Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Burebure
Baron Samedi
Level 3
God Stats
6W - 5L
1,625 SR
Queue Stats
7W - 7L
1,693 Elo+
Party 2
Mulan
Mulan
Ŋắņęx
Mulan
Level 160
God Stats
2W - 0L
1,666 SR
Queue Stats
108W - 64L
1,658 Elo+
Party 2
Team Averages
Level 101
1,597 SR
1,617 Elo+

VS

Team Averages
Level 32
1,333 SR
1,274 Elo+
Thor
Thor
MakZzz02
Thor
Level 67
God Stats
0W - 2L
1,299 SR
Queue Stats
26W - 44L
1,277 Elo+
Party 1
Cthulhu
Cthulhu
junkiequick
Cthulhu
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 14L
1,268 Elo+
Party 1
Izanami
Izanami
thezmeya
Izanami
Level 15
God Stats
6W - 11L
1,198 SR
Queue Stats
25W - 44L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
4 / 2 / 6
8,391
763
12,452
10,174
3,800
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
Burebure
Baron Samedi
13
3 / 0 / 9
8,425
766
12,286
6,551
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mulan
13
5 / 2 / 7
8,435
767
11,612
13,278
11,265
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
10
3 / 5 / 0
7,615
692
6,470
10,592
4,177
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
junkiequick
Cthulhu
11
0 / 4 / 3
7,242
658
5,783
18,179
17,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
thezmeya
Izanami
11
1 / 3 / 3
7,347
668
4,627
11,558
5,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
12
Kills
4
4
Deaths
12
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
2
6
3.5
W
Baron Samedi
Burebure
Baron Samedi
3
0
9
7.5
L
Thor
3
5
0
0.6
L
Cthulhu
junkiequick
Cthulhu
0
4
3
0.38
L
Izanami
thezmeya
Izanami
1
3
3
0.83
W
Mulan
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,350
Damage
16,880
30,003
Taken
40,329
18,151
Mitigated
27,233
14,101
Healing
1,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
12,452
7,292
0
2,414
10,174
3,800
1,863
1,909
8,265
0
39,227
W
Baron Samedi
Burebure
Baron Samedi
12,286
1,105
3,607
3,538
6,551
3,086
481
1,581
4,970
34,601
0
L
Thor
6,470
485
0
13
10,592
4,177
0
2,911
7,681
0
13,615
L
Cthulhu
junkiequick
Cthulhu
5,783
561
0
1,119
18,179
17,935
0
5,078
13,101
16,239
0
L
Izanami
thezmeya
Izanami
4,627
2,538
0
634
11,558
5,121
0
4,466
7,092
0
18,587
W
Mulan
11,612
2,810
0
4,542
13,278
11,265
133
2,681
10,597
0
24,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,251
Gold Earned
22,204
141
Minions Killed
71
8
Camps Cleared
1
603,368
Distance Traveled
547,485
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,391
763
65
6
4
192,743
3
W
Baron Samedi
8,425
766
46
4
2
209,422
2
L
Thor
7,615
692
16
1
0
163,438
0
L
Cthulhu
7,242
658
17
2
0
192,462
4
L
Izanami
7,347
668
38
3
1
191,585
2
W
Mulan
8,435
767
30
3
2
201,203
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role