Player Matchup

Vulcan
Vulcan
DrEmeraldMD
Vulcan
Level 34
God Stats
0W - 1L
1,855 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
GalzaCat
Bakasura
Level 39
God Stats
5W - 14L
1,500 SR
Queue Stats
108W - 134L
1,500 Elo+
Solo
Achilles
Achilles
Smiteocles1
Achilles
Level 42
God Stats
1W - 2L
1,520 SR
Queue Stats
52W - 38L
1,468 Elo+
Party 3
Rama
Rama
friedpossum
Rama
Level 106
God Stats
3W - 2L
1,585 SR
Queue Stats
271W - 273L
1,440 Elo+
Party 3
Artio
Artio
o CRiMZON o
Artio
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 71L
1,460 Elo+
Party 3
Team Averages
Level 74
1,592 SR
1,474 Elo+

VS

Team Averages
Level 51
1,445 SR
1,491 Elo+
King Arthur
King Arthur
MaN1ak_xO
King Arthur
Level 69
God Stats
4W - 5L
1,178 SR
Queue Stats
260W - 298L
1,424 Elo+
Party 1
Geb
Geb
Omega29Zero9339
Geb
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,746 Elo+
Party 2
Kukulkan
Kukulkan
SPKartmen
Kukulkan
Level 32
God Stats
2W - 3L
1,370 SR
Queue Stats
301W - 364L
1,343 Elo+
Party 1
Arachne
Arachne
ZedLeppelin5528
Arachne
Level 66
God Stats
85W - 47L
1,617 SR
Queue Stats
267W - 278L
1,460 Elo+
Party 2
Ullr
Ullr
sagebaka
Ullr
Level 85
God Stats
2W - 0L
1,557 SR
Queue Stats
41W - 33L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
13
1 / 7 / 3
7,945
418
8,439
12,166
6,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bakasura
GalzaCat
Bakasura
12
2 / 4 / 3
7,866
414
6,607
18,201
8,674
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Achilles
Smiteocles1
Achilles
11
2 / 2 / 0
7,110
374
10,550
18,002
17,323
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 0 / 1
8,662
456
6,157
11,554
4,668
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
2 / 4 / 0
9,731
512
10,378
26,236
18,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
MaN1ak_xO
King Arthur
17
1 / 2 / 4
10,998
579
15,244
19,425
15,607
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 1 / 9
9,450
497
11,395
15,279
15,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
SPKartmen
Kukulkan
17
5 / 2 / 5
10,806
569
13,224
8,669
3,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 2 / 5
10,997
579
15,635
21,721
10,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
16
0 / 0 / 2
9,816
517
6,054
9,181
3,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
42
7
Kills
17
17
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Vulcan
1
7
3
0.36
L
Bakasura
GalzaCat
Bakasura
2
4
3
0.88
W
King Arthur
MaN1ak_xO
King Arthur
1
2
4
1.5
W
2
1
9
6.5
W
Kukulkan
SPKartmen
Kukulkan
5
2
5
3.75
L
Achilles
Smiteocles1
Achilles
2
2
0
1
W
9
2
5
5.75
L
0
0
1
0.5
L
2
4
0
0.5
W
Ullr
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,131
Damage
61,552
86,159
Taken
74,275
55,665
Mitigated
49,548
25,885
Healing
32,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
8,439
2,637
0
1,140
12,166
6,027
528
7,669
4,497
55,709
0
L
Bakasura
GalzaCat
Bakasura
6,607
4,081
0
4,800
18,201
8,674
0
4,937
13,264
0
47,944
W
King Arthur
MaN1ak_xO
King Arthur
15,244
3,573
0
10,562
19,425
15,607
319
8,643
9,924
0
82,735
W
11,395
1,613
662
5,270
15,279
15,986
353
2,203
12,881
47,439
0
W
Kukulkan
SPKartmen
Kukulkan
13,224
2,116
0
1,435
8,669
3,948
1,703
3,588
4,706
93,677
0
L
Achilles
Smiteocles1
Achilles
10,550
1,271
0
2,810
18,002
17,323
0
5,656
12,346
0
37,318
W
15,635
11,078
765
9,612
21,721
10,167
1,197
3,285
17,859
0
94,635
L
6,157
5,643
0
4,488
11,554
4,668
0
2,342
9,212
0
76,521
L
10,378
1,152
0
12,647
26,236
18,973
0
4,015
22,221
77,285
0
W
Ullr
6,054
3,068
0
4,674
9,181
3,840
2,313
142
9,039
0
81,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,314
Gold Earned
52,067
509
Minions Killed
646
0
Camps Cleared
0
1,780,332
Distance Traveled
1,916,283
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
7,945
418
80
4
0
353,274
0
L
Bakasura
7,866
414
95
5
0
336,913
2
W
King Arthur
10,998
579
154
8
0
352,350
0
W
Geb
9,450
497
42
2
0
401,668
0
W
Kukulkan
10,806
569
177
9
0
367,733
0
L
Achilles
7,110
374
40
2
0
381,160
6
W
Arachne
10,997
579
127
7
0
454,282
0
L
Rama
8,662
456
135
7
0
375,677
1
L
Artio
9,731
512
159
8
0
333,308
1
W
Ullr
9,816
517
146
8
0
340,250
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role