Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Bou3ooo
Anhur
Level 69
God Stats
4W - 10L
1,382 SR
Queue Stats
348W - 394L
1,347 Elo+
Party 2
He Bo
He Bo
CodyJech
He Bo
Level 36
God Stats
0W - 2L
1,303 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Cerberus
Cerberus
DatsuMadao
Cerberus
Level 20
God Stats
4W - 5L
1,709 SR
Queue Stats
20W - 39L
1,265 Elo+
Party 2
Achilles
Achilles
SambartaBanerjee
Achilles
Level 106
God Stats
7W - 11L
1,321 SR
Queue Stats
996W - 1,050L
1,426 Elo+
Solo
Team Averages
Level 71
1,443 SR
1,407 Elo+

VS

Team Averages
Level 78
1,524 SR
1,439 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
MidlaneCarry29
Poseidon
Level 38
God Stats
3W - 1L
1,611 SR
Queue Stats
22W - 21L
1,418 Elo+
Solo
Medusa
Medusa
SMOKE-_-5
Medusa
Level 54
God Stats
3W - 2L
1,703 SR
Queue Stats
54W - 55L
1,418 Elo+
Party 1
Achilles
Achilles
TPS_R3TRO
Achilles
Level 66
God Stats
6W - 6L
1,429 SR
Queue Stats
280W - 286L
1,436 Elo+
Solo
Fafnir
Fafnir
oked20999
Fafnir
Level 86
God Stats
14W - 27L
1,376 SR
Queue Stats
309W - 359L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
14
8 / 7 / 3
9,300
517
14,733
20,414
10,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Bou3ooo
Anhur
12
0 / 3 / 0
6,852
381
3,782
11,165
4,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
CodyJech
He Bo
11
4 / 7 / 2
7,454
414
8,523
12,432
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
DatsuMadao
Cerberus
11
0 / 4 / 0
7,172
398
2,478
17,427
14,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 5 / 1
6,518
362
424
8,715
4,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
1 / 4 / 4
8,483
471
4,638
8,380
3,928
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Poseidon
16
12 / 5 / 3
11,082
616
11,185
14,536
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
SMOKE-_-5
Medusa
16
7 / 1 / 7
10,309
573
17,808
10,517
4,937
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Achilles
TPS_R3TRO
Achilles
17
4 / 2 / 8
10,523
585
8,805
17,020
8,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
oked20999
Fafnir
13
2 / 0 / 7
9,534
530
4,983
10,634
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
12
Kills
26
26
Deaths
12
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
8
7
3
1.36
W
Anubis
 
Anubis
1
4
4
0.75
L
Anhur
Bou3ooo
Anhur
0
3
0
0
L
He Bo
CodyJech
He Bo
4
7
2
0.71
L
Cerberus
DatsuMadao
Cerberus
0
4
0
0
W
Poseidon
12
5
3
2.7
W
Medusa
SMOKE-_-5
Medusa
7
1
7
10.5
L
0
5
1
0.1
W
Achilles
TPS_R3TRO
Achilles
4
2
8
4
W
Fafnir
oked20999
Fafnir
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,940
Damage
47,419
70,153
Taken
61,087
37,787
Mitigated
34,900
21,002
Healing
20,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
14,733
5,413
0
15,023
20,414
10,135
220
7,526
12,888
0
65,005
W
Anubis
 
Anubis
4,638
199
0
2,164
8,380
3,928
761
1,370
7,010
45,808
0
L
Anhur
Bou3ooo
Anhur
3,782
2,065
0
980
11,165
4,094
0
2,716
8,449
0
51,847
L
He Bo
CodyJech
He Bo
8,523
940
48
1,243
12,432
4,111
0
3,255
9,177
31,667
0
L
Cerberus
DatsuMadao
Cerberus
2,478
418
0
2,417
17,427
14,900
0
4,912
12,515
28,492
0
W
Poseidon
11,185
3,183
0
4,098
14,536
4,532
1,143
1,667
12,821
65,423
0
W
Medusa
SMOKE-_-5
Medusa
17,808
10,478
0
4,035
10,517
4,937
5,511
2,198
8,319
0
92,394
L
424
49
0
1,291
8,715
4,547
0
2,397
6,318
0
17,898
W
Achilles
TPS_R3TRO
Achilles
8,805
2,935
0
7,057
17,020
8,475
1,242
3,352
13,668
0
87,016
W
Fafnir
oked20999
Fafnir
4,983
1,585
0
3,200
10,634
13,028
722
2,414
8,188
25,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,296
Gold Earned
49,931
325
Minions Killed
476
0
Camps Cleared
0
1,428,185
Distance Traveled
1,685,809
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,300
517
88
5
0
306,370
1
W
Anubis
8,483
471
59
3
0
253,326
4
L
Anhur
6,852
381
78
4
0
305,298
2
L
He Bo
7,454
414
41
2
0
327,471
5
L
Cerberus
7,172
398
85
5
0
322,200
0
W
Poseidon
11,082
616
98
5
0
357,939
4
W
Medusa
10,309
573
131
7
0
321,723
3
L
Achilles
6,518
362
33
2
0
166,846
1
W
Achilles
10,523
585
151
8
0
400,253
4
W
Fafnir
9,534
530
37
2
0
352,568
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role