Player Matchup

Ymir
Ymir
ALGxKUSH-206
Ymir
Level 65
God Stats
3W - 2L
1,789 SR
Queue Stats
105W - 115L
1,450 Elo+
Solo
Hades
Hades
Dravain
Hades
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,291 Elo+
Solo
Ra
Ra
McFlyyy187
Ra
Level 96
God Stats
3W - 1L
1,495 SR
Queue Stats
145W - 142L
1,446 Elo+
Solo
Sol
Sol
TH3 FINISH3R
Sol
Level 145
God Stats
7W - 1L
1,828 SR
Queue Stats
141W - 154L
1,546 Elo+
Solo
Medusa
Medusa
UnitaryCharlice5
Medusa
Level 88
God Stats
1W - 1L
1,314 SR
Queue Stats
55W - 55L
1,451 Elo+
Solo
Team Averages
Level 84
1,585 SR
1,437 Elo+

VS

Team Averages
Level 74
1,499 SR
1,500 Elo+
Poseidon
Poseidon
 
Poseidon
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
CGel Ricker
Ra
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,485 Elo+
Party 1
Rama
Rama
Chosuff
Rama
Level 122
God Stats
1W - 3L
1,217 SR
Queue Stats
187W - 209L
1,523 Elo+
Solo
Pele
Pele
IronFirstBase
Pele
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 20L
1,485 Elo+
Party 1
Scylla
Scylla
YaBoiiiTimmy
Scylla
Level 160
God Stats
7W - 9L
1,777 SR
Queue Stats
475W - 482L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 11
8,960
747
3,132
13,783
14,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hades
Dravain
Hades
16
5 / 4 / 4
9,044
754
4,999
12,033
9,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

16
3 / 3 / 10
9,036
753
9,568
11,197
5,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
1 / 1 / 13
8,845
737
12,729
8,182
3,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
9 / 2 / 8
10,059
838
11,367
12,013
5,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
15
0 / 6 / 5
7,909
659
7,753
9,214
4,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 6
8,480
707
5,692
7,401
3,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Chosuff
Rama
16
1 / 4 / 9
8,358
697
9,596
10,392
4,754
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 5 / 4
7,814
651
9,632
11,464
4,551
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
18
6 / 2 / 7
9,786
816
14,568
7,594
3,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
44
19
Kills
13
13
Deaths
19
46
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
6
5
0.42
W
1
3
11
2.17
L
3
2
6
3
L
Rama
Chosuff
Rama
1
4
9
1.38
W
Hades
Dravain
Hades
5
4
4
1.75
L
3
5
4
1
W
3
3
10
2.67
W
1
1
13
7.5
W
9
2
8
6.5
L
Scylla
6
2
7
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,795
Damage
47,241
57,208
Taken
46,065
37,882
Mitigated
19,930
26,214
Healing
12,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
7,753
574
14
299
9,214
4,161
0
6,711
2,503
15,771
0
W
3,132
298
1,192
1,532
13,783
14,251
256
5,884
7,619
9,982
0
L
5,692
25
2,953
2,547
7,401
3,186
275
5,938
1,463
11,483
0
L
Rama
Chosuff
Rama
9,596
5,393
945
2,030
10,392
4,754
946
7,472
2,920
0
22,061
W
Hades
Dravain
Hades
4,999
1,410
522
1,403
12,033
9,203
114
6,275
5,530
9,776
0
L
9,632
1,324
862
887
11,464
4,551
138
6,808
4,656
0
13,908
W
9,568
367
4,415
3,615
11,197
5,279
0
5,655
5,410
32,000
0
W
12,729
2,101
1,884
2,361
8,182
3,484
630
4,336
3,782
27,053
0
W
11,367
6,619
5,037
4,253
12,013
5,665
960
5,070
6,854
0
16,224
L
Scylla
14,568
89
987
1,403
7,594
3,278
427
3,499
4,095
31,063
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,944
Gold Earned
42,347
115
Minions Killed
105
0
Camps Cleared
0
1,106,027
Distance Traveled
1,030,979
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,909
659
17
1
0
196,362
0
W
Ymir
8,960
747
16
1
0
195,491
4
L
Ra
8,480
707
17
1
0
229,930
0
L
Rama
8,358
697
27
2
0
192,150
2
W
Hades
9,044
754
12
1
0
204,317
0
L
Pele
7,814
651
3
0
0
214,810
1
W
Ra
9,036
753
53
4
0
231,686
1
W
Sol
8,845
737
21
2
0
231,699
5
W
Medusa
10,059
838
13
1
0
242,834
1
L
Scylla
9,786
816
41
3
0
197,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role