Player Matchup

Anhur
Anhur
CelloAviles
Anhur
Level 128
God Stats
4W - 4L
1,901 SR
Queue Stats
124W - 124L
1,567 Elo+
Party 1
Loki
Loki
Orcajesus
Loki
Level 69
God Stats
1W - 1L
1,804 SR
Queue Stats
48W - 35L
1,542 Elo+
Solo
Cthulhu
Cthulhu
TROX_luisf429
Cthulhu
Level 30
God Stats
0W - 3L
1,726 SR
Queue Stats
9W - 17L
1,500 Elo+
Solo
Ares
Ares
alvaodealba
Ares
Level 90
God Stats
10W - 6L
1,537 SR
Queue Stats
85W - 76L
1,564 Elo+
Party 1
Baron Samedi
Baron Samedi
blaccnicca
Baron Samedi
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,155 Elo+
Solo
Team Averages
Level 72
1,694 SR
1,466 Elo+

VS

Team Averages
Level 112
1,478 SR
1,449 Elo+
Lancelot
Lancelot
Cobe Braint
Lancelot
Level 40
God Stats
3W - 6L
1,466 SR
Queue Stats
39W - 39L
1,486 Elo+
Solo
Izanami
Izanami
Tanky_Duck
Izanami
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
TatersinGravy12
Baba Yaga
Level 105
God Stats
5W - 11L
1,330 SR
Queue Stats
416W - 463L
1,324 Elo+
Solo
Sylvanus
Sylvanus
WyteDevilJeebus
Sylvanus
Level 148
God Stats
15W - 9L
1,593 SR
Queue Stats
131W - 157L
1,442 Elo+
Solo
Merlin
Merlin
samosas6767
Merlin
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 38L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,280
428
5,152
6,396
1,839
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Loki
7
0 / 1 / 1
4,339
434
2,314
5,955
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
7
0 / 3 / 0
4,333
433
639
8,831
4,453
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
1 / 3 / 0
4,701
470
4,541
9,409
5,189
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Baron Samedi
blaccnicca
Baron Samedi
7
0 / 3 / 0
4,358
436
787
5,480
2,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Cobe Braint
Lancelot
10
4 / 0 / 4
6,255
626
5,461
7,446
2,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Tanky_Duck
Izanami
10
0 / 0 / 7
5,708
571
5,055
5,606
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
TatersinGravy12
Baba Yaga
10
5 / 0 / 2
6,437
644
4,453
2,027
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
9
3 / 1 / 1
6,053
605
4,369
9,038
4,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Merlin
11
2 / 0 / 1
6,673
667
2,967
3,272
1,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
29
1
Kills
14
14
Deaths
1
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Lancelot
Cobe Braint
Lancelot
4
0
4
6
L
Loki
0
1
1
0.5
L
Cthulhu
0
3
0
0
W
Izanami
Tanky_Duck
Izanami
0
0
7
3.5
W
Baba Yaga
TatersinGravy12
Baba Yaga
5
0
2
6
W
Sylvanus
3
1
1
3.5
L
1
3
0
0.33
L
Baron Samedi
blaccnicca
Baron Samedi
0
3
0
0
W
Merlin
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,433
Damage
22,305
36,071
Taken
27,389
15,883
Mitigated
11,057
7,336
Healing
13,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,152
2,500
0
1,183
6,396
1,839
0
2,141
4,255
0
23,799
W
Lancelot
Cobe Braint
Lancelot
5,461
1,235
0
3,346
7,446
2,861
0
715
6,731
0
40,196
L
Loki
2,314
702
0
2,659
5,955
1,772
160
1,560
4,395
0
17,046
L
Cthulhu
639
318
0
940
8,831
4,453
46
2,097
6,734
19,497
0
W
Izanami
Tanky_Duck
Izanami
5,055
3,240
0
2,497
5,606
1,744
482
1,848
3,758
0
45,722
W
Baba Yaga
TatersinGravy12
Baba Yaga
4,453
105
0
982
2,027
847
604
262
1,765
31,003
0
W
Sylvanus
4,369
1,085
1,550
5,226
9,038
4,388
222
2,543
6,495
14,845
0
L
4,541
95
0
1,711
9,409
5,189
0
2,680
6,729
15,730
0
L
Baron Samedi
blaccnicca
Baron Samedi
787
65
0
843
5,480
2,630
0
3,311
2,169
16,977
0
W
Merlin
2,967
551
0
250
3,272
1,217
440
599
2,673
38,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,011
Gold Earned
31,126
168
Minions Killed
317
0
Camps Cleared
0
882,605
Distance Traveled
940,936
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,280
428
48
5
0
163,162
0
W
Lancelot
6,255
626
79
8
0
239,559
1
L
Loki
4,339
434
39
4
0
201,502
2
L
Cthulhu
4,333
433
30
3
0
176,984
0
W
Izanami
5,708
571
70
7
0
171,822
5
W
Baba Yaga
6,437
644
57
6
0
192,052
3
W
Sylvanus
6,053
605
27
3
0
172,882
2
L
Ares
4,701
470
17
2
0
187,102
1
L
Baron Samedi
4,358
436
34
3
0
153,855
2
W
Merlin
6,673
667
84
8
0
164,621
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role