Player Matchup

Athena
Athena
EL CASTRABOLAS
Athena
Level 126
God Stats
4W - 4L
1,285 SR
Queue Stats
182W - 197L
1,416 Elo+
Solo
Mercury
Mercury
HereticErik
Mercury
Level 155
God Stats
2W - 0L
1,500 SR
Queue Stats
297W - 343L
1,507 Elo+
Solo
Baron Samedi
Baron Samedi
Malevolent DON
Baron Samedi
Level 128
God Stats
7W - 5L
1,490 SR
Queue Stats
407W - 429L
1,491 Elo+
Party 1
Chaac
Chaac
gelzer25
Chaac
Level 152
God Stats
12W - 2L
1,767 SR
Queue Stats
395W - 390L
1,527 Elo+
Party 1
Freya
Freya
x Darren91
Freya
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
157W - 177L
1,461 Elo+
Solo
Team Averages
Level 138
1,508 SR
1,480 Elo+

VS

Team Averages
Level 92
1,646 SR
1,516 Elo+
Bellona
Bellona
Agusberrondo
Bellona
Level 114
God Stats
1W - 1L
1,568 SR
Queue Stats
104W - 112L
1,527 Elo+
Solo
Olorun
Olorun
EpicPogchamp69
Olorun
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 44L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Eunbi2012
Morgan Le Fay
Level 45
God Stats
2W - 1L
1,777 SR
Queue Stats
151W - 143L
1,483 Elo+
Solo
Sol
Sol
PlrBearKnght
Sol
Level 126
God Stats
5W - 2L
1,809 SR
Queue Stats
153W - 150L
1,574 Elo+
Solo
Chaac
Chaac
guitargodltd
Chaac
Level 128
God Stats
8W - 7L
1,574 SR
Queue Stats
344W - 341L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 4 / 19
12,764
751
11,410
30,152
46,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mercury
HereticErik
Mercury
18
4 / 8 / 11
12,108
712
10,649
16,605
7,927
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
Malevolent DON
Baron Samedi
20
8 / 4 / 14
13,330
784
22,240
19,862
12,737
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chaac
gelzer25
Chaac
20
9 / 4 / 12
12,867
757
23,666
33,006
32,230
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Freya
20
4 / 4 / 12
12,100
712
16,575
21,577
11,770
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Agusberrondo
Bellona
13
1 / 5 / 8
9,413
554
7,128
14,695
14,155
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 4 / 6
10,943
644
11,908
18,211
9,804
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Eunbi2012
Morgan Le Fay
17
4 / 6 / 9
10,659
627
21,799
17,958
9,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

19
6 / 7 / 12
12,266
722
25,190
19,618
8,284
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 7 / 11
13,256
780
24,154
28,456
35,343
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
66
28
Kills
20
24
Deaths
29
68
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bellona
Agusberrondo
Bellona
1
5
8
1
W
3
4
19
3.13
L
3
4
6
1.5
L
Morgan Le Fay
Eunbi2012
Morgan Le Fay
4
6
9
1.42
W
Mercury
HereticErik
Mercury
4
8
11
1.19
W
Baron Samedi
Malevolent DON
Baron Samedi
8
4
14
3.75
L
6
7
12
1.71
W
Chaac
gelzer25
Chaac
9
4
12
3.75
L
6
7
11
1.64
W
Freya
4
4
12
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,540
Damage
90,179
121,202
Taken
98,938
111,447
Mitigated
76,764
49,303
Healing
37,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Agusberrondo
Bellona
7,128
2,032
561
2,177
14,695
14,155
240
7,089
7,606
0
9,023
W
11,410
1,353
3,222
5,271
30,152
46,783
739
15,993
14,159
21,526
0
L
11,908
8,164
3,932
7,923
18,211
9,804
223
8,801
9,410
27,137
0
L
Morgan Le Fay
Eunbi2012
Morgan Le Fay
21,799
1,694
1,160
3,418
17,958
9,178
165
9,297
8,661
38,311
0
W
Mercury
HereticErik
Mercury
10,649
2,703
1,899
828
16,605
7,927
2,199
8,100
8,505
0
21,324
W
Baron Samedi
Malevolent DON
Baron Samedi
22,240
1,918
9,622
5,848
19,862
12,737
1,909
10,884
8,978
50,608
0
L
25,190
7,603
580
6,193
19,618
8,284
1,585
10,545
9,073
38,059
0
W
Chaac
gelzer25
Chaac
23,666
2,595
5,071
10,676
33,006
32,230
1,519
14,517
18,489
0
41,957
L
24,154
3,593
2,066
9,782
28,456
35,343
138
14,493
13,963
0
50,867
W
Freya
16,575
7,145
1,892
4,974
21,577
11,770
3,006
9,403
12,174
38,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,169
Gold Earned
56,537
176
Minions Killed
160
0
Camps Cleared
0
1,619,253
Distance Traveled
1,310,964
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,413
554
5
0
0
182,422
0
W
Athena
12,764
751
15
1
0
358,993
0
L
Olorun
10,943
644
48
3
0
323,360
0
L
Morgan Le Fay
10,659
627
24
1
0
275,500
0
W
Mercury
12,108
712
24
1
0
313,150
1
W
Baron Samedi
13,330
784
54
3
0
307,697
0
L
Sol
12,266
722
29
2
0
247,968
0
W
Chaac
12,867
757
35
2
0
343,381
0
L
Chaac
13,256
780
54
3
0
281,714
2
W
Freya
12,100
712
48
3
0
296,032
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role