Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
JihadiTyrorist
Cthulhu
Level 87
God Stats
1W - 0L
1,712 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Ymir
Ymir
Oeuzalbus
Ymir
Level 129
God Stats
3W - 0L
1,836 SR
Queue Stats
140W - 149L
1,487 Elo+
Solo
Thoth
Thoth
x-X-AlphaOnE-X-x
Thoth
Level 156
God Stats
10W - 7L
1,559 SR
Queue Stats
274W - 302L
1,524 Elo+
Solo
Team Averages
Level 127
1,621 SR
1,502 Elo+

VS

Team Averages
Level 105
1,500 SR
1,405 Elo+
Loki
Loki
 
Loki
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Audio-LV-
Raijin
Level 94
God Stats
0W - 5L
1,162 SR
Queue Stats
142W - 120L
1,485 Elo+
Solo
He Bo
He Bo
FatmanScoot
He Bo
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 28L
1,389 Elo+
Solo
Athena
Athena
Kajyn
Athena
Level 126
God Stats
2W - 4L
1,839 SR
Queue Stats
255W - 261L
1,465 Elo+
Solo
Thoth
Thoth
Нубло
Thoth
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 86L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 0 / 10
7,712
964
7,146
5,390
4,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
 
Hachiman
11
1 / 2 / 9
6,829
854
4,386
6,675
2,660
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
3 / 2 / 9
7,766
971
8,195
9,553
4,893
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ymir
12
2 / 2 / 6
7,392
924
2,668
10,837
9,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
7 / 2 / 5
8,308
1,039
8,419
5,913
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
5 / 3 / 2
6,688
836
6,946
6,344
3,031
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
Audio-LV-
Raijin
15
2 / 1 / 3
7,202
900
6,204
4,593
2,604
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
0 / 5 / 6
5,861
733
6,259
6,954
3,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
Kajyn
Athena
11
1 / 2 / 6
6,319
790
3,573
9,835
10,157
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thoth
11
0 / 4 / 3
5,937
742
4,061
5,568
2,520
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
28
15
Kills
8
8
Deaths
15
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
2
0
10
7
W
Hachiman
 
Hachiman
1
2
9
2.75
L
Loki
 
Loki
5
3
2
2
L
Raijin
Audio-LV-
Raijin
2
1
3
3.5
L
0
5
6
0.6
W
3
2
9
3.75
L
Athena
Kajyn
Athena
1
2
6
2
W
Ymir
2
2
6
2.5
W
7
2
5
4.75
L
Thoth
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,814
Damage
27,043
38,368
Taken
33,294
24,648
Mitigated
21,316
16,596
Healing
9,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
7,146
802
1,177
2,680
5,390
4,963
370
3,203
2,187
11,684
0
W
Hachiman
 
Hachiman
4,386
1,527
2,180
1,698
6,675
2,660
273
3,345
3,330
0
11,987
L
Loki
 
Loki
6,946
687
391
903
6,344
3,031
0
5,092
1,252
0
11,097
L
Raijin
Audio-LV-
Raijin
6,204
382
799
1,220
4,593
2,604
0
4,004
589
19,934
0
L
6,259
229
417
768
6,954
3,004
0
5,645
1,309
11,540
0
W
8,195
102
2,190
3,535
9,553
4,893
289
5,461
4,092
16,705
0
L
Athena
Kajyn
Athena
3,573
576
906
2,844
9,835
10,157
0
7,562
2,273
6,072
0
W
Ymir
2,668
45
376
2,255
10,837
9,532
0
4,897
5,940
7,795
0
W
8,419
90
156
349
5,913
2,600
525
3,191
2,722
17,086
0
L
Thoth
4,061
327
641
437
5,568
2,520
0
4,125
1,443
9,995
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,007
Gold Earned
32,007
84
Minions Killed
75
0
Camps Cleared
0
827,554
Distance Traveled
790,082
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
7,712
964
11
1
0
175,980
1
W
Hachiman
6,829
854
27
3
0
166,675
0
L
Loki
6,688
836
11
1
0
148,867
0
L
Raijin
7,202
900
41
5
0
154,407
1
L
He Bo
5,861
733
12
2
0
159,818
1
W
Cthulhu
7,766
971
11
1
0
178,408
0
L
Athena
6,319
790
2
0
0
162,948
1
W
Ymir
7,392
924
16
2
0
140,308
1
W
Thoth
8,308
1,039
19
2
0
166,183
0
L
Thoth
5,937
742
9
1
0
164,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role