Player Matchup

Janus
Janus
MakZzz02
Janus
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 44L
1,261 Elo+
Party 1
Ymir
Ymir
junkiequick
Ymir
Level 15
God Stats
3W - 2L
1,625 SR
Queue Stats
7W - 14L
1,213 Elo+
Party 1
Izanami
Izanami
thezmeya
Izanami
Level 15
God Stats
6W - 11L
1,083 SR
Queue Stats
25W - 44L
1,261 Elo+
Party 1
Team Averages
Level 32
1,403 SR
1,245 Elo+

VS

Team Averages
Level 65
1,358 SR
1,564 Elo+
Charybdis
Charybdis
Akraia
Charybdis
Level 24
God Stats
17W - 4L
1,500 SR
Queue Stats
116W - 63L
1,514 Elo+
Party 2
Nox
Nox
EvilCyborg00
Nox
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,608 Elo+
Solo
Sylvanus
Sylvanus
WhfAlex
Sylvanus
Level 88
God Stats
1W - 4L
1,073 SR
Queue Stats
169W - 94L
1,570 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MakZzz02
Janus
12
0 / 5 / 0
7,481
575
12,084
10,701
4,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
0 / 5 / 0
7,512
578
5,047
20,289
18,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
thezmeya
Izanami
12
0 / 3 / 0
7,525
579
5,427
11,144
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Akraia
Charybdis
14
4 / 0 / 8
9,251
712
16,414
8,242
4,483
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

14
6 / 0 / 5
9,441
726
11,982
8,604
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
WhfAlex
Sylvanus
14
3 / 0 / 10
9,156
704
6,733
12,435
12,371
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
36
0
Kills
13
13
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Akraia
Charybdis
4
0
8
8
W
6
0
5
8.5
L
Janus
MakZzz02
Janus
0
5
0
0
W
Sylvanus
WhfAlex
Sylvanus
3
0
10
8
L
0
5
0
0
L
Izanami
thezmeya
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,558
Damage
35,129
42,134
Taken
29,281
28,152
Mitigated
21,234
3,205
Healing
14,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Akraia
Charybdis
16,414
10,329
0
2,282
8,242
4,483
1,279
5,196
2,656
0
43,505
W
11,982
2,088
0
250
8,604
4,380
649
5,510
2,692
35,562
0
L
Janus
MakZzz02
Janus
12,084
127
64
897
10,701
4,092
0
5,032
5,669
30,755
0
W
Sylvanus
WhfAlex
Sylvanus
6,733
2,356
6,130
5,441
12,435
12,371
514
5,454
6,532
14,975
0
L
5,047
1,008
0
992
20,289
18,934
0
8,685
11,604
9,455
0
L
Izanami
thezmeya
Izanami
5,427
2,875
0
1,252
11,144
5,126
130
5,981
5,163
0
36,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,518
Gold Earned
27,848
126
Minions Killed
130
4
Camps Cleared
5
655,602
Distance Traveled
693,153
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,251
712
57
4
3
233,346
2
W
Nox
9,441
726
60
5
2
234,337
2
L
Janus
7,481
575
50
4
3
232,064
0
W
Sylvanus
9,156
704
13
1
0
225,470
1
L
Ymir
7,512
578
9
1
0
206,849
3
L
Izanami
7,525
579
67
5
1
216,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role