Player Matchup

Lancelot
Lancelot
ArcofEvilx
Lancelot
Level 148
God Stats
3W - 4L
1,359 SR
Queue Stats
106W - 109L
1,463 Elo+
Party 1
Chaac
Chaac
Axe2Face52
Chaac
Level 64
God Stats
5W - 7L
1,486 SR
Queue Stats
106W - 90L
1,511 Elo+
Party 1
Freya
Freya
Donutstix33
Freya
Level 124
God Stats
0W - 1L
1,642 SR
Queue Stats
36W - 30L
1,537 Elo+
Party 1
Team Averages
Level 112
1,496 SR
1,503 Elo+

VS

Team Averages
Level 111
1,537 SR
1,492 Elo+
Anubis
Anubis
 
Anubis
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
jake345519
Bastet
Level 98
God Stats
26W - 9L
1,711 SR
Queue Stats
186W - 212L
1,529 Elo+
Solo
Ra
Ra
xXavierDemon
Ra
Level 124
God Stats
4W - 5L
1,402 SR
Queue Stats
528W - 638L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ArcofEvilx
Lancelot
18
5 / 3 / 7
13,244
662
21,117
26,955
20,939
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chaac
18
3 / 6 / 7
12,625
631
14,551
24,437
30,889
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
4 / 4 / 6
12,283
614
16,060
18,158
7,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
2 / 4 / 10
13,494
675
16,606
16,395
9,668
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bastet
jake345519
Bastet
19
8 / 3 / 5
14,434
722
26,762
21,759
11,243
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 5 / 4
12,493
625
12,116
20,715
16,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
12
Kills
13
13
Deaths
12
20
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
4
10
1.75
L
Lancelot
ArcofEvilx
Lancelot
5
3
7
2.83
L
Chaac
3
6
7
1.08
L
4
4
6
1.75
W
Bastet
jake345519
Bastet
8
3
5
3.5
W
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,728
Damage
55,484
69,550
Taken
58,869
58,839
Mitigated
37,026
24,184
Healing
21,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,606
1,431
273
4,718
16,395
9,668
1,015
3,169
12,695
60,608
0
L
Lancelot
ArcofEvilx
Lancelot
21,117
3,159
0
11,337
26,955
20,939
1,126
15,216
11,739
0
58,673
L
Chaac
14,551
1,824
292
6,513
24,437
30,889
319
8,465
15,972
0
55,028
L
16,060
3,921
0
6,042
18,158
7,011
805
5,703
12,455
41,999
0
W
Bastet
jake345519
Bastet
26,762
6,877
0
6,226
21,759
11,243
1,251
7,095
14,008
0
45,836
W
12,116
528
3,395
6,714
20,715
16,115
258
5,071
15,020
40,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,152
Gold Earned
40,421
193
Minions Killed
183
7
Camps Cleared
8
1,035,340
Distance Traveled
1,073,781
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
13,494
675
82
4
4
302,844
3
L
Lancelot
13,244
662
64
3
4
401,946
3
L
Chaac
12,625
631
70
4
0
320,439
0
L
Freya
12,283
614
59
3
3
312,955
1
W
Bastet
14,434
722
43
2
1
400,676
4
W
Ra
12,493
625
58
3
3
370,261
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role