Player Matchup

Neith
Neith
FORrMAN
Neith
Level 88
God Stats
12W - 5L
1,797 SR
Queue Stats
126W - 138L
1,491 Elo+
Party 2
Tiamat
Tiamat
IIIAangIII
Tiamat
Level 61
God Stats
0W - 3L
1,283 SR
Queue Stats
28W - 51L
1,434 Elo+
Party 2
Cabrakan
Cabrakan
Jaevlaa
Cabrakan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 103L
1,491 Elo+
Party 2
Pele
Pele
Raycherds
Pele
Level 35
God Stats
5W - 13L
1,276 SR
Queue Stats
73W - 96L
1,431 Elo+
Party 2
Zhong Kui
Zhong Kui
ViperStrick
Zhong Kui
Level 47
God Stats
0W - 6L
1,500 SR
Queue Stats
32W - 58L
1,416 Elo+
Solo
Team Averages
Level 56
1,471 SR
1,453 Elo+

VS

Team Averages
Level 90
1,543 SR
1,478 Elo+
Thanatos
Thanatos
 
Thanatos
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Anuub1ss
Neith
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Bacchus
Bacchus
Deathless3
Bacchus
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,489 Elo+
Party 3
Yu Huang
Yu Huang
KOLOSO98
Yu Huang
Level 125
God Stats
5W - 4L
1,611 SR
Queue Stats
51W - 48L
1,455 Elo+
Party 3
Vulcan
Vulcan
molotovkoktel
Vulcan
Level 106
God Stats
11W - 7L
1,604 SR
Queue Stats
160W - 178L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
FORrMAN
Neith
13
5 / 3 / 0
8,246
485
14,478
16,547
7,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
IIIAangIII
Tiamat
13
2 / 6 / 0
8,167
480
5,206
12,414
6,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Jaevlaa
Cabrakan
12
0 / 5 / 3
7,128
419
5,283
16,312
17,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pele
12
0 / 5 / 2
7,703
453
4,562
17,043
8,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Zhong Kui
ViperStrick
Zhong Kui
15
1 / 4 / 2
8,552
503
8,333
19,573
14,453
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
5 / 2 / 9
9,540
561
8,060
12,839
5,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Anuub1ss
Neith
14
4 / 3 / 4
8,500
500
13,183
9,048
5,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Deathless3
Bacchus
13
1 / 1 / 5
8,281
487
7,895
16,211
21,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Yu Huang
KOLOSO98
Yu Huang
19
7 / 1 / 2
11,518
678
8,731
11,576
5,032
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
6 / 1 / 4
10,026
590
19,552
11,404
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
47
8
Kills
23
23
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
2
9
4.75
W
Neith
Anuub1ss
Neith
4
3
4
2
W
Bacchus
Deathless3
Bacchus
1
1
5
3.5
L
Neith
FORrMAN
Neith
5
3
0
1.67
L
Tiamat
IIIAangIII
Tiamat
2
6
0
0.33
L
Cabrakan
Jaevlaa
Cabrakan
0
5
3
0.3
W
Yu Huang
KOLOSO98
Yu Huang
7
1
2
8
L
Pele
0
5
2
0.2
L
Zhong Kui
ViperStrick
Zhong Kui
1
4
2
0.5
W
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,862
Damage
57,421
81,889
Taken
61,078
55,336
Mitigated
42,187
26,881
Healing
24,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,060
1,960
0
12,056
12,839
5,367
0
2,185
10,616
0
53,255
W
Neith
Anuub1ss
Neith
13,183
5,456
0
1,669
9,048
5,093
1,606
1,766
7,282
0
57,075
W
Bacchus
Deathless3
Bacchus
7,895
1,684
0
2,457
16,211
21,024
392
3,635
12,576
33,527
0
L
Neith
FORrMAN
Neith
14,478
6,189
0
8,747
16,547
7,868
104
4,868
11,679
0
64,088
L
Tiamat
IIIAangIII
Tiamat
5,206
534
0
1,630
12,414
6,825
331
5,225
7,189
40,097
0
L
Cabrakan
Jaevlaa
Cabrakan
5,283
615
0
2,629
16,312
17,763
46
4,884
11,428
23,654
0
W
Yu Huang
KOLOSO98
Yu Huang
8,731
978
0
3,124
11,576
5,032
65
5,005
6,257
114,391
0
L
Pele
4,562
932
0
5,885
17,043
8,427
240
8,062
8,799
257
61,375
L
Zhong Kui
ViperStrick
Zhong Kui
8,333
1,162
0
7,990
19,573
14,453
616
13,139
6,434
74,224
0
W
19,552
8,414
0
4,985
11,404
5,671
234
6,044
5,184
87,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,796
Gold Earned
47,865
443
Minions Killed
506
0
Camps Cleared
0
1,379,662
Distance Traveled
1,633,429
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,540
561
79
5
0
354,929
4
W
Neith
8,500
500
84
5
0
267,816
0
W
Bacchus
8,281
487
34
2
0
333,637
2
L
Neith
8,246
485
102
6
0
231,197
2
L
Tiamat
8,167
480
88
5
0
296,519
0
L
Cabrakan
7,128
419
24
1
0
274,214
5
W
Yu Huang
11,518
678
194
11
0
332,681
0
L
Pele
7,703
453
95
6
0
310,891
3
L
Zhong Kui
8,552
503
134
8
0
266,841
2
W
Vulcan
10,026
590
115
7
0
344,366
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role