Player Matchup

Cthulhu
Cthulhu
Lilbreadboy7
Cthulhu
Level 69
God Stats
3W - 5L
1,488 SR
Queue Stats
41W - 41L
1,425 Elo+
Party 2
Jormungandr
Jormungandr
NESQUIK6647
Jormungandr
Level 68
God Stats
12W - 7L
1,525 SR
Queue Stats
24W - 22L
1,446 Elo+
Party 2
Kali
Kali
Slosha7
Kali
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,423 Elo+
Party 2
Artemis
Artemis
taurenpowa
Artemis
Level 67
God Stats
25W - 24L
1,578 SR
Queue Stats
100W - 114L
1,408 Elo+
Party 4
Freya
Freya
thomas38440
Freya
Level 60
God Stats
12W - 16L
1,571 SR
Queue Stats
158W - 222L
1,355 Elo+
Party 4
Team Averages
Level 63
1,533 SR
1,411 Elo+

VS

Team Averages
Level 80
1,437 SR
1,391 Elo+
Aphrodite
Aphrodite
KleinerSpatz28
Aphrodite
Level 101
God Stats
64W - 65L
1,488 SR
Queue Stats
74W - 82L
1,458 Elo+
Party 1
Agni
Agni
MeisterSocke505
Agni
Level 62
God Stats
7W - 7L
1,502 SR
Queue Stats
144W - 155L
1,390 Elo+
Party 3
Arachne
Arachne
MeisterTazu
Arachne
Level 67
God Stats
15W - 23L
1,338 SR
Queue Stats
154W - 195L
1,364 Elo+
Party 3
Hachiman
Hachiman
Richardsonson
Hachiman
Level 114
God Stats
4W - 5L
1,570 SR
Queue Stats
366W - 399L
1,408 Elo+
Party 1
Erlang Shen
Erlang Shen
XxZbrashotxX
Erlang Shen
Level 58
God Stats
2W - 1L
1,286 SR
Queue Stats
134W - 136L
1,333 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Lilbreadboy7
Cthulhu
20
6 / 1 / 0
12,884
515
21,683
23,138
36,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
NESQUIK6647
Jormungandr
15
0 / 2 / 1
9,135
365
9,358
13,808
11,810
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kali
Slosha7
Kali
18
2 / 1 / 3
11,179
447
14,453
21,182
10,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
taurenpowa
Artemis
16
0 / 3 / 1
9,679
387
10,510
16,052
7,136
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 7 / 1
11,739
470
12,714
25,175
9,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
KleinerSpatz28
Aphrodite
17
2 / 0 / 3
11,677
467
7,176
16,288
13,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

19
7 / 5 / 2
13,336
533
18,855
18,948
9,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Arachne
MeisterTazu
Arachne
20
4 / 3 / 1
12,943
518
11,763
25,507
12,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Hachiman
Richardsonson
Hachiman
17
1 / 0 / 3
10,824
433
10,698
24,942
10,452
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Erlang Shen
XxZbrashotxX
Erlang Shen
19
0 / 4 / 1
13,006
520
12,755
24,969
17,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
24
12
Kills
14
14
Deaths
12
6
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
KleinerSpatz28
Aphrodite
2
0
3
3.5
L
Cthulhu
Lilbreadboy7
Cthulhu
6
1
0
6
W
7
5
2
1.6
W
Arachne
MeisterTazu
Arachne
4
3
1
1.5
L
Jormungandr
NESQUIK6647
Jormungandr
0
2
1
0.25
W
Hachiman
Richardsonson
Hachiman
1
0
3
2.5
L
Kali
Slosha7
Kali
2
1
3
3.5
W
Erlang Shen
XxZbrashotxX
Erlang Shen
0
4
1
0.13
L
Artemis
taurenpowa
Artemis
0
3
1
0.17
L
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,718
Damage
61,247
99,355
Taken
110,654
75,841
Mitigated
63,111
35,692
Healing
52,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
KleinerSpatz28
Aphrodite
7,176
767
6,800
10,636
16,288
13,681
1,638
5,636
10,652
59,870
0
L
Cthulhu
Lilbreadboy7
Cthulhu
21,683
3,224
0
9,209
23,138
36,726
588
0
23,138
108,033
0
W
18,855
945
136
2,975
18,948
9,096
1,090
9,327
9,621
89,728
0
W
Arachne
MeisterTazu
Arachne
11,763
8,802
0
7,991
25,507
12,213
0
8,393
16,820
0
109,423
L
Jormungandr
NESQUIK6647
Jormungandr
9,358
2,222
249
1,572
13,808
11,810
276
2,622
11,186
74,279
0
W
Hachiman
Richardsonson
Hachiman
10,698
7,360
495
12,247
24,942
10,452
3,582
4,455
20,487
0
94,996
L
Kali
Slosha7
Kali
14,453
7,251
0
6,792
21,182
10,448
0
3,471
17,506
0
106,558
W
Erlang Shen
XxZbrashotxX
Erlang Shen
12,755
7,514
133
11,460
24,969
17,669
1,014
15,101
8,071
0
96,377
L
Artemis
taurenpowa
Artemis
10,510
2,870
0
7,658
16,052
7,136
864
4,312
11,691
0
75,054
L
12,714
3,930
0
10,212
25,175
9,721
880
14,432
9,803
87,877
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,616
Gold Earned
61,786
687
Minions Killed
696
0
Camps Cleared
0
2,127,138
Distance Traveled
2,356,363
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
11,677
467
83
3
0
483,199
4
L
Cthulhu
12,884
515
203
8
0
414,708
0
W
Agni
13,336
533
162
6
0
435,011
0
W
Arachne
12,943
518
147
6
0
525,662
1
L
Jormungandr
9,135
365
90
4
0
424,910
3
W
Hachiman
10,824
433
116
5
0
444,564
6
L
Kali
11,179
447
127
5
0
531,270
2
W
Erlang Shen
13,006
520
188
8
0
467,927
1
L
Artemis
9,679
387
117
5
0
405,747
6
L
Freya
11,739
470
150
6
0
350,503
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role