Player Matchup

Nike
Nike
Bepeen
Nike
Level 124
God Stats
0W - 4L
1,240 SR
Queue Stats
48W - 75L
1,381 Elo+
Party 1
Zhong Kui
Zhong Kui
Lheku
Zhong Kui
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,281 Elo+
Party 3
Cupid
Cupid
Maitre_Poplete
Cupid
Level 144
God Stats
1W - 6L
1,524 SR
Queue Stats
367W - 406L
1,386 Elo+
Party 1
Fenrir
Fenrir
TheGronios
Fenrir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Heimdallr
Heimdallr
kinghtfrost
Heimdallr
Level 123
God Stats
1W - 3L
1,361 SR
Queue Stats
82W - 94L
1,417 Elo+
Solo
Team Averages
Level 88
1,425 SR
1,393 Elo+

VS

Team Averages
Level 92
1,533 SR
1,446 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
AnnaMollyy
Ares
Level 155
God Stats
1W - 0L
1,868 SR
Queue Stats
47W - 37L
1,473 Elo+
Party 2
Ah Puch
Ah Puch
Martina28PL
Ah Puch
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,389 Elo+
Party 2
Nu Wa
Nu Wa
gad5g
Nu Wa
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,422 Elo+
Party 2
Cabrakan
Cabrakan
gougoudu27
Cabrakan
Level 21
God Stats
1W - 1L
1,298 SR
Queue Stats
22W - 33L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Bepeen
Nike
16
4 / 8 / 6
9,527
733
9,340
17,528
19,364
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Zhong Kui
Lheku
Zhong Kui
17
4 / 8 / 4
10,012
770
20,114
16,289
10,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 4 / 2
8,825
679
8,697
12,398
6,541
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fenrir
TheGronios
Fenrir
15
2 / 12 / 6
8,968
690
10,394
19,561
13,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
kinghtfrost
Heimdallr
17
1 / 7 / 9
9,146
704
15,093
17,050
8,105
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
10 / 5 / 17
10,637
818
15,345
15,956
11,142
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
8 / 1 / 26
11,341
872
11,518
20,813
27,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ah Puch
Martina28PL
Ah Puch
18
13 / 1 / 22
11,583
891
20,877
14,458
9,563
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nu Wa
gad5g
Nu Wa
17
4 / 3 / 24
9,838
757
18,151
13,612
8,056
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cabrakan
gougoudu27
Cabrakan
17
4 / 4 / 28
10,332
795
9,872
21,849
30,231
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
156
14
Kills
39
39
Deaths
14
27
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
10
5
17
3.7
W
8
1
26
21
L
Nike
Bepeen
Nike
4
8
6
0.88
L
Zhong Kui
Lheku
Zhong Kui
4
8
4
0.75
L
3
4
2
1
W
Ah Puch
Martina28PL
Ah Puch
13
1
22
24
L
Fenrir
TheGronios
Fenrir
2
12
6
0.42
W
Nu Wa
gad5g
Nu Wa
4
3
24
5.33
W
Cabrakan
gougoudu27
Cabrakan
4
4
28
4.5
L
Heimdallr
kinghtfrost
Heimdallr
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,638
Damage
75,763
82,826
Taken
86,688
58,618
Mitigated
86,450
17,574
Healing
30,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
15,345
718
7,204
4,395
15,956
11,142
306
3,319
12,310
29,666
0
W
11,518
545
999
2,535
20,813
27,458
1,363
4,766
15,899
14,894
0
L
Nike
Bepeen
Nike
9,340
2,476
571
2,192
17,528
19,364
0
15,495
2,033
0
18,092
L
Zhong Kui
Lheku
Zhong Kui
20,114
1,617
441
2,015
16,289
10,874
0
15,084
1,205
32,963
0
L
8,697
2,573
3,004
4,214
12,398
6,541
0
11,868
530
0
24,952
W
Ah Puch
Martina28PL
Ah Puch
20,877
1,373
3,690
4,444
14,458
9,563
648
4,624
9,642
37,849
0
L
Fenrir
TheGronios
Fenrir
10,394
1,847
234
2,660
19,561
13,734
0
17,602
1,959
764
18,475
W
Nu Wa
gad5g
Nu Wa
18,151
4,227
71
1,145
13,612
8,056
562
2,731
10,683
31,059
0
W
Cabrakan
gougoudu27
Cabrakan
9,872
1,434
3,202
3,183
21,849
30,231
294
5,012
16,294
18,286
0
L
Heimdallr
kinghtfrost
Heimdallr
15,093
5,448
0
2,243
17,050
8,105
0
15,714
1,336
0
36,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,478
Gold Earned
53,731
182
Minions Killed
126
0
Camps Cleared
0
1,038,020
Distance Traveled
1,293,927
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,637
818
31
2
0
220,146
0
W
Ares
11,341
872
8
1
0
316,344
1
L
Nike
9,527
733
17
1
0
215,199
1
L
Zhong Kui
10,012
770
44
3
0
186,768
4
L
Cupid
8,825
679
55
4
0
210,081
0
W
Ah Puch
11,583
891
41
3
0
252,374
0
L
Fenrir
8,968
690
10
1
0
219,454
4
W
Nu Wa
9,838
757
23
2
0
225,015
0
W
Cabrakan
10,332
795
23
2
0
280,048
0
L
Heimdallr
9,146
704
56
4
0
206,518
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role