Player Matchup

Nu Wa
Nu Wa
FR3N3T1C_K1NG
Nu Wa
Level 46
God Stats
11W - 12L
1,471 SR
Queue Stats
298W - 266L
1,483 Elo+
Solo
Mercury
Mercury
Jonasss_9
Mercury
Level 79
God Stats
12W - 18L
1,457 SR
Queue Stats
295W - 323L
1,456 Elo+
Solo
Danzaburou
Danzaburou
LOST-SaJo_44
Danzaburou
Level 100
God Stats
1W - 4L
1,225 SR
Queue Stats
87W - 70L
1,456 Elo+
Solo
Cernunnos
Cernunnos
RapiD_CaKe
Cernunnos
Level 82
God Stats
3W - 4L
1,514 SR
Queue Stats
135W - 121L
1,430 Elo+
Party 1
Mulan
Mulan
ReVo_Fr0ntii
Mulan
Level 67
God Stats
18W - 16L
1,459 SR
Queue Stats
106W - 103L
1,407 Elo+
Party 1
Team Averages
Level 75
1,425 SR
1,446 Elo+

VS

Team Averages
Level 104
1,500 SR
1,426 Elo+
Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Arachne
Arachne
FuSioNx_Storm
Arachne
Level 61
God Stats
26W - 26L
1,497 SR
Queue Stats
124W - 173L
1,374 Elo+
Solo
Hachiman
Hachiman
MDivest
Hachiman
Level 148
God Stats
3W - 9L
1,415 SR
Queue Stats
144W - 166L
1,435 Elo+
Solo
Hou Yi
Hou Yi
Maxant69780
Hou Yi
Level 137
God Stats
3W - 3L
1,450 SR
Queue Stats
112W - 120L
1,451 Elo+
Party 2
Izanami
Izanami
dylaan_691d
Izanami
Level 65
God Stats
49W - 25L
1,638 SR
Queue Stats
272W - 294L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
8,241
485
7,764
14,401
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Jonasss_9
Mercury
13
2 / 3 / 2
7,912
465
4,007
10,689
4,518
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
LOST-SaJo_44
Danzaburou
11
3 / 4 / 0
7,931
467
5,701
9,528
3,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cernunnos
RapiD_CaKe
Cernunnos
14
3 / 2 / 0
8,339
491
8,002
13,738
6,294
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
4 / 4 / 2
7,674
451
6,136
14,482
12,950
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
2 / 0 / 7
9,184
540
6,589
14,019
15,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Arachne
15
11 / 4 / 4
10,249
603
15,298
15,298
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
MDivest
Hachiman
13
0 / 5 / 2
8,051
474
9,715
10,065
3,827
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Hou Yi
17
3 / 2 / 6
10,142
597
8,758
9,836
5,096
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
dylaan_691d
Izanami
17
4 / 2 / 4
10,808
636
6,865
11,243
5,118
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
13
Kills
20
20
Deaths
13
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
2
0
7
5.5
L
1
7
4
0.43
W
Arachne
11
4
4
3.25
L
Mercury
Jonasss_9
Mercury
2
3
2
1
L
Danzaburou
LOST-SaJo_44
Danzaburou
3
4
0
0.75
W
Hachiman
MDivest
Hachiman
0
5
2
0.2
W
Hou Yi
3
2
6
3
L
Cernunnos
RapiD_CaKe
Cernunnos
3
2
0
1.5
L
4
4
2
1.25
W
Izanami
dylaan_691d
Izanami
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,610
Damage
47,225
62,838
Taken
60,461
32,461
Mitigated
37,355
9,904
Healing
19,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
6,589
1,275
3,117
4,095
14,019
15,184
0
1,202
12,679
28,361
0
L
7,764
2,124
0
853
14,401
4,972
0
649
13,752
57,373
0
W
Arachne
15,298
9,611
0
6,085
15,298
8,130
2,121
1,846
13,276
0
61,256
L
Mercury
Jonasss_9
Mercury
4,007
1,817
0
0
10,689
4,518
0
646
10,043
0
62,944
L
Danzaburou
LOST-SaJo_44
Danzaburou
5,701
2,756
0
1,279
9,528
3,727
0
658
8,870
0
41,127
W
Hachiman
MDivest
Hachiman
9,715
4,856
86
716
10,065
3,827
266
1,431
8,542
0
57,440
W
Hou Yi
8,758
2,686
0
2,459
9,836
5,096
230
2,109
7,535
0
87,308
L
Cernunnos
RapiD_CaKe
Cernunnos
8,002
4,245
0
6,204
13,738
6,294
454
2,428
11,310
0
71,569
L
6,136
773
226
1,342
14,482
12,950
203
2,208
12,274
61
28,883
W
Izanami
dylaan_691d
Izanami
6,865
4,852
0
3,223
11,243
5,118
5,275
577
10,604
0
91,338

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,097
Gold Earned
48,434
461
Minions Killed
510
0
Camps Cleared
0
1,541,215
Distance Traveled
1,656,146
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,184
540
28
2
0
358,988
4
L
Nu Wa
8,241
485
93
5
0
285,435
2
W
Arachne
10,249
603
86
5
0
368,763
2
L
Mercury
7,912
465
106
6
0
400,440
3
L
Danzaburou
7,931
467
81
5
0
208,386
3
W
Hachiman
8,051
474
81
5
0
265,414
5
W
Hou Yi
10,142
597
139
8
0
316,848
1
L
Cernunnos
8,339
491
122
7
0
313,196
2
L
Mulan
7,674
451
59
3
0
333,758
6
W
Izanami
10,808
636
176
10
0
346,133
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role