Player Matchup

Baron Samedi
Baron Samedi
BigJam3s
Baron Samedi
Level 81
God Stats
6W - 4L
1,657 SR
Queue Stats
24W - 16L
1,547 Elo+
Party 2
Discordia
Discordia
BigKimi
Discordia
Level 43
God Stats
6W - 1L
1,911 SR
Queue Stats
32W - 12L
1,669 Elo+
Party 2
Ravana
Ravana
Chumpkіn
Ravana
Level 160
God Stats
2W - 2L
1,975 SR
Queue Stats
203W - 164L
1,558 Elo+
Party 2
Rama
Rama
Reidus
Rama
Level 15
God Stats
2W - 4L
1,403 SR
Queue Stats
10W - 12L
1,457 Elo+
Party 2
Chronos
Chronos
justkidd1n
Chronos
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 28L
1,577 Elo+
Party 2
Team Averages
Level 91
1,689 SR
1,562 Elo+

VS

Team Averages
Level 87
1,719 SR
1,590 Elo+
Ymir
Ymir
GANKTHISGUY
Ymir
Level 39
God Stats
5W - 3L
1,820 SR
Queue Stats
266W - 185L
1,651 Elo+
Party 1
Chernobog
Chernobog
GodlikeGreaves
Chernobog
Level 76
God Stats
16W - 11L
1,850 SR
Queue Stats
318W - 248L
1,601 Elo+
Party 1
Pele
Pele
GreyHarp69
Pele
Level 127
God Stats
1W - 1L
1,750 SR
Queue Stats
213W - 178L
1,601 Elo+
Party 1
Lancelot
Lancelot
KayyKonaaPC
Lancelot
Level 66
God Stats
34W - 26L
1,675 SR
Queue Stats
141W - 119L
1,628 Elo+
Party 1
Artemis
Artemis
TheMalul
Artemis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 76L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigJam3s
Baron Samedi
17
6 / 6 / 5
11,235
511
15,943
20,054
15,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Discordia
BigKimi
Discordia
18
2 / 2 / 7
10,594
482
10,876
13,192
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
Chumpkіn
Ravana
16
6 / 2 / 7
10,161
462
11,124
15,592
13,184
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Rama
Reidus
Rama
17
1 / 2 / 7
10,860
494
8,478
14,823
5,332
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
justkidd1n
Chronos
18
6 / 3 / 8
11,429
520
21,830
20,677
8,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 5
11,756
534
15,008
22,890
16,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
GodlikeGreaves
Chernobog
18
5 / 3 / 3
11,838
538
13,845
14,423
7,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 8 / 6
8,290
377
7,496
24,732
24,043
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lancelot
KayyKonaaPC
Lancelot
17
5 / 2 / 4
11,013
501
9,922
16,564
8,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
TheMalul
Artemis
17
0 / 4 / 0
10,463
476
16,355
19,106
9,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
33
21
Kills
15
15
Deaths
23
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
BigJam3s
Baron Samedi
6
6
5
1.42
W
Discordia
BigKimi
Discordia
2
2
7
2.75
W
Ravana
Chumpkіn
Ravana
6
2
7
4.75
L
5
6
5
1.25
L
Chernobog
GodlikeGreaves
Chernobog
5
3
3
2.17
L
0
8
6
0.38
L
Lancelot
KayyKonaaPC
Lancelot
5
2
4
3.5
W
Rama
Reidus
Rama
1
2
7
2.25
L
Artemis
TheMalul
Artemis
0
4
0
0
W
Chronos
justkidd1n
Chronos
6
3
8
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,251
Damage
62,626
84,338
Taken
97,715
48,318
Mitigated
65,911
31,083
Healing
24,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
BigJam3s
Baron Samedi
15,943
2,809
1,834
4,542
20,054
15,517
0
10,376
9,104
75,111
0
W
Discordia
BigKimi
Discordia
10,876
1,216
203
2,696
13,192
5,422
0
0
13,192
80,048
0
W
Ravana
Chumpkіn
Ravana
11,124
2,466
165
4,678
15,592
13,184
260
767
14,797
0
42,334
L
15,008
2,435
0
5,489
22,890
16,536
0
15,117
7,773
79,337
0
L
Chernobog
GodlikeGreaves
Chernobog
13,845
9,288
0
3,757
14,423
7,189
1,344
5,590
8,833
0
88,636
L
7,496
1,642
0
508
24,732
24,043
0
11,577
13,155
0
38,053
L
Lancelot
KayyKonaaPC
Lancelot
9,922
1,811
0
7,140
16,564
8,359
0
5,022
11,542
0
94,187
W
Rama
Reidus
Rama
8,478
7,360
0
5,746
14,823
5,332
450
1,365
13,406
0
85,289
L
Artemis
TheMalul
Artemis
16,355
7,335
0
7,613
19,106
9,784
1,200
11,343
7,763
0
111,084
W
Chronos
justkidd1n
Chronos
21,830
10,172
0
11,219
20,677
8,863
1,378
1,750
18,831
101,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,279
Gold Earned
53,360
565
Minions Killed
651
0
Camps Cleared
0
1,939,621
Distance Traveled
2,016,822
26
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,235
511
115
5
0
335,645
11
W
Discordia
10,594
482
134
6
0
401,464
2
W
Ravana
10,161
462
39
2
0
435,412
5
L
Ymir
11,756
534
144
7
0
353,993
8
L
Chernobog
11,838
538
149
7
0
384,295
1
L
Pele
8,290
377
52
2
0
425,158
8
L
Lancelot
11,013
501
139
6
0
512,409
2
W
Rama
10,860
494
160
7
0
362,284
5
L
Artemis
10,463
476
167
8
0
340,967
2
W
Chronos
11,429
520
117
5
0
404,816
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role