Player Matchup

Cthulhu
Cthulhu
AlKhaled5068
Cthulhu
Level 48
God Stats
5W - 7L
1,346 SR
Queue Stats
160W - 189L
1,434 Elo+
Solo
Nu Wa
Nu Wa
Rhaelah
Nu Wa
Level 48
God Stats
65W - 71L
1,426 SR
Queue Stats
213W - 234L
1,468 Elo+
Solo
King Arthur
King Arthur
TheJollyCpu
King Arthur
Level 83
God Stats
0W - 6L
1,065 SR
Queue Stats
17W - 22L
1,384 Elo+
Solo
Lancelot
Lancelot
TwilightEpitah
Lancelot
Level 44
God Stats
4W - 17L
1,183 SR
Queue Stats
26W - 56L
1,286 Elo+
Solo
Neith
Neith
xxdanipro24xx
Neith
Level 69
God Stats
2W - 5L
1,630 SR
Queue Stats
68W - 63L
1,488 Elo+
Solo
Team Averages
Level 58
1,330 SR
1,412 Elo+

VS

Team Averages
Level 55
1,484 SR
1,397 Elo+
Ymir
Ymir
MaruChan2001
Ymir
Level 65
God Stats
10W - 9L
1,361 SR
Queue Stats
233W - 216L
1,437 Elo+
Solo
Kali
Kali
OrochiGamii
Kali
Level 58
God Stats
2W - 1L
1,553 SR
Queue Stats
5W - 8L
1,281 Elo+
Solo
Xbalanque
Xbalanque
juankikebg
Xbalanque
Level 39
God Stats
5W - 6L
1,395 SR
Queue Stats
78W - 84L
1,405 Elo+
Solo
Nu Wa
Nu Wa
kwhite4520
Nu Wa
Level 67
God Stats
48W - 26L
1,573 SR
Queue Stats
723W - 766L
1,441 Elo+
Solo
Mercury
Mercury
nerf_gaiG
Mercury
Level 48
God Stats
8W - 9L
1,538 SR
Queue Stats
145W - 203L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlKhaled5068
Cthulhu
10
0 / 1 / 1
5,792
1,158
3,830
5,666
5,226
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Nu Wa
Rhaelah
Nu Wa
11
0 / 1 / 1
5,703
1,141
3,370
5,902
2,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
TheJollyCpu
King Arthur
10
0 / 0 / 0
5,133
1,027
0
225
109
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
10
0 / 1 / 1
5,773
1,155
3,234
5,793
2,982
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 0
5,970
1,194
3,150
3,404
1,472
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Team 1 Tickets

359

VS

Team 2 Tickets

393

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 3
5,937
1,187
2,553
4,536
3,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 1 / 3
5,901
1,180
4,716
3,257
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xbalanque
juankikebg
Xbalanque
11
2 / 0 / 2
6,454
1,291
3,012
3,316
1,297
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
11
1 / 0 / 3
6,238
1,248
3,768
1,136
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
nerf_gaiG
Mercury
10
0 / 0 / 3
5,687
1,137
3,809
5,836
2,505
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
1
Kills
4
4
Deaths
1
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AlKhaled5068
Cthulhu
0
1
1
0.5
W
0
0
3
1.5
W
1
1
3
2.5
L
Nu Wa
Rhaelah
Nu Wa
0
1
1
0.5
L
King Arthur
TheJollyCpu
King Arthur
0
0
0
0
L
Lancelot
0
1
1
0.5
W
Xbalanque
juankikebg
Xbalanque
2
0
2
3
W
Nu Wa
1
0
3
2.5
W
Mercury
nerf_gaiG
Mercury
0
0
3
1.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,584
Damage
17,858
20,990
Taken
18,081
12,016
Mitigated
9,037
976
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AlKhaled5068
Cthulhu
3,830
33
0
0
5,666
5,226
0
1,523
4,143
18,971
0
W
2,553
392
0
360
4,536
3,305
0
1,941
2,431
8,680
0
W
4,716
1,931
0
774
3,257
1,534
0
1,519
1,698
0
9,281
L
Nu Wa
Rhaelah
Nu Wa
3,370
613
0
153
5,902
2,227
0
1,484
4,418
10,583
0
L
King Arthur
TheJollyCpu
King Arthur
0
0
0
0
225
109
0
225
0
0
0
L
Lancelot
3,234
880
225
160
5,793
2,982
0
1,955
3,838
0
9,951
W
Xbalanque
juankikebg
Xbalanque
3,012
1,680
0
172
3,316
1,297
0
1,337
1,777
0
17,698
W
Nu Wa
3,768
1,391
0
0
1,136
396
0
394
656
16,547
0
W
Mercury
nerf_gaiG
Mercury
3,809
1,781
0
589
5,836
2,505
0
1,285
4,319
0
11,446
L
3,150
1,202
0
438
3,404
1,472
0
1,134
2,270
0
12,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,371
Gold Earned
30,217
101
Minions Killed
116
4
Camps Cleared
6
377,694
Distance Traveled
556,051
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,792
1,158
45
9
0
119,196
0
W
Ymir
5,937
1,187
13
3
0
102,945
0
W
Kali
5,901
1,180
3
1
2
124,114
0
L
Nu Wa
5,703
1,141
22
4
1
91,352
0
L
King Arthur
5,133
1,027
0
0
0
4,409
0
L
Lancelot
5,773
1,155
12
2
2
88,769
0
W
Xbalanque
6,454
1,291
41
8
1
92,511
0
W
Nu Wa
6,238
1,248
29
6
1
96,756
1
W
Mercury
5,687
1,137
30
6
2
139,725
0
L
Neith
5,970
1,194
22
4
1
73,968
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role