
5,541
192
2,055
5,625
19,820
0
W
Xbalanque
Facu33x3
Xbalanque
7,841
3,087
0
1,410
5,749
1,900
870
673
5,076
0
31,484
L
Cerberus
JORJA1BR
Cerberus
2,728
292
394
1,614
9,045
4,632
0
2,898
6,147
13,417
0
W
5,864
2,719
148
1,847
9,201
4,473
0
0
9,201
0
30,001
W
1,034
513
0
930
6,362
2,773
0
486
5,876
0
30,898
W
1,801
642
0
2,459
4,591
1,864
0
2,022
2,569
40,643
7,281
L
Thanatos
vi3ja
Thanatos
2,314
171
0
4,919
4,908
2,135
0
608
4,300
0
24,338
L
4,794
2,917
364
3,369
8,842
2,787
0
2,041
6,801
0
24,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,921
Gold Earned
28,594
295
Minions Killed
275
0
Camps Cleared
0
921,797
Distance Traveled
1,000,115
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,720
572
77
8
0
183,394
4
L
Neith
6,804
680
103
10
0
181,683
2
W
Ymir
5,961
596
29
3
0
194,408
2
W
Xbalanque
5,673
567
45
5
0
204,628
2
L
Cerberus
4,850
485
30
3
0
187,849
1
W
Horus
5,205
521
49
5
0
188,703
3
W
Set
5,385
539
57
6
0
225,256
1
W
Sol
6,370
637
95
10
0
187,120
2
L
Thanatos
5,054
505
47
5
0
200,090
4
L
Cupid
4,493
449
38
4
0
168,781
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role