Player Matchup

Xing Tian
Xing Tian
KenpashyZarack
Xing Tian
Level 160
God Stats
14W - 15L
1,490 SR
Queue Stats
667W - 692L
1,436 Elo+
Solo
Agni
Agni
OgreBuilt
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,458 Elo+
Solo
Danzaburou
Danzaburou
SpookyBulldog936
Danzaburou
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,300 Elo+
Solo
Eset
Eset
WrekedAgain
Eset
Level 54
God Stats
0W - 3L
1,500 SR
Queue Stats
87W - 111L
1,444 Elo+
Solo
Sylvanus
Sylvanus
way2manycamels
Sylvanus
Level 39
God Stats
4W - 4L
1,294 SR
Queue Stats
190W - 173L
1,507 Elo+
Solo
Team Averages
Level 59
1,457 SR
1,429 Elo+

VS

Team Averages
Level 113
1,377 SR
1,451 Elo+
Chiron
Chiron
CountBillion357
Chiron
Level 148
God Stats
1W - 1L
1,261 SR
Queue Stats
48W - 54L
1,480 Elo+
Party 1
Kuzenbo
Kuzenbo
DaddyMattySmokes
Kuzenbo
Level 27
God Stats
1W - 1L
1,458 SR
Queue Stats
10W - 12L
1,420 Elo+
Solo
Achilles
Achilles
JaylowDutch420
Achilles
Level 124
God Stats
1W - 2L
1,167 SR
Queue Stats
20W - 33L
1,388 Elo+
Solo
Terra
Terra
ToxicDark9470
Terra
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 43L
1,516 Elo+
Party 1
Yu Huang
Yu Huang
ZeroNegative96
Yu Huang
Level 145
God Stats
4W - 2L
1,497 SR
Queue Stats
264W - 272L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KenpashyZarack
Xing Tian
13
3 / 2 / 3
8,600
573
11,943
22,628
18,220
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate

Breastplate

+20
Physical Protection

Agni
17
2 / 5 / 5
9,685
646
17,629
16,209
7,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
SpookyBulldog936
Danzaburou
16
3 / 6 / 3
9,831
655
24,314
19,261
9,603
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
1 / 3 / 7
9,201
613
15,724
11,767
6,257
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
17
3 / 4 / 5
10,769
718
14,672
23,361
31,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 6
12,652
843
30,195
22,108
13,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
1 / 2 / 14
10,193
680
8,379
25,515
34,604
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Achilles
16
3 / 3 / 8
11,154
744
17,832
24,523
25,759
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 3 / 12
10,352
690
7,314
25,747
27,500
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
19
5 / 2 / 12
11,604
774
18,246
13,043
7,753
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
72
12
Kills
20
20
Deaths
12
23
Assists
52
Player
Kills
Deaths
Assists
KDA
W
11
2
6
7
W
1
2
14
4
W
Achilles
3
3
8
2.33
L
Xing Tian
KenpashyZarack
Xing Tian
3
2
3
2.25
L
Agni
2
5
5
0.9
L
Danzaburou
SpookyBulldog936
Danzaburou
3
6
3
0.75
W
0
3
12
2
L
1
3
7
1.5
W
Yu Huang
5
2
12
5.5
L
Sylvanus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,282
Damage
81,966
93,226
Taken
110,936
73,073
Mitigated
109,572
41,480
Healing
52,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
30,195
10,115
5,630
4,671
22,108
13,956
4,326
13,320
8,788
0
61,778
W
8,379
3,100
1,375
3,648
25,515
34,604
796
14,382
11,133
15,177
0
W
Achilles
17,832
4,020
4,622
4,392
24,523
25,759
525
13,591
10,932
0
26,827
L
Xing Tian
KenpashyZarack
Xing Tian
11,943
575
1,800
9,710
22,628
18,220
0
6,815
15,813
17,305
0
L
Agni
17,629
2,445
1,904
2,331
16,209
7,729
0
5,435
10,774
37,747
0
L
Danzaburou
SpookyBulldog936
Danzaburou
24,314
8,626
0
4,001
19,261
9,603
0
8,253
11,008
0
43,959
W
7,314
740
14,843
10,059
25,747
27,500
692
11,790
13,957
13,783
0
L
15,724
2,071
3,165
1,664
11,767
6,257
70
5,590
6,177
31,348
0
W
Yu Huang
18,246
3,078
2,243
1,141
13,043
7,753
1,420
6,885
6,158
43,831
0
L
Sylvanus
14,672
2,429
8,450
8,455
23,361
31,264
0
7,846
15,515
19,787
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,086
Gold Earned
55,955
148
Minions Killed
163
0
Camps Cleared
0
1,151,525
Distance Traveled
1,401,635
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,652
843
67
4
0
252,909
1
W
Kuzenbo
10,193
680
15
1
0
309,446
0
W
Achilles
11,154
744
17
1
0
322,818
1
L
Xing Tian
8,600
573
13
1
0
211,172
0
L
Agni
9,685
646
48
3
0
249,208
2
L
Danzaburou
9,831
655
44
3
0
217,821
1
W
Terra
10,352
690
8
1
0
274,727
3
L
Eset
9,201
613
38
3
0
255,157
0
W
Yu Huang
11,604
774
56
4
0
241,735
3
L
Sylvanus
10,769
718
5
0
0
218,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role