Player Matchup

Merlin
Merlin
Killufirst
Merlin
Level 63
God Stats
3W - 4L
1,500 SR
Queue Stats
74W - 90L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lacels
Tsukuyomi
Level 125
God Stats
18W - 21L
1,548 SR
Queue Stats
235W - 241L
1,427 Elo+
Solo
Guan Yu
Guan Yu
MamaDadBearTTV
Guan Yu
Level 127
God Stats
3W - 3L
1,225 SR
Queue Stats
231W - 312L
1,470 Elo+
Party 1
Apollo
Apollo
OwO_Dagg
Apollo
Level 103
God Stats
4W - 3L
1,375 SR
Queue Stats
69W - 82L
1,482 Elo+
Solo
Bacchus
Bacchus
SNFWulf335
Bacchus
Level 58
God Stats
11W - 26L
1,444 SR
Queue Stats
116W - 154L
1,496 Elo+
Party 1
Team Averages
Level 95
1,418 SR
1,451 Elo+

VS

Team Averages
Level 103
1,469 SR
1,480 Elo+
Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
DoubleD8011
Thor
Level 69
God Stats
2W - 2L
1,312 SR
Queue Stats
108W - 119L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
Hex27629
Baron Samedi
Level 85
God Stats
4W - 5L
1,430 SR
Queue Stats
107W - 105L
1,381 Elo+
Solo
Sobek
Sobek
PrincelySundew
Sobek
Level 117
God Stats
6W - 6L
1,544 SR
Queue Stats
97W - 89L
1,490 Elo+
Solo
Cupid
Cupid
pandabarin
Cupid
Level 121
God Stats
18W - 24L
1,559 SR
Queue Stats
855W - 936L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Killufirst
Merlin
16
2 / 4 / 1
9,099
650
10,478
12,072
6,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Lacels
Tsukuyomi
17
3 / 7 / 1
10,072
719
11,751
17,150
9,171
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 5 / 1
8,835
631
9,982
20,715
22,729
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
OwO_Dagg
Apollo
18
2 / 3 / 2
10,377
741
10,980
13,780
7,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
SNFWulf335
Bacchus
15
0 / 4 / 3
9,293
664
3,806
16,679
23,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
18
8 / 2 / 6
11,162
797
14,134
13,420
10,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

18
2 / 2 / 12
10,550
754
6,845
12,624
7,176
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Hex27629
Baron Samedi
18
6 / 2 / 11
10,688
763
13,648
14,177
7,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

18
4 / 2 / 13
11,027
788
8,894
18,146
20,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
18
3 / 0 / 13
10,681
763
18,455
10,316
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
78
8
Kills
23
23
Deaths
8
8
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
2
6
5.5
W
2
2
12
4
W
Baron Samedi
Hex27629
Baron Samedi
6
2
11
5.75
L
Merlin
Killufirst
Merlin
2
4
1
0.63
L
Tsukuyomi
Lacels
Tsukuyomi
3
7
1
0.5
L
1
5
1
0.3
L
Apollo
OwO_Dagg
Apollo
2
3
2
1
W
4
2
13
5.25
L
Bacchus
SNFWulf335
Bacchus
0
4
3
0.38
W
Cupid
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,997
Damage
61,976
80,396
Taken
68,683
68,452
Mitigated
50,850
13,578
Healing
19,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,134
1,396
0
2,785
13,420
10,293
680
3,288
10,132
0
27,388
W
6,845
2,143
0
2,482
12,624
7,176
120
1,547
11,077
0
45,961
W
Baron Samedi
Hex27629
Baron Samedi
13,648
1,636
2,395
4,939
14,177
7,619
175
3,013
11,164
34,047
0
L
Merlin
Killufirst
Merlin
10,478
820
51
676
12,072
6,296
0
2,917
9,155
32,978
0
L
Tsukuyomi
Lacels
Tsukuyomi
11,751
2,577
132
1,750
17,150
9,171
231
3,543
13,607
0
45,490
L
9,982
1,040
2,412
3,140
20,715
22,729
0
6,079
14,636
0
31,398
L
Apollo
OwO_Dagg
Apollo
10,980
7,563
0
3,997
13,780
7,235
858
5,323
8,457
0
43,393
W
8,894
685
0
3,267
18,146
20,713
586
3,482
14,664
26,600
0
L
Bacchus
SNFWulf335
Bacchus
3,806
137
0
1,420
16,679
23,021
56
4,680
11,999
7,698
0
W
Cupid
18,455
7,240
1,211
2,545
10,316
5,049
1,186
2,954
7,362
0
50,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,676
Gold Earned
54,108
240
Minions Killed
265
0
Camps Cleared
0
1,342,907
Distance Traveled
1,499,171
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
11,162
797
35
3
0
330,815
0
W
Thor
10,550
754
71
5
0
317,000
1
W
Baron Samedi
10,688
763
42
3
0
266,273
2
L
Merlin
9,099
650
46
3
0
240,882
1
L
Tsukuyomi
10,072
719
64
5
0
230,737
4
L
Guan Yu
8,835
631
48
3
0
307,998
1
L
Apollo
10,377
741
72
5
0
270,892
2
W
Sobek
11,027
788
35
3
0
307,571
0
L
Bacchus
9,293
664
10
1
0
292,398
0
W
Cupid
10,681
763
82
6
0
277,512
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role